# settings.cpp

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    00001 /* $Id: settings.cpp 14311 2008-09-13 12:57:17Z rubidium $ */
    00002
    00022 #include "stdafx.h"
    00023 #include "openttd.h"
    00024 #include "currency.h"
    00025 #include "screenshot.h"
    00026 #include "variables.h"
    00027 #include "network/network.h"
    00028 #include "network/network_internal.h"
    00029 #include "settings_internal.h"
    00030 #include "command_func.h"
    00031 #include "console.h"
    00032 #include "saveload.h"
    00033 #include "npf.h"
    00034 #include "yapf/yapf.h"
    00035 #include "newgrf.h"
    00036 #include "newgrf_config.h"
    00037 #include "genworld.h"
    00038 #include "rail.h"
    00039 #include "train.h"
    00040 #include "news.h"
    00041 #include "window_func.h"
    00042 #include "strings_func.h"
    00043 #include "vehicle_func.h"
    00044 #include "sound_func.h"
    00045 #include "core/alloc_func.hpp"
    00046 #include "player_func.h"
    00047 #ifdef WITH_FREETYPE
    00048 #include "fontcache.h"
    00049 #endif
    00050 #include "spritecache.h"
    00051 #include "transparency.h"
    00052 #include "string_func.h"
    00053 #include "gui.h"
    00054 #include "town.h"
    00055 #include "video/video_driver.hpp"
    00056 #include "sound/sound_driver.hpp"
    00057 #include "music/music_driver.hpp"
    00058 #include "blitter/factory.hpp"
    00059
    00060 #include "table/strings.h"
    00061
    00062 GameOptions _opt;
    00063 GameOptions _opt_newgame;
    00064 GameOptions *_opt_ptr;
    00065 Patches _patches;
    00066 Patches _patches_newgame;
    00067
    00068 struct IniFile;
    00069 struct IniItem;
    00070 struct IniGroup;
    00071 struct SettingsMemoryPool;
    00072
    00073 typedef const char *SettingListCallbackProc(const IniItem *item, uint index);
    00074 typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object);
    00075 typedef void SettingDescProcList(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc);
    00076
    00077 static void pool_init(SettingsMemoryPool **pool);
    00078 static void *pool_alloc(SettingsMemoryPool **pool, uint size);
    00079 static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size);
    00080 static void pool_free(SettingsMemoryPool **pool);
    00081 static bool IsSignedVarMemType(VarType vt);
    00082
    00083 struct SettingsMemoryPool {
    00084   uint pos,size;
    00085   SettingsMemoryPool *next;
    00086   byte mem[1];
    00087 };
    00088
    00089 static SettingsMemoryPool *pool_new(uint minsize)
    00090 {
    00091   SettingsMemoryPool *p;
    00092   if (minsize < 4096 - 12) minsize = 4096 - 12;
    00093
    00094   p = (SettingsMemoryPool*)MallocT<byte>(sizeof(SettingsMemoryPool) - 1 + minsize);
    00095   p->pos = 0;
    00096   p->size = minsize;
    00097   p->next = NULL;
    00098   return p;
    00099 }
    00100
    00101 static void pool_init(SettingsMemoryPool **pool)
    00102 {
    00103   *pool = pool_new(0);
    00104 }
    00105
    00106 static void *pool_alloc(SettingsMemoryPool **pool, uint size)
    00107 {
    00108   uint pos;
    00109   SettingsMemoryPool *p = *pool;
    00110
    00111   size = Align(size, sizeof(void*));
    00112
    00113   /* first check if there's memory in the next pool */
    00114   if (p->next && p->next->pos + size <= p->next->size) {
    00115     p = p->next;
    00116   /* then check if there's not memory in the cur pool */
    00117   } else if (p->pos + size > p->size) {
    00118     SettingsMemoryPool *n = pool_new(size);
    00119     *pool = n;
    00120     n->next = p;
    00121     p = n;
    00122   }
    00123
    00124   pos = p->pos;
    00125   p->pos += size;
    00126   return p->mem + pos;
    00127 }
    00128
    00129 static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size)
    00130 {
    00131   byte *p = (byte*)pool_alloc(pool, size + 1);
    00132   p[size] = 0;
    00133   memcpy(p, mem, size);
    00134   return p;
    00135 }
    00136
    00137 static void pool_free(SettingsMemoryPool **pool)
    00138 {
    00139   SettingsMemoryPool *p = *pool, *n;
    00140   *pool = NULL;
    00141   while (p) {
    00142     n = p->next;
    00143     free(p);
    00144     p = n;
    00145   }
    00146 }
    00147
    00149 struct IniItem {
    00150   char *name;
    00151   char *value;
    00152   char *comment;
    00153   IniItem *next;
    00154 };
    00155
    00156 struct IniGroup {
    00157   char *name;
    00158   char *comment;
    00159   IniItem *item, **last_item;
    00160   IniGroup *next;
    00161   IniFile *ini;
    00162   IniGroupType type;
    00163 };
    00164
    00165 struct IniFile {
    00166   SettingsMemoryPool *pool;
    00167   IniGroup *group, **last_group;
    00168   char *comment;
    00169 };
    00170
    00172 static IniFile *ini_alloc()
    00173 {
    00174   IniFile *ini;
    00175   SettingsMemoryPool *pool;
    00176   pool_init(&pool);
    00177   ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
    00178   ini->pool = pool;
    00179   ini->group = NULL;
    00180   ini->last_group = &ini->group;
    00181   ini->comment = NULL;
    00182   return ini;
    00183 }
    00184
    00186 static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
    00187 {
    00188   IniGroup *grp = (IniGroup*)pool_alloc(&ini->pool, sizeof(IniGroup));
    00189   grp->ini = ini;
    00190   grp->name = (char*)pool_strdup(&ini->pool, grpt, len);
    00191   if (!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans")) {
    00192     grp->type = IGT_LIST;
    00193   } else {
    00194     grp->type = IGT_VARIABLES;
    00195   }
    00196   grp->next = NULL;
    00197   grp->item = NULL;
    00198   grp->comment = NULL;
    00199   grp->last_item = &grp->item;
    00200   *ini->last_group = grp;
    00201   ini->last_group = &grp->next;
    00202   return grp;
    00203 }
    00204
    00205 static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
    00206 {
    00207   IniItem *item = (IniItem*)pool_alloc(&group->ini->pool, sizeof(IniItem));
    00208   item->name = (char*)pool_strdup(&group->ini->pool, name, len);
    00209   item->next = NULL;
    00210   item->comment = NULL;
    00211   item->value = NULL;
    00212   *group->last_item = item;
    00213   group->last_item = &item->next;
    00214   return item;
    00215 }
    00216
    00218 static IniFile *ini_load(const char *filename)
    00219 {
    00220   char buffer[1024], c, *s, *t, *e;
    00221   FILE *in;
    00222   IniFile *ini;
    00223   IniGroup *group = NULL;
    00224   IniItem *item;
    00225
    00226   char *comment = NULL;
    00227   uint comment_size = 0;
    00228   uint comment_alloc = 0;
    00229
    00230   ini = ini_alloc();
    00231
    00232   in = fopen(filename, "r");
    00233   if (in == NULL) return ini;
    00234
    00235   /* for each line in the file */
    00236   while (fgets(buffer, sizeof(buffer), in)) {
    00237
    00238     /* trim whitespace from the left side */
    00239     for (s = buffer; *s == ' ' || *s == '\t'; s++) {}
    00240
    00241     /* trim whitespace from right side. */
    00242     e = s + strlen(s);
    00243     while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
    00244     *e = '\0';
    00245
    00246     /* skip comments and empty lines */
    00247     if (*s == '#' || *s == ';' || *s == '\0') {
    00248       uint ns = comment_size + (e - s + 1);
    00249       uint a = comment_alloc;
    00250       uint pos;
    00251       /* add to comment */
    00252       if (ns > a) {
    00253         a = max(a, 128U);
    00254         do a*=2; while (a < ns);
    00255         comment = ReallocT(comment, comment_alloc = a);
    00256       }
    00257       pos = comment_size;
    00258       comment_size += (e - s + 1);
    00259       comment[pos + e - s] = '\n'; // comment newline
    00260       memcpy(comment + pos, s, e - s); // copy comment contents
    00261       continue;
    00262     }
    00263
    00264     /* it's a group? */
    00265     if (s[0] == '[') {
    00266       if (e[-1] != ']') {
    00267         ShowInfoF("ini: invalid group name '%s'", buffer);
    00268       } else {
    00269         e--;
    00270       }
    00271       s++; // skip [
    00272       group = ini_group_alloc(ini, s, e - s);
    00273       if (comment_size) {
    00274         group->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
    00275         comment_size = 0;
    00276       }
    00277     } else if (group) {
    00278       /* find end of keyname */
    00279       if (*s == '\"') {
    00280         s++;
    00281         for (t = s; *t != '\0' && *t != '\"'; t++) {}
    00282         if (*t == '\"') *t = ' ';
    00283       } else {
    00284         for (t = s; *t != '\0' && *t != '=' && *t != '\t' && *t != ' '; t++) {}
    00285       }
    00286
    00287       /* it's an item in an existing group */
    00288       item = ini_item_alloc(group, s, t-s);
    00289       if (comment_size) {
    00290         item->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
    00291         comment_size = 0;
    00292       }
    00293
    00294       /* find start of parameter */
    00295       while (*t == '=' || *t == ' ' || *t == '\t') t++;
    00296
    00297
    00298       /* remove starting quotation marks */
    00299       if (*t == '\"') t++;
    00300       /* remove ending quotation marks */
    00301       e = t + strlen(t);
    00302       if (e > t && e[-1] == '\"') e--;
    00303       *e = '\0';
    00304
    00305       item->value = (char*)pool_strdup(&ini->pool, t, e - t);
    00306     } else {
    00307       /* it's an orphan item */
    00308       ShowInfoF("ini: '%s' outside of group", buffer);
    00309     }
    00310   }
    00311
    00312   if (comment_size > 0) {
    00313     ini->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
    00314     comment_size = 0;
    00315   }
    00316
    00317   free(comment);
    00318   fclose(in);
    00319
    00320   return ini;
    00321 }
    00322
    00324 static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
    00325 {
    00326   IniGroup *group;
    00327
    00328   if (len == -1) len = strlen(name);
    00329
    00330   /* does it exist already? */
    00331   for (group = ini->group; group; group = group->next)
    00332     if (!memcmp(group->name, name, len) && group->name[len] == 0)
    00333       return group;
    00334
    00335   /* otherwise make a new one */
    00336   group = ini_group_alloc(ini, name, len);
    00337   group->comment = (char*)pool_strdup(&ini->pool, "\n", 1);
    00338   return group;
    00339 }
    00340
    00342 static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
    00343 {
    00344   IniItem *item;
    00345   uint len = strlen(name);
    00346
    00347   for (item = group->item; item; item = item->next)
    00348     if (strcmp(item->name, name) == 0) return item;
    00349
    00350   if (!create) return NULL;
    00351
    00352   /* otherwise make a new one */
    00353   return ini_item_alloc(group, name, len);
    00354 }
    00355
    00357 static bool ini_save(const char *filename, IniFile *ini)
    00358 {
    00359   FILE *f;
    00360   IniGroup *group;
    00361   IniItem *item;
    00362
    00363   f = fopen(filename, "w");
    00364   if (f == NULL) return false;
    00365
    00366   for (group = ini->group; group != NULL; group = group->next) {
    00367     if (group->comment) fputs(group->comment, f);
    00368     fprintf(f, "[%s]\n", group->name);
    00369     for (item = group->item; item != NULL; item = item->next) {
    00370       assert(item->value != NULL);
    00371       if (item->comment != NULL) fputs(item->comment, f);
    00372
    00373       /* protect item->name with quotes if needed */
    00374       if (strchr(item->name, ' ') != NULL) {
    00375         fprintf(f, "\"%s\"", item->name);
    00376       } else {
    00377         fprintf(f, "%s", item->name);
    00378       }
    00379
    00380       /* Don't give an equal sign to list items that don't have a parameter */
    00381       if (group->type == IGT_LIST && *item->value == '\0') {
    00382         fprintf(f, "\n");
    00383       } else {
    00384         fprintf(f, " = %s\n", item->value);
    00385       }
    00386     }
    00387   }
    00388   if (ini->comment) fputs(ini->comment, f);
    00389
    00390   fclose(f);
    00391   return true;
    00392 }
    00393
    00394 static void ini_free(IniFile *ini)
    00395 {
    00396   pool_free(&ini->pool);
    00397 }
    00398
    00404 static int lookup_oneofmany(const char *many, const char *one, int onelen)
    00405 {
    00406   const char *s;
    00407   int idx;
    00408
    00409   if (onelen == -1) onelen = strlen(one);
    00410
    00411   /* check if it's an integer */
    00412   if (*one >= '0' && *one <= '9')
    00413     return strtoul(one, NULL, 0);
    00414
    00415   idx = 0;
    00416   for (;;) {
    00417     /* find end of item */
    00418     s = many;
    00419     while (*s != '|' && *s != 0) s++;
    00420     if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
    00421     if (*s == 0) return -1;
    00422     many = s + 1;
    00423     idx++;
    00424   }
    00425 }
    00426
    00432 static uint32 lookup_manyofmany(const char *many, const char *str)
    00433 {
    00434   const char *s;
    00435   int r;
    00436   uint32 res = 0;
    00437
    00438   for (;;) {
    00439     /* skip "whitespace" */
    00440     while (*str == ' ' || *str == '\t' || *str == '|') str++;
    00441     if (*str == 0) break;
    00442
    00443     s = str;
    00444     while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
    00445
    00446     r = lookup_oneofmany(many, str, s - str);
    00447     if (r == -1) return (uint32)-1;
    00448
    00449     SetBit(res, r); // value found, set it
    00450     if (*s == 0) break;
    00451     str = s + 1;
    00452   }
    00453   return res;
    00454 }
    00455
    00462 static int parse_intlist(const char *p, int *items, int maxitems)
    00463 {
    00464   int n = 0, v;
    00465   char *end;
    00466
    00467   for (;;) {
    00468     v = strtol(p, &end, 0);
    00469     if (p == end || n == maxitems) return -1;
    00470     p = end;
    00471     items[n++] = v;
    00472     if (*p == '\0') break;
    00473     if (*p != ',' && *p != ' ') return -1;
    00474     p++;
    00475   }
    00476
    00477   return n;
    00478 }
    00479
    00486 static bool load_intlist(const char *str, void *array, int nelems, VarType type)
    00487 {
    00488   int items[64];
    00489   int i, nitems;
    00490
    00491   if (str == NULL) {
    00492     memset(items, 0, sizeof(items));
    00493     nitems = nelems;
    00494   } else {
    00495     nitems = parse_intlist(str, items, lengthof(items));
    00496     if (nitems != nelems) return false;
    00497   }
    00498
    00499   switch (type) {
    00500   case SLE_VAR_BL:
    00501   case SLE_VAR_I8:
    00502   case SLE_VAR_U8:
    00503     for (i = 0; i != nitems; i++) ((byte*)array)[i] = items[i];
    00504     break;
    00505   case SLE_VAR_I16:
    00506   case SLE_VAR_U16:
    00507     for (i = 0; i != nitems; i++) ((uint16*)array)[i] = items[i];
    00508     break;
    00509   case SLE_VAR_I32:
    00510   case SLE_VAR_U32:
    00511     for (i = 0; i != nitems; i++) ((uint32*)array)[i] = items[i];
    00512     break;
    00513   default: NOT_REACHED();
    00514   }
    00515
    00516   return true;
    00517 }
    00518
    00525 static void make_intlist(char *buf, const void *array, int nelems, VarType type)
    00526 {
    00527   int i, v = 0;
    00528   const byte *p = (const byte*)array;
    00529
    00530   for (i = 0; i != nelems; i++) {
    00531     switch (type) {
    00532     case SLE_VAR_BL:
    00533     case SLE_VAR_I8:  v = *(int8*)p;   p += 1; break;
    00534     case SLE_VAR_U8:  v = *(byte*)p;   p += 1; break;
    00535     case SLE_VAR_I16: v = *(int16*)p;  p += 2; break;
    00536     case SLE_VAR_U16: v = *(uint16*)p; p += 2; break;
    00537     case SLE_VAR_I32: v = *(int32*)p;  p += 4; break;
    00538     case SLE_VAR_U32: v = *(uint32*)p; p += 4; break;
    00539     default: NOT_REACHED();
    00540     }
    00541     buf += sprintf(buf, (i == 0) ? "%d" : ",%d", v);
    00542   }
    00543 }
    00544
    00549 static void make_oneofmany(char *buf, const char *many, int id)
    00550 {
    00551   int orig_id = id;
    00552
    00553   /* Look for the id'th element */
    00554   while (--id >= 0) {
    00555     for (; *many != '|'; many++) {
    00556       if (*many == '\0') { // not found
    00557         sprintf(buf, "%d", orig_id);
    00558         return;
    00559       }
    00560     }
    00561     many++; // pass the |-character
    00562   }
    00563
    00564   /* copy string until next item (|) or the end of the list if this is the last one */
    00565   while (*many != '\0' && *many != '|') *buf++ = *many++;
    00566   *buf = '\0';
    00567 }
    00568
    00574 static void make_manyofmany(char *buf, const char *many, uint32 x)
    00575 {
    00576   const char *start;
    00577   int i = 0;
    00578   bool init = true;
    00579
    00580   for (; x != 0; x >>= 1, i++) {
    00581     start = many;
    00582     while (*many != 0 && *many != '|') many++; // advance to the next element
    00583
    00584     if (HasBit(x, 0)) { // item found, copy it
    00585       if (!init) *buf++ = '|';
    00586       init = false;
    00587       if (start == many) {
    00588         buf += sprintf(buf, "%d", i);
    00589       } else {
    00590         memcpy(buf, start, many - start);
    00591         buf += many - start;
    00592       }
    00593     }
    00594
    00595     if (*many == '|') many++;
    00596   }
    00597
    00598   *buf = '\0';
    00599 }
    00600
    00605 static const void *string_to_val(const SettingDescBase *desc, const char *str)
    00606 {
    00607   switch (desc->cmd) {
    00608   case SDT_NUMX: {
    00609     char *end;
    00610     unsigned long val = strtoul(str, &end, 0);
    00611     if (*end != '\0') ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
    00612     return (void*)val;
    00613   }
    00614   case SDT_ONEOFMANY: {
    00615     long r = lookup_oneofmany(desc->many, str, -1);
    00616     /* if the first attempt of conversion from string to the appropriate value fails,
    00617      * look if we have defined a converter from old value to new value. */
    00618     if (r == -1 && desc->proc_cnvt != NULL) r = desc->proc_cnvt(str);
    00619     if (r != -1) return (void*)r; //and here goes converted value
    00620     ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name); //sorry, we failed
    00621     return 0;
    00622   }
    00623   case SDT_MANYOFMANY: {
    00624     unsigned long r = lookup_manyofmany(desc->many, str);
    00625     if (r != (unsigned long)-1) return (void*)r;
    00626     ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
    00627     return 0;
    00628   }
    00629   case SDT_BOOLX:
    00630     if (strcmp(str, "true")  == 0 || strcmp(str, "on")  == 0 || strcmp(str, "1") == 0)
    00631       return (void*)true;
    00632     if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0)
    00633       return (void*)false;
    00634     ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
    00635     break;
    00636
    00637   case SDT_STRING:
    00638   case SDT_INTLIST: return str;
    00639   default: break;
    00640   }
    00641
    00642   return NULL;
    00643 }
    00644
    00652 static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val)
    00653 {
    00654   const SettingDescBase *sdb = &sd->desc;
    00655
    00656   if (sdb->cmd != SDT_BOOLX &&
    00657       sdb->cmd != SDT_NUMX &&
    00658       sdb->cmd != SDT_ONEOFMANY &&
    00659       sdb->cmd != SDT_MANYOFMANY) {
    00660     return;
    00661   }
    00662
    00663   /* We cannot know the maximum value of a bitset variable, so just have faith */
    00664   if (sdb->cmd != SDT_MANYOFMANY) {
    00665     /* We need to take special care of the uint32 type as we receive from the function
    00666      * a signed integer. While here also bail out on 64-bit settings as those are not
    00667      * supported. Unsigned 8 and 16-bit variables are safe since they fit into a signed
    00668      * 32-bit variable
    00669      * TODO: Support 64-bit settings/variables */
    00670     switch (GetVarMemType(sd->save.conv)) {
    00671       case SLE_VAR_BL:
    00672       case SLE_VAR_I8:
    00673       case SLE_VAR_U8:
    00674       case SLE_VAR_I16:
    00675       case SLE_VAR_U16:
    00676       case SLE_VAR_I32: {
    00677         /* Override the minimum value. No value below sdb->min, except special value 0 */
    00678         int32 min = ((sdb->flags & SGF_0ISDISABLED) && val <= sdb->min) ? 0 : sdb->min;
    00679         val = Clamp(val, min, sdb->max);
    00680       } break;
    00681       case SLE_VAR_U32: {
    00682         /* Override the minimum value. No value below sdb->min, except special value 0 */
    00683         uint min = ((sdb->flags & SGF_0ISDISABLED) && (uint)val <= (uint)sdb->min) ? 0 : sdb->min;
    00684         WriteValue(ptr, SLE_VAR_U32, (int64)ClampU(val, min, sdb->max));
    00685         return;
    00686       }
    00687       case SLE_VAR_I64:
    00688       case SLE_VAR_U64:
    00689       default: NOT_REACHED(); break;
    00690     }
    00691   }
    00692
    00693   WriteValue(ptr, sd->save.conv, (int64)val);
    00694 }
    00695
    00702 static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
    00703 {
    00704   IniGroup *group;
    00705   IniGroup *group_def = ini_getgroup(ini, grpname, -1);
    00706   IniItem *item;
    00707   const void *p;
    00708   void *ptr;
    00709   const char *s;
    00710
    00711   for (; sd->save.cmd != SL_END; sd++) {
    00712     const SettingDescBase *sdb = &sd->desc;
    00713     const SaveLoad        *sld = &sd->save;
    00714
    00715     if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
    00716
    00717     /* XXX - wtf is this?? (group override?) */
    00718     s = strchr(sdb->name, '.');
    00719     if (s != NULL) {
    00720       group = ini_getgroup(ini, sdb->name, s - sdb->name);
    00721       s++;
    00722     } else {
    00723       s = sdb->name;
    00724       group = group_def;
    00725     }
    00726
    00727     item = ini_getitem(group, s, false);
    00728     p = (item == NULL) ? sdb->def : string_to_val(sdb, item->value);
    00729     ptr = GetVariableAddress(object, sld);
    00730
    00731     switch (sdb->cmd) {
    00732     case SDT_BOOLX: /* All four are various types of (integer) numbers */
    00733     case SDT_NUMX:
    00734     case SDT_ONEOFMANY:
    00735     case SDT_MANYOFMANY:
    00736       Write_ValidateSetting(ptr, sd, (unsigned long)p); break;
    00737
    00738     case SDT_STRING:
    00739       switch (GetVarMemType(sld->conv)) {
    00740         case SLE_VAR_STRB:
    00741         case SLE_VAR_STRBQ:
    00742           if (p != NULL) ttd_strlcpy((char*)ptr, (const char*)p, sld->length);
    00743           break;
    00744         case SLE_VAR_STR:
    00745         case SLE_VAR_STRQ:
    00746           if (p != NULL) {
    00747             free(*(char**)ptr);
    00748             *(char**)ptr = strdup((const char*)p);
    00749           }
    00750           break;
    00751         case SLE_VAR_CHAR: *(char*)ptr = *(char*)p; break;
    00752         default: NOT_REACHED(); break;
    00753       }
    00754       break;
    00755
    00756     case SDT_INTLIST: {
    00757       if (!load_intlist((const char*)p, ptr, sld->length, GetVarMemType(sld->conv)))
    00758         ShowInfoF("ini: error in array '%s'", sdb->name);
    00759       break;
    00760     }
    00761     default: NOT_REACHED(); break;
    00762     }
    00763   }
    00764 }
    00765
    00777 static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
    00778 {
    00779   IniGroup *group_def = NULL, *group;
    00780   IniItem *item;
    00781   char buf[512];
    00782   const char *s;
    00783   void *ptr;
    00784
    00785   for (; sd->save.cmd != SL_END; sd++) {
    00786     const SettingDescBase *sdb = &sd->desc;
    00787     const SaveLoad        *sld = &sd->save;
    00788
    00789     /* If the setting is not saved to the configuration
    00790      * file, just continue with the next setting */
    00791     if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
    00792     if (sld->conv & SLF_CONFIG_NO) continue;
    00793
    00794     /* XXX - wtf is this?? (group override?) */
    00795     s = strchr(sdb->name, '.');
    00796     if (s != NULL) {
    00797       group = ini_getgroup(ini, sdb->name, s - sdb->name);
    00798       s++;
    00799     } else {
    00800       if (group_def == NULL) group_def = ini_getgroup(ini, grpname, -1);
    00801       s = sdb->name;
    00802       group = group_def;
    00803     }
    00804
    00805     item = ini_getitem(group, s, true);
    00806     ptr = GetVariableAddress(object, sld);
    00807
    00808     if (item->value != NULL) {
    00809       /* check if the value is the same as the old value */
    00810       const void *p = string_to_val(sdb, item->value);
    00811
    00812       /* The main type of a variable/setting is in bytes 8-15
    00813        * The subtype (what kind of numbers do we have there) is in 0-7 */
    00814       switch (sdb->cmd) {
    00815       case SDT_BOOLX:
    00816       case SDT_NUMX:
    00817       case SDT_ONEOFMANY:
    00818       case SDT_MANYOFMANY:
    00819         switch (GetVarMemType(sld->conv)) {
    00820         case SLE_VAR_BL:
    00821           if (*(bool*)ptr == (p != NULL)) continue;
    00822           break;
    00823         case SLE_VAR_I8:
    00824         case SLE_VAR_U8:
    00825           if (*(byte*)ptr == (byte)(unsigned long)p) continue;
    00826           break;
    00827         case SLE_VAR_I16:
    00828         case SLE_VAR_U16:
    00829           if (*(uint16*)ptr == (uint16)(unsigned long)p) continue;
    00830           break;
    00831         case SLE_VAR_I32:
    00832         case SLE_VAR_U32:
    00833           if (*(uint32*)ptr == (uint32)(unsigned long)p) continue;
    00834           break;
    00835         default: NOT_REACHED();
    00836         }
    00837         break;
    00838       default: break; /* Assume the other types are always changed */
    00839       }
    00840     }
    00841
    00842     /* Value has changed, get the new value and put it into a buffer */
    00843     switch (sdb->cmd) {
    00844     case SDT_BOOLX:
    00845     case SDT_NUMX:
    00846     case SDT_ONEOFMANY:
    00847     case SDT_MANYOFMANY: {
    00848       uint32 i = (uint32)ReadValue(ptr, sld->conv);
    00849
    00850       switch (sdb->cmd) {
    00851       case SDT_BOOLX:      strcpy(buf, (i != 0) ? "true" : "false"); break;
    00852       case SDT_NUMX:       sprintf(buf, IsSignedVarMemType(sld->conv) ? "%d" : "%u", i); break;
    00853       case SDT_ONEOFMANY:  make_oneofmany(buf, sdb->many, i); break;
    00854       case SDT_MANYOFMANY: make_manyofmany(buf, sdb->many, i); break;
    00855       default: NOT_REACHED();
    00856       }
    00857     } break;
    00858
    00859     case SDT_STRING:
    00860       switch (GetVarMemType(sld->conv)) {
    00861       case SLE_VAR_STRB: strcpy(buf, (char*)ptr); break;
    00862       case SLE_VAR_STRBQ:sprintf(buf, "\"%s\"", (char*)ptr); break;
    00863       case SLE_VAR_STR:  strcpy(buf, *(char**)ptr); break;
    00864       case SLE_VAR_STRQ: sprintf(buf, "\"%s\"", *(char**)ptr); break;
    00865       case SLE_VAR_CHAR: sprintf(buf, "\"%c\"", *(char*)ptr); break;
    00866       default: NOT_REACHED();
    00867       }
    00868       break;
    00869
    00870     case SDT_INTLIST:
    00871       make_intlist(buf, ptr, sld->length, GetVarMemType(sld->conv));
    00872       break;
    00873     default: NOT_REACHED();
    00874     }
    00875
    00876     /* The value is different, that means we have to write it to the ini */
    00877     item->value = (char*)pool_strdup(&ini->pool, buf, strlen(buf));
    00878   }
    00879 }
    00880
    00893 static void ini_load_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
    00894 {
    00895   IniGroup *group = ini_getgroup(ini, grpname, -1);
    00896   IniItem *item;
    00897   const char *entry;
    00898   uint i, j;
    00899
    00900   if (group == NULL) return;
    00901
    00902   for (i = j = 0, item = group->item; item != NULL; item = item->next) {
    00903     entry = (proc != NULL) ? proc(item, i++) : item->name;
    00904
    00905     if (entry == NULL || list == NULL) continue;
    00906
    00907     if (j == len) break;
    00908     list[j++] = strdup(entry);
    00909   }
    00910 }
    00911
    00921 static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
    00922 {
    00923   IniGroup *group = ini_getgroup(ini, grpname, -1);
    00924   IniItem *item = NULL;
    00925   const char *entry;
    00926   uint i;
    00927   bool first = true;
    00928
    00929   if (proc == NULL && list == NULL) return;
    00930   if (group == NULL) return;
    00931   group->item = NULL;
    00932
    00933   for (i = 0; i != len; i++) {
    00934     entry = (proc != NULL) ? proc(NULL, i) : list[i];
    00935
    00936     if (entry == NULL || *entry == '\0') continue;
    00937
    00938     if (first) { // add first item to the head of the group
    00939       item = ini_item_alloc(group, entry, strlen(entry));
    00940       item->value = item->name;
    00941       group->item = item;
    00942       first = false;
    00943     } else { // all other items are attached to the previous one
    00944       item->next = ini_item_alloc(group, entry, strlen(entry));
    00945       item = item->next;
    00946       item->value = item->name;
    00947     }
    00948   }
    00949 }
    00950
    00951 //***************************
    00952 // OTTD specific INI stuff
    00953 //***************************
    00954
    00991 #define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, proc, load)\
    00992   {name, (const void*)(def), {cmd}, {guiflags}, min, max, interval, many, str, proc, load}
    00993
    00994 /* Macros for various objects to go in the configuration file.
    00995  * This section is for global variables */
    00996 #define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
    00997   {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
    00998
    00999 #define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
    01000   SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
    01001 #define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
    01002   SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
    01003
    01004 #define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
    01005   SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
    01006 #define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
    01007   SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
    01008
    01009 #define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
    01010   SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
    01011 #define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
    01012   SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
    01013
    01014 #define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
    01015   SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
    01016 #define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
    01017   SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
    01018
    01019 #define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
    01020   SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
    01021 #define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
    01022   SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
    01023
    01024 #define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
    01025   SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
    01026 #define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
    01027   SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
    01028
    01029 #define SDTG_CONDNULL(length, from, to)\
    01030   {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
    01031
    01032 #define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
    01033
    01034 /* Macros for various objects to go in the configuration file.
    01035  * This section is for structures where their various members are saved */
    01036 #define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
    01037   {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
    01038
    01039 #define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
    01040   SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
    01041 #define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
    01042   SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
    01043
    01044 #define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
    01045   SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
    01046 #define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
    01047   SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
    01048
    01049 #define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
    01050   SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
    01051 #define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
    01052   SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
    01053 #define SDT_CONDLISTO(base, var, length, type, from, to, flags, guiflags, def, str, proc)\
    01054   SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, length, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
    01055
    01056 #define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
    01057   SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
    01058 #define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
    01059   SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
    01060 #define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
    01061   SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
    01062
    01063 #define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
    01064   SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
    01065 #define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
    01066   SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
    01067
    01068 #define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
    01069   SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
    01070 #define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
    01071   SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
    01072
    01073 #define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
    01074   SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
    01075 #define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
    01076   SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
    01077
    01078 #define SDT_CONDNULL(length, from, to)\
    01079   {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
    01080
    01081 #define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
    01082
    01083 /* Shortcuts for macros below. Logically if we don't save the value
    01084  * we also don't sync it in a network game */
    01085 #define S SLF_SAVE_NO | SLF_NETWORK_NO
    01086 #define C SLF_CONFIG_NO
    01087 #define N SLF_NETWORK_NO
    01088
    01089 #define D0 SGF_0ISDISABLED
    01090 #define NC SGF_NOCOMMA
    01091 #define MS SGF_MULTISTRING
    01092 #define NO SGF_NETWORK_ONLY
    01093 #define CR SGF_CURRENCY
    01094 #define NN SGF_NO_NETWORK
    01095
    01096 /* Begin - Callback Functions for the various settings */
    01097 /* virtual PositionMainToolbar function, calls the right one.*/
    01098 static int32 v_PositionMainToolbar(int32 p1)
    01099 {
    01100   if (_game_mode != GM_MENU) PositionMainToolbar(NULL);
    01101   return 0;
    01102 }
    01103
    01104 static int32 AiNew_PatchActive_Warning(int32 p1)
    01105 {
    01106   if (p1 == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_ACTIVATED, 0, 0);
    01107   return 0;
    01108 }
    01109
    01110 static int32 Ai_In_Multiplayer_Warning(int32 p1)
    01111 {
    01112   if (p1 == 1) {
    01113     ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
    01114     _patches.ainew_active = true;
    01115   }
    01116   return 0;
    01117 }
    01118
    01119 static int32 PopulationInLabelActive(int32 p1)
    01120 {
    01121   Town* t;
    01122
    01123   FOR_ALL_TOWNS(t) UpdateTownVirtCoord(t);
    01124
    01125   return 0;
    01126 }
    01127
    01128 static int32 RedrawScreen(int32 p1)
    01129 {
    01130   MarkWholeScreenDirty();
    01131   return 0;
    01132 }
    01133
    01134 static int32 InValidateDetailsWindow(int32 p1)
    01135 {
    01136   InvalidateWindowClasses(WC_VEHICLE_DETAILS);
    01137   return 0;
    01138 }
    01139
    01140 static int32 InvalidateStationBuildWindow(int32 p1)
    01141 {
    01142   InvalidateWindow(WC_BUILD_STATION, 0);
    01143   return 0;
    01144 }
    01145
    01146 static int32 InvalidateBuildIndustryWindow(int32 p1)
    01147 {
    01148   InvalidateWindowData(WC_BUILD_INDUSTRY, 0);
    01149   return 0;
    01150 }
    01151
    01152 static int32 UpdateConsists(int32 p1)
    01153 {
    01154   Vehicle *v;
    01155   FOR_ALL_VEHICLES(v) {
    01156     /* Update the consist of all trains so the maximum speed is set correctly. */
    01157     if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) TrainConsistChanged(v, true);
    01158   }
    01159   return 0;
    01160 }
    01161
    01162 /* Check service intervals of vehicles, p1 is value of % or day based servicing */
    01163 static int32 CheckInterval(int32 p1)
    01164 {
    01165   bool warning;
    01166   const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
    01167
    01168   if (p1) {
    01169     warning = ( (IsInsideMM(ptc->servint_trains,   5, 90 + 1) || ptc->servint_trains   == 0) &&
    01170                 (IsInsideMM(ptc->servint_roadveh,  5, 90 + 1) || ptc->servint_roadveh  == 0) &&
    01171                 (IsInsideMM(ptc->servint_aircraft, 5, 90 + 1) || ptc->servint_aircraft == 0) &&
    01172                 (IsInsideMM(ptc->servint_ships,    5, 90 + 1) || ptc->servint_ships    == 0) );
    01173   } else {
    01174     warning = ( (IsInsideMM(ptc->servint_trains,   30, 800 + 1) || ptc->servint_trains   == 0) &&
    01175                 (IsInsideMM(ptc->servint_roadveh,  30, 800 + 1) || ptc->servint_roadveh  == 0) &&
    01176                 (IsInsideMM(ptc->servint_aircraft, 30, 800 + 1) || ptc->servint_aircraft == 0) &&
    01177                 (IsInsideMM(ptc->servint_ships,    30, 800 + 1) || ptc->servint_ships    == 0) );
    01178   }
    01179
    01180   if (!warning)
    01181     ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
    01182
    01183   return InValidateDetailsWindow(0);
    01184 }
    01185
    01186 static int32 EngineRenewUpdate(int32 p1)
    01187 {
    01188   DoCommandP(0, 0, _patches.autorenew, NULL, CMD_SET_AUTOREPLACE);
    01189   return 0;
    01190 }
    01191
    01192 static int32 EngineRenewMonthsUpdate(int32 p1)
    01193 {
    01194   DoCommandP(0, 1, _patches.autorenew_months, NULL, CMD_SET_AUTOREPLACE);
    01195   return 0;
    01196 }
    01197
    01198 static int32 EngineRenewMoneyUpdate(int32 p1)
    01199 {
    01200   DoCommandP(0, 2, _patches.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
    01201   return 0;
    01202 }
    01203
    01204 static int32 RealisticAccelerationChanged(int32 p1)
    01205 {
    01206   Vehicle *v;
    01207
    01208   FOR_ALL_VEHICLES(v) {
    01209     if (v->type == VEH_TRAIN && IsFrontEngine(v)) UpdateTrainAcceleration(v);
    01210   }
    01211
    01212   return 0;
    01213 }
    01214
    01215 static int32 DragSignalsDensityChanged(int32)
    01216 {
    01217   const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
    01218
    01219   if (w != NULL) SetWindowDirty(w);
    01220
    01221   return 0;
    01222 }
    01223
    01232 static int32 CheckTownLayout(int32 p1)
    01233 {
    01234   if (_patches.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
    01235     ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0);
    01236     _patches.town_layout = TL_ORIGINAL;
    01237   }
    01238   return 0;
    01239 }
    01240
    01247 static int32 ConvertLandscape(const char *value)
    01248 {
    01249   /* try with the old values */
    01250   return lookup_oneofmany("normal|hilly|desert|candy", value, -1);
    01251 }
    01252
    01253 /* End - Callback Functions */
    01254
    01255 #ifndef EXTERNAL_PLAYER
    01256 #define EXTERNAL_PLAYER "timidity"
    01257 #endif
    01258
    01259 static const SettingDesc _music_settings[] = {
    01260    SDT_VAR(MusicFileSettings, playlist,   SLE_UINT8, S, 0,   0, 0,   5, 1,  STR_NULL, NULL),
    01261    SDT_VAR(MusicFileSettings, music_vol,  SLE_UINT8, S, 0, 127, 0, 127, 1,  STR_NULL, NULL),
    01262    SDT_VAR(MusicFileSettings, effect_vol, SLE_UINT8, S, 0, 127, 0, 127, 1,  STR_NULL, NULL),
    01263   SDT_LIST(MusicFileSettings, custom_1,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
    01264   SDT_LIST(MusicFileSettings, custom_2,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
    01265   SDT_BOOL(MusicFileSettings, playing,               S, 0, true,            STR_NULL, NULL),
    01266   SDT_BOOL(MusicFileSettings, shuffle,               S, 0, false,           STR_NULL, NULL),
    01267    SDT_STR(MusicFileSettings, extmidi,     SLE_STRB, S, 0, EXTERNAL_PLAYER, STR_NULL, NULL),
    01268    SDT_END()
    01269 };
    01270
    01271 /* win32_v.c only settings */
    01272 #ifdef WIN32
    01273 extern bool _force_full_redraw, _window_maximize;
    01274 extern uint _display_hz, _fullscreen_bpp;
    01275
    01276 static const SettingDescGlobVarList _win32_settings[] = {
    01277    SDTG_VAR("display_hz",     SLE_UINT, S, 0, _display_hz,       0, 0, 120, 0, STR_NULL, NULL),
    01278   SDTG_BOOL("force_full_redraw",        S, 0, _force_full_redraw,false,        STR_NULL, NULL),
    01279    SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp,   8, 8,  32, 0, STR_NULL, NULL),
    01280   SDTG_BOOL("window_maximize",          S, 0, _window_maximize,  false,        STR_NULL, NULL),
    01281    SDTG_END()
    01282 };
    01283 #endif /* WIN32 */
    01284
    01285 static const SettingDescGlobVarList _misc_settings[] = {
    01286   SDTG_MMANY("display_opt",     SLE_UINT8, S, 0, _display_opt,       (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_WAYPOINTS), "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS", STR_NULL, NULL),
    01287    SDTG_BOOL("news_ticker_sound",          S, 0, _news_ticker_sound,     true,    STR_NULL, NULL),
    01288    SDTG_BOOL("fullscreen",                 S, 0, _fullscreen,           false,    STR_NULL, NULL),
    01289     SDTG_STR("videodriver",      SLE_STRB,C|S,0, _ini_videodriver,       NULL,    STR_NULL, NULL),
    01290     SDTG_STR("musicdriver",      SLE_STRB,C|S,0, _ini_musicdriver,       NULL,    STR_NULL, NULL),
    01291     SDTG_STR("sounddriver",      SLE_STRB,C|S,0, _ini_sounddriver,       NULL,    STR_NULL, NULL),
    01292     SDTG_STR("blitter",          SLE_STRB,C|S,0, _ini_blitter,           NULL,    STR_NULL, NULL),
    01293     SDTG_STR("language",         SLE_STRB, S, 0, _dynlang.curr_file,     NULL,    STR_NULL, NULL),
    01294    SDTG_LIST("resolution",     SLE_UINT16, S, 0, _cur_resolution,   "640,480",    STR_NULL, NULL),
    01295     SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL,    STR_NULL, NULL),
    01296     SDTG_STR("savegame_format",  SLE_STRB, S, 0, _savegame_format,       NULL,    STR_NULL, NULL),
    01297    SDTG_BOOL("rightclick_emulate",         S, 0, _rightclick_emulate,   false,    STR_NULL, NULL),
    01298 #ifdef WITH_FREETYPE
    01299     SDTG_STR("small_font",       SLE_STRB, S, 0, _freetype.small_font,   NULL,    STR_NULL, NULL),
    01300     SDTG_STR("medium_font",      SLE_STRB, S, 0, _freetype.medium_font,  NULL,    STR_NULL, NULL),
    01301     SDTG_STR("large_font",       SLE_STRB, S, 0, _freetype.large_font,   NULL,    STR_NULL, NULL),
    01302     SDTG_VAR("small_size",       SLE_UINT, S, 0, _freetype.small_size,   6, 0, 72, 0, STR_NULL, NULL),
    01303     SDTG_VAR("medium_size",      SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
    01304     SDTG_VAR("large_size",       SLE_UINT, S, 0, _freetype.large_size,  16, 0, 72, 0, STR_NULL, NULL),
    01305    SDTG_BOOL("small_aa",                   S, 0, _freetype.small_aa,    false,    STR_NULL, NULL),
    01306    SDTG_BOOL("medium_aa",                  S, 0, _freetype.medium_aa,   false,    STR_NULL, NULL),
    01307    SDTG_BOOL("large_aa",                   S, 0, _freetype.large_aa,    false,    STR_NULL, NULL),
    01308 #endif
    01309     SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size,     4, 1, 64, 0, STR_NULL, NULL),
    01310     SDTG_VAR("player_face",    SLE_UINT32, S, 0, _player_face,      0,0,0xFFFFFFFF,0, STR_NULL, NULL),
    01311     SDTG_VAR("transparency_options", SLE_UINT, S, 0, _transparency_opt,  0,0,0x1FF,0, STR_NULL, NULL),
    01312     SDTG_VAR("transparency_locks", SLE_UINT, S, 0, _transparency_lock,   0,0,0x1FF,0, STR_NULL, NULL),
    01313     SDTG_END()
    01314 };
    01315
    01316 #ifdef ENABLE_NETWORK
    01317 static const SettingDescGlobVarList _network_settings[] = {
    01318     SDTG_VAR("sync_freq",           SLE_UINT16,C|S,0, _network_sync_freq,            100, 0,   100,   0, STR_NULL, NULL),
    01319     SDTG_VAR("frame_freq",           SLE_UINT8,C|S,0, _network_frame_freq,             0, 0,   100,   0, STR_NULL, NULL),
    01320     SDTG_VAR("max_join_time",       SLE_UINT16, S, 0, _network_max_join_time,        500, 0, 32000,   0, STR_NULL, NULL),
    01321    SDTG_BOOL("pause_on_join",                   S, 0, _network_pause_on_join,        true,               STR_NULL, NULL),
    01322     SDTG_STR("server_bind_ip",        SLE_STRB, S, 0, _network_server_bind_ip_host,  "0.0.0.0",          STR_NULL, NULL),
    01323     SDTG_VAR("server_port",         SLE_UINT16, S, 0, _network_server_port,          NETWORK_DEFAULT_PORT, 0, 65535, 0, STR_NULL, NULL),
    01324    SDTG_BOOL("server_advertise",                S, 0, _network_advertise,            false,              STR_NULL, NULL),
    01325     SDTG_VAR("lan_internet",         SLE_UINT8, S, 0, _network_lan_internet,           0, 0,     1,   0, STR_NULL, NULL),
    01326     SDTG_STR("player_name",           SLE_STRB, S, 0, _network_player_name,          NULL,               STR_NULL, NULL),
    01327     SDTG_STR("server_password",       SLE_STRB, S, 0, _network_server_password,      NULL,               STR_NULL, NULL),
    01328     SDTG_STR("rcon_password",         SLE_STRB, S, 0, _network_rcon_password,        NULL,               STR_NULL, NULL),
    01329     SDTG_STR("default_company_pass",  SLE_STRB, S, 0, _network_default_company_pass, NULL,               STR_NULL, NULL),
    01330     SDTG_STR("server_name",           SLE_STRB, S, 0, _network_server_name,          NULL,               STR_NULL, NULL),
    01331     SDTG_STR("connect_to_ip",         SLE_STRB, S, 0, _network_default_ip,           NULL,               STR_NULL, NULL),
    01332     SDTG_STR("network_id",            SLE_STRB, S, 0, _network_unique_id,            NULL,               STR_NULL, NULL),
    01333    SDTG_BOOL("autoclean_companies",             S, 0, _network_autoclean_companies,  false,              STR_NULL, NULL),
    01334     SDTG_VAR("autoclean_unprotected",SLE_UINT8, S, 0, _network_autoclean_unprotected,12, 0,     60,   0, STR_NULL, NULL),
    01335     SDTG_VAR("autoclean_protected",  SLE_UINT8, S, 0, _network_autoclean_protected,  36, 0,    180,   0, STR_NULL, NULL),
    01336     SDTG_VAR("max_companies",        SLE_UINT8, S, 0, _network_game_info.companies_max,   8, 1, MAX_PLAYERS, 0, STR_NULL, NULL),
    01337     SDTG_VAR("max_clients",          SLE_UINT8, S, 0, _network_game_info.clients_max,    10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
    01338     SDTG_VAR("max_spectators",       SLE_UINT8, S, 0, _network_game_info.spectators_max, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
    01339     SDTG_VAR("restart_game_year",    SLE_INT32, S,D0, _network_restart_game_year,    0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
    01340     SDTG_VAR("min_players",          SLE_UINT8, S, 0, _network_min_players,               0, 0, 10,   0, STR_NULL, NULL),
    01341   SDTG_OMANY("server_lang",          SLE_UINT8, S, 0, _network_game_info.server_lang,     0, 28, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN", STR_NULL, NULL),
    01342    SDTG_BOOL("reload_cfg",                      S, 0, _network_reload_cfg,           false,              STR_NULL, NULL),
    01343     SDTG_END()
    01344 };
    01345 #endif /* ENABLE_NETWORK */
    01346
    01347 static const SettingDesc _gameopt_settings[] = {
    01348   /* In version 4 a new difficulty setting has been added to the difficulty settings,
    01349    * town attitude towards demolishing. Needs special handling because some dimwit thought
    01350    * it funny to have the GameDifficulty struct be an array while it is a struct of
    01351    * same-sized members
    01352    * XXX - To save file-space and since values are never bigger than about 10? only
    01353    * save the first 16 bits in the savegame. Question is why the values are still int32
    01354    * and why not byte for example?
    01355    * 'SLE_FILE_I16 | SLE_VAR_U16' in "diff_custom" is needed to get around SlArray() hack
    01356    * for savegames version 0 - though it is an array, it has to go through the byteswap process */
    01357   SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3),
    01358   SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION),
    01359       SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0,  3, 0, STR_NULL, NULL),
    01360     SDT_OMANY(GameOptions, currency,  SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
    01361     SDT_OMANY(GameOptions, units,     SLE_UINT8, N, 0, 1,     2, "imperial|metric|si", STR_NULL, NULL, NULL),
    01362   /* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
    01363     SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,   255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
    01364     SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0,     3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
    01365       SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
    01366   SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22,             N, 0, 0, 0, "", STR_NULL, NULL, NULL),
    01367   SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8,23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL),
    01368     SDT_OMANY(GameOptions, road_side, SLE_UINT8, 0, 0, 1,   1, "left|right", STR_NULL, NULL, NULL),
    01369       SDT_END()
    01370 };
    01371
    01372 /* Some patches do not need to be synchronised when playing in multiplayer.
    01373  * These include for example the GUI settings and will not be saved with the
    01374  * savegame.
    01375  * It is also a bit tricky since you would think that service_interval
    01376  * for example doesn't need to be synched. Every client assigns the
    01377  * service_interval value to the v->service_interval, meaning that every client
    01378  * assigns his value. If the setting was player-based, that would mean that
    01379  * vehicles could decide on different moments that they are heading back to a
    01380  * service depot, causing desyncs on a massive scale. */
    01381 const SettingDesc _patch_settings[] = {
    01382   /***************************************************************************/
    01383   /* User-interface section of the GUI-configure patches window */
    01384   SDT_BOOL(Patches, vehicle_speed,                 S, 0,  true,        STR_CONFIG_PATCHES_VEHICLESPEED,          NULL),
    01385   SDT_BOOL(Patches, status_long_date,              S, 0,  true,        STR_CONFIG_PATCHES_LONGDATE,              NULL),
    01386   SDT_BOOL(Patches, show_finances,                 S, 0,  true,        STR_CONFIG_PATCHES_SHOWFINANCES,          NULL),
    01387   SDT_BOOL(Patches, autoscroll,                    S, 0, false,        STR_CONFIG_PATCHES_AUTOSCROLL,            NULL),
    01388   SDT_BOOL(Patches, reverse_scroll,                S, 0, false,        STR_CONFIG_PATCHES_REVERSE_SCROLLING,     NULL),
    01389   SDT_BOOL(Patches, smooth_scroll,                 S, 0, false,        STR_CONFIG_PATCHES_SMOOTH_SCROLLING,      NULL),
    01390   SDT_BOOL(Patches, measure_tooltip,               S, 0, false,        STR_CONFIG_PATCHES_MEASURE_TOOLTIP,       NULL),
    01391    SDT_VAR(Patches, errmsg_duration,    SLE_UINT8, S, 0,  5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION,       NULL),
    01392    SDT_VAR(Patches, toolbar_pos,        SLE_UINT8, S,MS,  0, 0,  2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS,           v_PositionMainToolbar),
    01393    SDT_VAR(Patches, window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS,           NULL),
    01394   SDT_BOOL(Patches, invisible_trees,               S, 0, false,        STR_CONFIG_PATCHES_INVISIBLE_TREES,       RedrawScreen),
    01395   SDT_BOOL(Patches, population_in_label,           S, 0,  true,        STR_CONFIG_PATCHES_POPULATION_IN_LABEL,   PopulationInLabelActive),
    01396    SDT_VAR(Patches, map_x,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X,                 NULL),
    01397    SDT_VAR(Patches, map_y,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y,                 NULL),
    01398   SDT_BOOL(Patches, link_terraform_toolbar,        S, 0, false,        STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL),
    01399    SDT_VAR(Patches, liveries,           SLE_UINT8, S,MS,  2, 0,  2, 0, STR_CONFIG_PATCHES_LIVERIES,              RedrawScreen),
    01400   SDT_BOOL(Patches, prefer_teamchat,               S, 0, false,        STR_CONFIG_PATCHES_PREFER_TEAMCHAT,       NULL),
    01401   SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0,  0,  2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
    01402   SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5,  1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL),
    01403   SDT_BOOL(Patches, pause_on_newgame,              S, 0, false,        STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME,     NULL),
    01404    SDT_VAR(Patches,advanced_vehicle_list,SLE_UINT8,S,MS, 1,  0,  2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS,NULL),
    01405   SDT_BOOL(Patches, timetable_in_ticks,            S, 0, false,        STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS,    NULL),
    01406    SDT_VAR(Patches, loading_indicators, SLE_UINT8, S,MS,  1, 0,  2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS,    RedrawScreen),
    01407    SDT_VAR(Patches, default_rail_type,  SLE_UINT8, S,MS,  4, 0,  6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE,     NULL),
    01408
    01409   /***************************************************************************/
    01410   /* Construction section of the GUI-configure patches window */
    01411   SDT_BOOL(Patches, build_on_slopes,               0,NN,  true,        STR_CONFIG_PATCHES_BUILDONSLOPES,       NULL),
    01412   SDT_CONDBOOL(Patches, autoslope,                75, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_AUTOSLOPE,            NULL),
    01413   SDT_BOOL(Patches, extra_dynamite,                0, 0, false,        STR_CONFIG_PATCHES_EXTRADYNAMITE,       NULL),
    01414   SDT_BOOL(Patches, longbridges,                   0,NN,  true,        STR_CONFIG_PATCHES_LONGBRIDGES,         NULL),
    01415   SDT_BOOL(Patches, signal_side,                   N,NN,  true,        STR_CONFIG_PATCHES_SIGNALSIDE,          RedrawScreen),
    01416   SDT_BOOL(Patches, always_small_airport,          0,NN, false,        STR_CONFIG_PATCHES_SMALL_AIRPORTS,      NULL),
    01417   SDT_BOOL(Patches, enable_signal_gui,             S, 0, false,        STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI,   NULL),
    01418    SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0,  4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,DragSignalsDensityChanged),
    01419    SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, NULL),
    01420   SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
    01421
    01422   /***************************************************************************/
    01423   /* Vehicle section of the GUI-configure patches window */
    01424   SDT_BOOL(Patches, realistic_acceleration,        0, 0, false,                    STR_CONFIG_PATCHES_REALISTICACCEL,       RealisticAccelerationChanged),
    01425   SDT_BOOL(Patches, forbid_90_deg,                 0, 0, false,                    STR_CONFIG_PATCHES_FORBID_90_DEG,        NULL),
    01426   SDT_BOOL(Patches, mammoth_trains,                0,NN,  true,                    STR_CONFIG_PATCHES_MAMMOTHTRAINS,        NULL),
    01427   SDT_BOOL(Patches, gotodepot,                     0, 0,  true,                    STR_CONFIG_PATCHES_GOTODEPOT,            NULL),
    01428   SDT_BOOL(Patches, roadveh_queue,                 0, 0,  true,                    STR_CONFIG_PATCHES_ROADVEH_QUEUE,        NULL),
    01429
    01430   SDT_CONDBOOL(Patches, new_pathfinding_all, 0,86, 0, 0, false,                    STR_NULL,                                NULL),
    01431   SDT_CONDBOOL(Patches, yapf.ship_use_yapf, 28,86, 0, 0, false,                    STR_NULL,                                NULL),
    01432   SDT_CONDBOOL(Patches, yapf.road_use_yapf, 28,86, 0, 0,  true,                    STR_NULL,                                NULL),
    01433   SDT_CONDBOOL(Patches, yapf.rail_use_yapf, 28,86, 0, 0,  true,                    STR_NULL,                                NULL),
    01434
    01435   SDT_CONDVAR(Patches, pathfinder_for_trains,   SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS,  NULL),
    01436   SDT_CONDVAR(Patches, pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL),
    01437   SDT_CONDVAR(Patches, pathfinder_for_ships,    SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS,   NULL),
    01438
    01439   SDT_BOOL(Patches, train_income_warn,             S, 0,  true,                    STR_CONFIG_PATCHES_WARN_INCOME_LESS,     NULL),
    01440    SDT_VAR(Patches, order_review_system,SLE_UINT8, S,MS,     2,     0,       2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW,         NULL),
    01441   SDT_BOOL(Patches, never_expire_vehicles,         0,NN, false,                    STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES,NULL),
    01442   SDT_BOOL(Patches, lost_train_warn,               S, 0,  true,                    STR_CONFIG_PATCHES_WARN_LOST_TRAIN,      NULL),
    01443   SDT_BOOL(Patches, autorenew,                     S, 0, false,                    STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,    EngineRenewUpdate),
    01444    SDT_VAR(Patches, autorenew_months,   SLE_INT16, S, 0,     6,   -12,      12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS,     EngineRenewMonthsUpdate),
    01445    SDT_VAR(Patches, autorenew_money,     SLE_UINT, S,CR,100000,     0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY,      EngineRenewMoneyUpdate),
    01446   SDT_BOOL(Patches, always_build_infrastructure,   S, 0, false,                    STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
    01447    SDT_VAR(Patches, max_trains,        SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS,           RedrawScreen),
    01448    SDT_VAR(Patches, max_roadveh,       SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH,          RedrawScreen),
    01449    SDT_VAR(Patches, max_aircraft,      SLE_UINT16, 0, 0,   200,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT,         RedrawScreen),
    01450    SDT_VAR(Patches, max_ships,         SLE_UINT16, 0, 0,   300,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS,            RedrawScreen),
    01451   SDT_BOOL(Patches, servint_ispercent,             0, 0, false,                    STR_CONFIG_PATCHES_SERVINT_ISPERCENT,    CheckInterval),
    01452    SDT_VAR(Patches, servint_trains,    SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS,       InValidateDetailsWindow),
    01453    SDT_VAR(Patches, servint_roadveh,   SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH,      InValidateDetailsWindow),
    01454    SDT_VAR(Patches, servint_ships,     SLE_UINT16, 0,D0,   360,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS,        InValidateDetailsWindow),
    01455    SDT_VAR(Patches, servint_aircraft,  SLE_UINT16, 0,D0,   100,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT,     InValidateDetailsWindow),
    01456   SDT_BOOL(Patches, no_servicing_if_no_breakdowns, 0, 0, false,                    STR_CONFIG_PATCHES_NOSERVICE,            NULL),
    01457   SDT_BOOL(Patches, wagon_speed_limits,            0,NN,  true,                    STR_CONFIG_PATCHES_WAGONSPEEDLIMITS,     UpdateConsists),
    01458   SDT_CONDBOOL(Patches, disable_elrails, 38, SL_MAX_VERSION, 0, NN, false,         STR_CONFIG_PATCHES_DISABLE_ELRAILS,      SettingsDisableElrail),
    01459   SDT_CONDVAR(Patches, freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL),
    01460   SDT_CONDBOOL(Patches, timetabling,              67, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_TIMETABLE_ALLOW,      NULL),
    01461   SDT_CONDVAR(Patches, plane_speed,    SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1,   4, 0, STR_CONFIG_PATCHES_PLANE_SPEED,   NULL),
    01462
    01463   /***************************************************************************/
    01464   /* Station section of the GUI-configure patches window */
    01465   SDT_BOOL(Patches, join_stations,           0, 0,  true,        STR_CONFIG_PATCHES_JOINSTATIONS,       NULL),
    01466   SDT_BOOL(Patches, full_load_any,           0,NN,  true,        STR_CONFIG_PATCHES_FULLLOADANY,        NULL),
    01467   SDT_BOOL(Patches, improved_load,           0,NN, false,        STR_CONFIG_PATCHES_IMPROVEDLOAD,       NULL),
    01468   SDT_BOOL(Patches, selectgoods,             0, 0,  true,        STR_CONFIG_PATCHES_SELECTGOODS,        NULL),
    01469   SDT_BOOL(Patches, new_nonstop,             0, 0, false,        STR_CONFIG_PATCHES_NEW_NONSTOP,        NULL),
    01470   SDT_BOOL(Patches, nonuniform_stations,     0,NN,  true,        STR_CONFIG_PATCHES_NONUNIFORM_STATIONS,NULL),
    01471    SDT_VAR(Patches, station_spread,SLE_UINT8,0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD,     InvalidateStationBuildWindow),
    01472   SDT_BOOL(Patches, serviceathelipad,        0, 0,  true,        STR_CONFIG_PATCHES_SERVICEATHELIPAD,   NULL),
    01473   SDT_BOOL(Patches, modified_catchment,      0, 0,  true,        STR_CONFIG_PATCHES_CATCHMENT,          NULL),
    01474   SDT_CONDBOOL(Patches, gradual_loading, 40, SL_MAX_VERSION, 0, 0,  true, STR_CONFIG_PATCHES_GRADUAL_LOADING,    NULL),
    01475   SDT_CONDBOOL(Patches, road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL),
    01476   SDT_CONDBOOL(Patches, adjacent_stations,      62, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL),
    01477
    01478   /***************************************************************************/
    01479   /* Economy section of the GUI-configure patches window */
    01480   SDT_BOOL(Patches, inflation,                  0, 0,  true,            STR_CONFIG_PATCHES_INFLATION,        NULL),
    01481    SDT_VAR(Patches, raw_industry_construction,SLE_UINT8,0,MS,0,0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow),
    01482   SDT_BOOL(Patches, multiple_industry_per_town, 0, 0, false,            STR_CONFIG_PATCHES_MULTIPINDTOWN,    NULL),
    01483   SDT_BOOL(Patches, same_industry_close,        0, 0, false,            STR_CONFIG_PATCHES_SAMEINDCLOSE,     NULL),
    01484   SDT_BOOL(Patches, bribe,                      0, 0,  true,            STR_CONFIG_PATCHES_BRIBE,            NULL),
    01485   SDT_CONDBOOL(Patches, exclusive_rights,           79, SL_MAX_VERSION, 0, 0, true,           STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL),
    01486   SDT_CONDBOOL(Patches, give_money,                 79, SL_MAX_VERSION, 0, 0, true,           STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL),
    01487    SDT_VAR(Patches, snow_line_height,SLE_UINT8, 0, 0,     7,  2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT,  NULL),
    01488    SDT_VAR(Patches, colored_news_year,SLE_INT32, 0,NC,  2000, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_COLORED_NEWS_YEAR,NULL),
    01489    SDT_VAR(Patches, starting_year,    SLE_INT32, 0,NC,  1950, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_STARTING_YEAR,NULL),
    01490    SDT_VAR(Patches, ending_year,      SLE_INT32,0,NC|NO,2051, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_ENDING_YEAR,  NULL),
    01491   SDT_BOOL(Patches, smooth_economy,             0, 0,  true,            STR_CONFIG_PATCHES_SMOOTH_ECONOMY,   NULL),
    01492   SDT_BOOL(Patches, allow_shares,               0, 0, false,            STR_CONFIG_PATCHES_ALLOW_SHARES,     NULL),
    01493   SDT_CONDVAR(Patches, town_growth_rate,  SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0,   4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH,          NULL),
    01494   SDT_CONDVAR(Patches, larger_towns,      SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS,         NULL),
    01495   SDT_CONDVAR(Patches, initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0,  2, 1,  10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL),
    01496   SDT_CONDBOOL(Patches, mod_road_rebuild,            77, SL_MAX_VERSION, 0, 0, false,         STR_CONFIG_MODIFIED_ROAD_REBUILD,        NULL),
    01497
    01498   /***************************************************************************/
    01499   /* AI section of the GUI-configure patches window */
    01500   SDT_BOOL(Patches, ainew_active,           0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE,      AiNew_PatchActive_Warning),
    01501   SDT_BOOL(Patches, ai_in_multiplayer,      0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning),
    01502   SDT_BOOL(Patches, ai_disable_veh_train,   0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS,  NULL),
    01503   SDT_BOOL(Patches, ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL),
    01504   SDT_BOOL(Patches, ai_disable_veh_aircraft,0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT,NULL),
    01505   SDT_BOOL(Patches, ai_disable_veh_ship,    0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS,   NULL),
    01506
    01507   /***************************************************************************/
    01508   /* Patches without any GUI representation */
    01509   SDT_BOOL(Patches, keep_all_autosave,              S, 0, false,         STR_NULL, NULL),
    01510   SDT_BOOL(Patches, autosave_on_exit,               S, 0, false,         STR_NULL, NULL),
    01511    SDT_VAR(Patches, max_num_autosaves,   SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
    01512   SDT_BOOL(Patches, bridge_pillars,                 S, 0,  true,         STR_NULL, NULL),
    01513    SDT_VAR(Patches, extend_vehicle_life, SLE_UINT8, 0, 0,  0, 0, 100, 0, STR_NULL, NULL),
    01514   SDT_BOOL(Patches, auto_euro,                      S, 0,  true,         STR_NULL, NULL),
    01515    SDT_VAR(Patches, dist_local_authority,SLE_UINT8, 0, 0, 20, 5,  60, 0, STR_NULL, NULL),
    01516    SDT_VAR(Patches, wait_oneway_signal,  SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL),
    01517    SDT_VAR(Patches, wait_twoway_signal,  SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL),
    01518
    01519   /***************************************************************************/
    01520   /* New Pathfinding patch settings */
    01521   SDT_VAR(Patches, pf_maxlength,      SLE_UINT16, 0, 0,  4096,  64,  65535, 0, STR_NULL, NULL),
    01522   SDT_VAR(Patches, pf_maxdepth,        SLE_UINT8, 0, 0,    48,   4,    255, 0, STR_NULL, NULL),
    01523   /* The maximum number of nodes to search */
    01524   SDT_VAR(Patches, npf_max_search_nodes,SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
    01525
    01526   /* When a red signal is encountered, a small detour can be made around
    01527    * it. This specifically occurs when a track is doubled, in which case
    01528    * the detour is typically 2 tiles. It is also often used at station
    01529    * entrances, when there is a choice of multiple platforms. If we take
    01530    * a typical 4 platform station, the detour is 4 tiles. To properly
    01531    * support larger stations we increase this value.
    01532    * We want to prevent that trains that want to leave at one side of a
    01533    * station, leave through the other side, turn around, enter the
    01534    * station on another platform and exit the station on the right side
    01535    * again, just because the sign at the right side was red. If we take
    01536    * a typical 5 length station, this detour is 10 or 11 tiles (not
    01537    * sure), so we set the default penalty at 10 (the station tile
    01538    * penalty will further prevent this.
    01539    * We give presignal exits (and combo's) a different (larger) penalty, because
    01540    * we really don't want trains waiting in front of a presignal exit. */
    01541   SDT_VAR(Patches, npf_rail_firstred_penalty,     SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
    01542   SDT_VAR(Patches, npf_rail_firstred_exit_penalty,SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH),0, 100000, 0, STR_NULL, NULL),
    01543   /* This penalty is for when the last signal before the target is red.
    01544    * This is useful for train stations, where there are multiple
    01545    * platforms to choose from, which lie in different signal blocks.
    01546    * Every target in a occupied signal block (ie an occupied platform)
    01547    * will get this penalty. */
    01548   SDT_VAR(Patches, npf_rail_lastred_penalty, SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
    01549   /* When a train plans a route over a station tile, this penalty is
    01550    * applied. We want that trains plan a route around a typical, 4x5
    01551    * station, which means two tiles to the right, and two tiles back to
    01552    * the left around it, or 5 tiles of station through it. If we assign
    01553    * a penalty of 1 tile for every station tile passed, the route will
    01554    * be around it. */
    01555   SDT_VAR(Patches, npf_rail_station_penalty, SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
    01556   SDT_VAR(Patches, npf_rail_slope_penalty,   SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
    01557   /* This penalty is applied when a train makes a turn. Its value of 1 makes
    01558    * sure that it has a minimal impact on the pathfinding, only when two
    01559    * paths have equal length it will make a difference */
    01560   SDT_VAR(Patches, npf_rail_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
    01561   /* Ths penalty is applied when a vehicle reverses inside a depot (doesn't
    01562    * apply to ships, as they can just come out the other end). XXX: Is this a
    01563    * good value? */
    01564   SDT_VAR(Patches, npf_rail_depot_reverse_penalty,SLE_UINT, 0, 0, (NPF_TILE_LENGTH * 50), 0, 100000, 0, STR_NULL, NULL),
    01565   SDT_VAR(Patches, npf_buoy_penalty,              SLE_UINT, 0, 0, (2 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
    01566   /* This penalty is applied when a ship makes a turn. It is bigger than the
    01567    * rail curve penalty, since ships (realisticly) have more trouble with
    01568    * making turns */
    01569   SDT_VAR(Patches, npf_water_curve_penalty,       SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4),  0, 100000, 0, STR_NULL, NULL),
    01570   /* This is the penalty for road, same as for rail. */
    01571   SDT_VAR(Patches, npf_road_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
    01572   /* This is the penalty for level crossings, for both road and rail vehicles */
    01573   SDT_VAR(Patches, npf_crossing_penalty,          SLE_UINT, 0, 0, (3 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
    01574   /* This is the penalty for drive-through road, stops. */
    01575   SDT_CONDVAR (Patches, npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * NPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
    01576
    01577
    01578   /* The maximum number of nodes to search */
    01579   SDT_CONDBOOL(Patches, yapf.disable_node_optimization  ,           28, SL_MAX_VERSION, 0, 0, false                   ,                       STR_NULL, NULL),
    01580   SDT_CONDVAR (Patches, yapf.max_search_nodes           , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000                   ,      500, 1000000, 0, STR_NULL, NULL),
    01581   SDT_CONDBOOL(Patches, yapf.rail_firstred_twoway_eol   ,           28, SL_MAX_VERSION, 0, 0,  true                   ,                       STR_NULL, NULL),
    01582   SDT_CONDVAR (Patches, yapf.rail_firstred_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01583   SDT_CONDVAR (Patches, yapf.rail_firstred_exit_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01584   SDT_CONDVAR (Patches, yapf.rail_lastred_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01585   SDT_CONDVAR (Patches, yapf.rail_lastred_exit_penalty  , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01586   SDT_CONDVAR (Patches, yapf.rail_station_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    30 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01587   SDT_CONDVAR (Patches, yapf.rail_slope_penalty         , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     2 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01588   SDT_CONDVAR (Patches, yapf.rail_curve45_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     1 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01589   SDT_CONDVAR (Patches, yapf.rail_curve90_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     6 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01590   /* This penalty is applied when a train reverses inside a depot */
    01591   SDT_CONDVAR (Patches, yapf.rail_depot_reverse_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    50 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01592   /* This is the penalty for level crossings (for trains only) */
    01593   SDT_CONDVAR (Patches, yapf.rail_crossing_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     3 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
    01594   /* look-ahead how many signals are checked */
    01595   SDT_CONDVAR (Patches, yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10                   ,        1,     100, 0, STR_NULL, NULL),
    01596   /* look-ahead n-th red signal penalty polynomial: penalty = p2 * n^2 + p1 * n + p0 */
    01597   SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p0  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,   500                   , -1000000, 1000000, 0, STR_NULL, NULL),
    01598   SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p1  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,  -100                   , -1000000, 1000000, 0, STR_NULL, NULL),
    01599   SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p2  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,     5                   , -1000000, 1000000, 0, STR_NULL, NULL),
    01600   /* penalties for too long or too short station platforms */
    01601   SDT_CONDVAR (Patches, yapf.rail_longer_platform_penalty,           SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
    01602   SDT_CONDVAR (Patches, yapf.rail_longer_platform_per_tile_penalty,  SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
    01603   SDT_CONDVAR (Patches, yapf.rail_shorter_platform_penalty,          SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
    01604   SDT_CONDVAR (Patches, yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
    01605   /* road vehicles - penalties */
    01606   SDT_CONDVAR (Patches, yapf.road_slope_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
    01607   SDT_CONDVAR (Patches, yapf.road_curve_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
    01608   SDT_CONDVAR (Patches, yapf.road_crossing_penalty                 , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
    01609   SDT_CONDVAR (Patches, yapf.road_stop_penalty                     , SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
    01610
    01611   /***************************************************************************/
    01612   /* Terrain genation related patch options */
    01613   SDT_CONDVAR(Patches,      land_generator,           SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    1,               0, STR_CONFIG_PATCHES_LAND_GENERATOR,           NULL),
    01614   SDT_CONDVAR(Patches,      oil_refinery_limit,       SLE_UINT8,  30, SL_MAX_VERSION, 0, 0,   32,                  12,   48,               0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE,    NULL),
    01615   SDT_CONDVAR(Patches,      tgen_smoothness,          SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    3,               0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN,     NULL),
    01616   SDT_CONDVAR(Patches,      generation_seed,          SLE_UINT32, 30, SL_MAX_VERSION, 0, 0,    GENERATE_NEW_SEED,   0, MAX_UVALUE(uint32), 0, STR_NULL,                                    NULL),
    01617   SDT_CONDVAR(Patches,      tree_placer,              SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   2,                   0,    2,               0, STR_CONFIG_PATCHES_TREE_PLACER,              NULL),
    01618   SDT_VAR    (Patches,      heightmap_rotation,       SLE_UINT8,                      S, MS,   0,                   0,    1,               0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION,       NULL),
    01619   SDT_VAR    (Patches,      se_flat_world_height,     SLE_UINT8,                      S, 0,    0,                   0,   15,               0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT,     NULL),
    01620
    01621   /*
    01622    * Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide
    01623    * which patch the server is talking about all conditional compilation of this array must be at the
    01624    * end. This isn't really the best solution, the patches the server can tell the client about should
    01625    * either use a seperate array or some other form of identifier.
    01626    */
    01627
    01628 #ifdef __APPLE__
    01629   /* We might need to emulate a right mouse button on mac */
    01630   SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU,   NULL),
    01631 #endif
    01632
    01633   SDT_END()
    01634 };
    01635
    01636 static const SettingDesc _currency_settings[] = {
    01637   SDT_VAR(CurrencySpec, rate,    SLE_UINT16, S, 0,  1, 0, 100, 0, STR_NULL, NULL),
    01638   SDT_CHR(CurrencySpec, separator,           S, 0,        ".",    STR_NULL, NULL),
    01639   SDT_VAR(CurrencySpec, to_euro,  SLE_INT32, S, 0,  0, 0, 3000, 0, STR_NULL, NULL),
    01640   SDT_STR(CurrencySpec, prefix,   SLE_STRBQ, S, 0,       NULL,    STR_NULL, NULL),
    01641   SDT_STR(CurrencySpec, suffix,   SLE_STRBQ, S, 0, " credits",    STR_NULL, NULL),
    01642   SDT_END()
    01643 };
    01644
    01645 /* Undefine for the shortcut macros above */
    01646 #undef S
    01647 #undef C
    01648 #undef N
    01649
    01650 #undef D0
    01651 #undef NC
    01652 #undef MS
    01653 #undef NO
    01654 #undef CR
    01655
    01656 static uint NewsDisplayLoadConfig(IniFile *ini, const char *grpname)
    01657 {
    01658   IniGroup *group = ini_getgroup(ini, grpname, -1);
    01659   IniItem *item;
    01660   /* By default, set everything to full (0xAAAAAAAA = 1010101010101010) */
    01661   uint res = 0xAAAAAAAA;
    01662
    01663   /* If no group exists, return everything full */
    01664   if (group == NULL) return res;
    01665
    01666   for (item = group->item; item != NULL; item = item->next) {
    01667     int news_item = -1;
    01668     for (int i = 0; i < NT_END; i++) {
    01669       if (strcasecmp(item->name, _news_display_name[i]) == 0) {
    01670         news_item = i;
    01671         break;
    01672       }
    01673     }
    01674     if (news_item == -1) {
    01675       DEBUG(misc, 0, "Invalid display option: %s", item->name);
    01676       continue;
    01677     }
    01678
    01679     if (strcasecmp(item->value, "full") == 0) {
    01680       SB(res, news_item * 2, 2, 2);
    01681     } else if (strcasecmp(item->value, "off") == 0) {
    01682       SB(res, news_item * 2, 2, 0);
    01683     } else if (strcasecmp(item->value, "summarized") == 0) {
    01684       SB(res, news_item * 2, 2, 1);
    01685     } else {
    01686       DEBUG(misc, 0, "Invalid display value: %s", item->value);
    01687       continue;
    01688     }
    01689   }
    01690
    01691   return res;
    01692 }
    01693
    01694 /* Load a GRF configuration from the given group name */
    01695 static GRFConfig *GRFLoadConfig(IniFile *ini, const char *grpname, bool is_static)
    01696 {
    01697   IniGroup *group = ini_getgroup(ini, grpname, -1);
    01698   IniItem *item;
    01699   GRFConfig *first = NULL;
    01700   GRFConfig **curr = &first;
    01701
    01702   if (group == NULL) return NULL;
    01703
    01704   for (item = group->item; item != NULL; item = item->next) {
    01705     GRFConfig *c = CallocT<GRFConfig>(1);
    01706     c->filename = strdup(item->name);
    01707
    01708     /* Parse parameters */
    01709     if (*item->value != '\0') {
    01710       c->num_params = parse_intlist(item->value, (int*)c->param, lengthof(c->param));
    01711       if (c->num_params == (byte)-1) {
    01712         ShowInfoF("ini: error in array '%s'", item->name);
    01713         c->num_params = 0;
    01714       }
    01715     }
    01716
    01717     /* Check if item is valid */
    01718     if (!FillGRFDetails(c, is_static)) {
    01719       const char *msg;
    01720
    01721       if (c->status == GCS_NOT_FOUND) {
    01722         msg = "not found";
    01723       } else if (HasBit(c->flags, GCF_UNSAFE)) {
    01724         msg = "unsafe for static use";
    01725       } else if (HasBit(c->flags, GCF_SYSTEM)) {
    01726         msg = "system NewGRF";
    01727       } else {
    01728         msg = "unknown";
    01729       }
    01730
    01731       ShowInfoF("ini: ignoring invalid NewGRF '%s': %s", item->name, msg);
    01732       ClearGRFConfig(&c);
    01733       continue;
    01734     }
    01735
    01736     /* Mark file as static to avoid saving in savegame. */
    01737     if (is_static) SetBit(c->flags, GCF_STATIC);
    01738
    01739     /* Add item to list */
    01740     *curr = c;
    01741     curr = &c->next;
    01742   }
    01743
    01744   return first;
    01745 }
    01746
    01747 static void NewsDisplaySaveConfig(IniFile *ini, const char *grpname, uint news_display)
    01748 {
    01749   IniGroup *group = ini_getgroup(ini, grpname, -1);
    01750   IniItem **item;
    01751
    01752   if (group == NULL) return;
    01753   group->item = NULL;
    01754   item = &group->item;
    01755
    01756   for (int i = 0; i < NT_END; i++) {
    01757     const char *value;
    01758     int v = GB(news_display, i * 2, 2);
    01759
    01760     value = (v == 0 ? "off" : (v == 1 ? "summarized" : "full"));
    01761
    01762     *item = ini_item_alloc(group, _news_display_name[i], strlen(_news_display_name[i]));
    01763     (*item)->value = (char*)pool_strdup(&ini->pool, value, strlen(value));
    01764     item = &(*item)->next;
    01765   }
    01766 }
    01767
    01772 static void SaveVersionInConfig(IniFile *ini)
    01773 {
    01774   extern const char _openttd_revision[];
    01775   extern uint32 _openttd_newgrf_version;
    01776
    01777   IniGroup *group = ini_getgroup(ini, "version", -1);
    01778
    01779   if (group == NULL) return;
    01780   group->item = NULL;
    01781   IniItem **item = &group->item;
    01782
    01783   char version[9];
    01784   snprintf(version, lengthof(version), "%08X", _openttd_newgrf_version);
    01785
    01786   const char *versions[][2] = {
    01787     { "version_string", _openttd_revision },
    01788     { "version_number", version }
    01789   };
    01790
    01791   for (uint i = 0; i < lengthof(versions); i++) {
    01792     *item = ini_item_alloc(group, versions[i][0], strlen(versions[i][0]));
    01793     (*item)->value = (char*)pool_strdup(&ini->pool, versions[i][1], strlen(versions[i][1]));
    01794     item = &(*item)->next;
    01795   }
    01796 }
    01797
    01798 /* Save a GRF configuration to the given group name */
    01799 static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *list)
    01800 {
    01801   IniGroup *group = ini_getgroup(ini, grpname, -1);
    01802   IniItem **item;
    01803   const GRFConfig *c;
    01804
    01805   if (group == NULL) return;
    01806   group->item = NULL;
    01807   item = &group->item;
    01808
    01809   for (c = list; c != NULL; c = c->next) {
    01810     char params[512];
    01811     GRFBuildParamList(params, c, lastof(params));
    01812
    01813     *item = ini_item_alloc(group, c->filename, strlen(c->filename));
    01814     (*item)->value = (char*)pool_strdup(&ini->pool, params, strlen(params));
    01815     item = &(*item)->next;
    01816   }
    01817 }
    01818
    01819 /* Common handler for saving/loading variables to the configuration file */
    01820 static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
    01821 {
    01822   proc(ini, (const SettingDesc*)_misc_settings,    "misc",  NULL);
    01823   proc(ini, (const SettingDesc*)_music_settings,   "music", &msf);
    01824 #ifdef WIN32
    01825   proc(ini, (const SettingDesc*)_win32_settings,   "win32", NULL);
    01826 #endif /* WIN32 */
    01827
    01828   proc(ini, _gameopt_settings, "gameopt",  &_opt_newgame);
    01829   proc(ini, _patch_settings,   "patches",  &_patches_newgame);
    01830   proc(ini, _currency_settings,"currency", &_custom_currency);
    01831
    01832 #ifdef ENABLE_NETWORK
    01833   proc(ini, (const SettingDesc*)_network_settings, "network", NULL);
    01834   proc_list(ini, "servers", _network_host_list, lengthof(_network_host_list), NULL);
    01835   proc_list(ini, "bans",    _network_ban_list,  lengthof(_network_ban_list), NULL);
    01836 #endif /* ENABLE_NETWORK */
    01837 }
    01838
    01839 extern void CheckDifficultyLevels();
    01840
    01842 void LoadFromConfig()
    01843 {
    01844   IniFile *ini = ini_load(_config_file);
    01845   ResetCurrencies(false); // Initialize the array of curencies, without preserving the custom one
    01846   HandleSettingDescs(ini, ini_load_settings, ini_load_setting_list);
    01847   _grfconfig_newgame = GRFLoadConfig(ini, "newgrf", false);
    01848   _grfconfig_static  = GRFLoadConfig(ini, "newgrf-static", true);
    01849   _news_display_opt  = NewsDisplayLoadConfig(ini, "news_display");
    01850   CheckDifficultyLevels();
    01851   ini_free(ini);
    01852 }
    01853
    01855 void SaveToConfig()
    01856 {
    01857   IniFile *ini = ini_load(_config_file);
    01858   HandleSettingDescs(ini, ini_save_settings, ini_save_setting_list);
    01859   GRFSaveConfig(ini, "newgrf", _grfconfig_newgame);
    01860   GRFSaveConfig(ini, "newgrf-static", _grfconfig_static);
    01861   NewsDisplaySaveConfig(ini, "news_display", _news_display_opt);
    01862   SaveVersionInConfig(ini);
    01863   ini_save(_config_file, ini);
    01864   ini_free(ini);
    01865 }
    01866
    01867 static const SettingDesc *GetSettingDescription(uint index)
    01868 {
    01869   if (index >= lengthof(_patch_settings)) return NULL;
    01870   return &_patch_settings[index];
    01871 }
    01872
    01881 CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
    01882 {
    01883   const SettingDesc *sd = GetSettingDescription(p1);
    01884
    01885   if (sd == NULL) return CMD_ERROR;
    01886   if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
    01887
    01888   if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return CMD_ERROR;
    01889   if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return CMD_ERROR;
    01890
    01891   if (flags & DC_EXEC) {
    01892     Patches *patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
    01893     void *var = GetVariableAddress(patches_ptr, &sd->save);
    01894     Write_ValidateSetting(var, sd, (int32)p2);
    01895     if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
    01896
    01897     InvalidateWindow(WC_GAME_OPTIONS, 0);
    01898   }
    01899
    01900   return CommandCost();
    01901 }
    01902
    01910 bool SetPatchValue(uint index, const Patches *object, int32 value)
    01911 {
    01912   const SettingDesc *sd = &_patch_settings[index];
    01913   /* If an item is player-based, we do not send it over the network
    01914    * (if any) to change. Also *hack*hack* we update the _newgame version
    01915    * of patches because changing a player-based setting in a game also
    01916    * changes its defaults. At least that is the convention we have chosen */
    01917   if (sd->save.conv & SLF_NETWORK_NO) {
    01918     void *var = GetVariableAddress(object, &sd->save);
    01919     Write_ValidateSetting(var, sd, value);
    01920
    01921     if (_game_mode != GM_MENU) {
    01922       void *var2 = GetVariableAddress(&_patches_newgame, &sd->save);
    01923       Write_ValidateSetting(var2, sd, value);
    01924     }
    01925     if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
    01926     InvalidateWindow(WC_GAME_OPTIONS, 0);
    01927     return true;
    01928   }
    01929
    01930   /* send non-player-based settings over the network */
    01931   if (!_networking || (_networking && _network_server)) {
    01932     return DoCommandP(0, index, value, NULL, CMD_CHANGE_PATCH_SETTING);
    01933   }
    01934   return false;
    01935 }
    01936
    01937 const SettingDesc *GetPatchFromName(const char *name, uint *i)
    01938 {
    01939   const SettingDesc *sd;
    01940
    01941   for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
    01942     if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
    01943     if (strcmp(sd->desc.name, name) == 0) return sd;
    01944   }
    01945
    01946   return NULL;
    01947 }
    01948
    01949 /* Those 2 functions need to be here, else we have to make some stuff non-static
    01950  * and besides, it is also better to keep stuff like this at the same place */
    01951 bool IConsoleSetPatchSetting(const char *name, int32 value)
    01952 {
    01953   bool success;
    01954   uint index;
    01955   const SettingDesc *sd = GetPatchFromName(name, &index);
    01956   const Patches *patches_ptr;
    01957   void *ptr;
    01958
    01959   if (sd == NULL) {
    01960     IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
    01961     return true;
    01962   }
    01963
    01964   patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
    01965   ptr = GetVariableAddress(patches_ptr, &sd->save);
    01966
    01967   success = SetPatchValue(index, patches_ptr, value);
    01968   return success;
    01969 }
    01970
    01971 void IConsoleGetPatchSetting(const char *name)
    01972 {
    01973   char value[20];
    01974   uint index;
    01975   const SettingDesc *sd = GetPatchFromName(name, &index);
    01976   const void *ptr;
    01977
    01978   if (sd == NULL) {
    01979     IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
    01980     return;
    01981   }
    01982
    01983   ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
    01984
    01985   if (sd->desc.cmd == SDT_BOOLX) {
    01986     snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
    01987   } else {
    01988     snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
    01989   }
    01990
    01991   IConsolePrintF(_icolour_warn, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
    01992     name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
    01993 }
    01994
    01995 void IConsoleListPatches()
    01996 {
    01997   IConsolePrintF(_icolour_warn, "All patches with their current value:");
    01998
    01999   for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) {
    02000     char value[80];
    02001     const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
    02002
    02003     if (sd->desc.cmd == SDT_BOOLX) {
    02004       snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
    02005     } else {
    02006       snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
    02007     }
    02008     IConsolePrintF(_icolour_def, "%s = %s", sd->desc.name, value);
    02009   }
    02010
    02011   IConsolePrintF(_icolour_warn, "Use 'patch' command to change a value");
    02012 }
    02013
    02018 static void LoadSettings(const SettingDesc *osd, void *object)
    02019 {
    02020   for (; osd->save.cmd != SL_END; osd++) {
    02021     const SaveLoad *sld = &osd->save;
    02022     void *ptr = GetVariableAddress(object, sld);
    02023
    02024     if (!SlObjectMember(ptr, sld)) continue;
    02025   }
    02026 }
    02027
    02032 static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
    02033 {
    02034   LoadSettings((const SettingDesc*)sdg, NULL);
    02035 }
    02036
    02041 static void SaveSettings(const SettingDesc *sd, void *object)
    02042 {
    02043   /* We need to write the CH_RIFF header, but unfortunately can't call
    02044    * SlCalcLength() because we have a different format. So do this manually */
    02045   const SettingDesc *i;
    02046   size_t length = 0;
    02047   for (i = sd; i->save.cmd != SL_END; i++) {
    02048     const void *ptr = GetVariableAddress(object, &i->save);
    02049     length += SlCalcObjMemberLength(ptr, &i->save);
    02050   }
    02051   SlSetLength(length);
    02052
    02053   for (i = sd; i->save.cmd != SL_END; i++) {
    02054     void *ptr = GetVariableAddress(object, &i->save);
    02055     SlObjectMember(ptr, &i->save);
    02056   }
    02057 }
    02058
    02062 static inline void SaveSettingsGlobList(const SettingDescGlobVarList *sdg)
    02063 {
    02064   SaveSettings((const SettingDesc*)sdg, NULL);
    02065 }
    02066
    02067 static void Load_OPTS()
    02068 {
    02069   /* Copy over default setting since some might not get loaded in
    02070    * a networking environment. This ensures for example that the local
    02071    * autosave-frequency stays when joining a network-server */
    02072   _opt = _opt_newgame;
    02073   LoadSettings(_gameopt_settings, &_opt);
    02074 }
    02075
    02076 static void Save_OPTS()
    02077 {
    02078   SaveSettings(_gameopt_settings, &_opt);
    02079 }
    02080
    02081 static void Load_PATS()
    02082 {
    02083   /* Copy over default setting since some might not get loaded in
    02084    * a networking environment. This ensures for example that the local
    02085    * signal_side stays when joining a network-server */
    02086   _patches = _patches_newgame;
    02087   LoadSettings(_patch_settings, &_patches);
    02088 }
    02089
    02090 static void Save_PATS()
    02091 {
    02092   SaveSettings(_patch_settings, &_patches);
    02093 }
    02094
    02095 void CheckConfig()
    02096 {
    02097   // Increase old default values for pf_maxdepth and pf_maxlength
    02098   // to support big networks.
    02099   if (_patches_newgame.pf_maxdepth == 16 && _patches_newgame.pf_maxlength == 512) {
    02100     _patches_newgame.pf_maxdepth = 48;
    02101     _patches_newgame.pf_maxlength = 4096;
    02102   }
    02103 }
    02104
    02105 void UpdatePatches()
    02106 {
    02107   /* Since old(er) savegames don't have any patches saved, we initialise
    02108    * them with the default values just as it was in the old days.
    02109    * Also new games need this copying-over */
    02110   _patches = _patches_newgame; /* backwards compatibility */
    02111 }
    02112
    02113 extern const ChunkHandler _setting_chunk_handlers[] = {
    02114   { 'OPTS', Save_OPTS, Load_OPTS, CH_RIFF},
    02115   { 'PATS', Save_PATS, Load_PATS, CH_RIFF | CH_LAST},
    02116 };
    02117
    02118 static bool IsSignedVarMemType(VarType vt)
    02119 {
    02120   switch (GetVarMemType(vt)) {
    02121     case SLE_VAR_I8:
    02122     case SLE_VAR_I16:
    02123     case SLE_VAR_I32:
    02124     case SLE_VAR_I64:
    02125       return true;
    02126   }
    02127   return false;
    02128 }