Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:

### - r -

- rail_ew : RailtypeInfo
- rail_ns : RailtypeInfo
- rail_nwse : RailtypeInfo
- rail_swne : RailtypeInfo
- random : Industry
- random_color : Industry
- random_sounds : IndustrySpec
- random_triggers : Industry
- raw_industry_cost_multiplier : IndustrySpec
- RawAlloc() : CBlobBaseSimple
- RawData() : CBlobBaseSimple
- RawFree() : CBlobBaseSimple
- RawSize() : CBlobBaseSimple
- RawSizeRef() : CBlobBaseSimple
- reader : SaveLoadFormat
- ReduceRawSize() : CBlobBaseSimple
- ReduceSize() : CBlobT< Titem_, Tbase_ >
- RefCnt() : CFixedSizeArrayT< Titem_, Tcapacity_ >
- RegisterBlitter() : BlitterFactoryBase
- Release() : CCountedPtr< Tcls_ >
- removal_cost_multiplier : IndustrySpec
- Remove() : SmallSet< Tdir, items >
- RemoveByIdx() : CBinaryHeapT< Titem_ >
- RemoveBySwap() : CBlobT< Titem_, Tbase_ >
- RemoveHead() : CBinaryHeapT< Titem_ >
- Reset() : SmallSet< Tdir, items >
- resort_timer : plstations_d
- result : DropDownListItem
- retire_early : EngineInfo
- retries : NetworkGameList
- RoadStop() : RoadStop
- RoadVehicle() : RoadVehicle