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Cursor.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_CURSOR_HPP
26 #define SFML_CURSOR_HPP
27
29 // Headers
31 #include <SFML/Window/Export.hpp>
32 #include <SFML/System/NonCopyable.hpp>
33 #include <SFML/System/Vector2.hpp>
34
35 namespace sf
36 {
37 namespace priv
38 {
39 class CursorImpl;
40 }
41
46 class SFML_WINDOW_API Cursor : NonCopyable
47 {
48 public:
49
76 enum Type
77 {
78 Arrow,
79 ArrowWait,
80 Wait,
81 Text,
82 Hand,
83 SizeHorizontal,
84 SizeVertical,
85 SizeTopLeftBottomRight,
86 SizeBottomLeftTopRight,
87 SizeAll,
88 Cross,
89 Help,
90 NotAllowed
91 };
92
93 public:
94
104 Cursor();
105
113 ~Cursor();
114
144 bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot);
145
160 bool loadFromSystem(Type type);
161
162 private:
163
164 friend class Window;
165
175 const priv::CursorImpl& getImpl() const;
176
177 private:
178
180 // Member data
182 priv::CursorImpl* m_impl;
183 };
184
185 } // namespace sf
186
187
188 #endif // SFML_CURSOR_HPP
189
190
sf::Cursor::Cross
Crosshair cursor.
Definition: Cursor.hpp:88
sf::Cursor::Wait
Busy cursor.
Definition: Cursor.hpp:80
sf::Window
Window that serves as a target for OpenGL rendering.
Definition: Window/Window.hpp:58
sf::Cursor
Cursor defines the appearance of a system cursor.
Definition: Cursor.hpp:46
sf::Cursor::SizeHorizontal
Horizontal double arrow cursor.
Definition: Cursor.hpp:83
sf::Cursor::ArrowWait
Busy arrow cursor.
Definition: Cursor.hpp:79
sf::Cursor::Arrow
Arrow cursor (default)
Definition: Cursor.hpp:78
sf::Cursor::SizeTopLeftBottomRight
Double arrow cursor going from top-left to bottom-right.
Definition: Cursor.hpp:85
sf::Cursor::SizeBottomLeftTopRight
Double arrow cursor going from bottom-left to top-right.
Definition: Cursor.hpp:86
sf::Cursor::Text
I-beam, cursor when hovering over a field allowing text entry.
Definition: Cursor.hpp:81
sf::Cursor::Help
Help cursor.
Definition: Cursor.hpp:89
sf::Cursor::Type
Type
Enumeration of the native system cursor types.
Definition: Cursor.hpp:76
sf::Cursor::SizeAll
Combination of SizeHorizontal and SizeVertical.
Definition: Cursor.hpp:87
sf::NonCopyable
Utility class that makes any derived class non-copyable.
Definition: NonCopyable.hpp:41
sf::Cursor::Hand
Pointing hand cursor.
Definition: Cursor.hpp:82
sf
Definition: AlResource.hpp:34
sf::Vector2< unsigned int >
sf::Cursor::SizeVertical
Vertical double arrow cursor.
Definition: Cursor.hpp:84