### - s -

- SafeSaveOrLoad() : openttd.cpp
- SanitizeFilename() : fileio.cpp , fileio.h
- SanitizeSpriteOffset() : newgrf.cpp
- Save_ANIT() : texteff.cpp
- Save_SIGN() : signs.cpp
- Save_VEHS() : vehicle.cpp
- SaveFileDone() : saveload.cpp , saveload.h
- SaveFileError() : saveload.cpp , saveload.h
- SaveFileStart() : saveload.cpp , saveload.h
- SaveFileToDisk() : saveload.cpp
- SaveHighScoreValue() : players.cpp , player_func.h
- SaveLoad_CAPR() : economy.cpp
- SaveLoad_ECMY() : economy.cpp
- SaveLoad_PRIC() : economy.cpp
- SaveOrLoad() : saveload.cpp , saveload.h
- SaveSettings() : settings.cpp
- SaveSettingsGlobList() : settings.cpp
- SaveToConfig() : settings.cpp , settings_func.h
- SaveToHighScore() : player_func.h , players.cpp
- SaveVersionInConfig() : settings.cpp
- SB() : bitmath_func.hpp
- ScaleAllPlayerFaceBits() : player_face.h
- ScaleByMapSize() : map_func.h , map.cpp
- ScaleByMapSize1D() : map.cpp , map_func.h
- ScalePlayerFaceValue() : player_face.h
- ScrollbarClickHandler() : widget.cpp , window_gui.h
- SearchLumberMillTrees() : industry_cmd.cpp
- SearchTileForStatue() : town_cmd.cpp
- SelectPlayerFaceWndProc() : player_gui.cpp
- SendAllVehiclesToDepot() : vehicle.cpp
- SendWindowMessage() : window.cpp , window_func.h , window_gui.h
- SendWindowMessageClass() : window.cpp , window_func.h , window_gui.h
- SendWindowMessageW() : window.cpp
- SetArticulatedPart() : train.h
- SetBit() : bitmath_func.hpp
- SetBridgeMiddle() : bridge_map.h
- SetClearCounter() : clear_map.h
- SetClearGroundDensity() : clear_map.h
- SetCurrentGrfLangID() : newgrf_text.cpp , newgrf_text.h
- SetCustomStationSpec() : newgrf_station.cpp , newgrf_station.h
- SetDirtyBlocks() : gfx.cpp , gfx_func.h
- SetDisallowedRoadDirections() : road_map.h
- SetDParamStr() : strings.cpp , strings_func.h
- SetEngineGRF() : newgrf_engine.cpp
- SetFenceSE() : clear_map.h
- SetFenceSW() : clear_map.h
- SetFieldType() : clear_map.h
- SetFreeWagon() : train.h
- SetFrontEngine() : train.h
- SetGeneratingWorldPaintStatus() : genworld.cpp , genworld.h
- SetGeneratingWorldProgress() : genworld.h , genworld_gui.cpp
- SetHasSignals() : rail_map.h
- SetHouseAnimationFrame() : town_map.h
- SetHouseCompleted() : town_map.h
- SetHouseProcessingTime() : town_map.h
- SetHouseRandomBits() : town_map.h
- SetHouseTriggers() : town_map.h
- SetHouseType() : town_map.h
- SetIndustryAnimationLoop() : industry_map.h
- SetIndustryAnimationState() : industry_map.h
- SetIndustryCompleted() : industry_map.h
- SetIndustryConstructionCounter() : industry_map.h
- SetIndustryConstructionStage() : industry_map.h
- SetIndustryGfx() : industry_map.h
- SetIndustryIndexOfField() : clear_map.h
- SetIndustryRandomBits() : industry_map.h
- SetIndustryTriggers() : industry_map.h
- SetLiftDestination() : town_map.h
- SetLiftPosition() : town_map.h
- SetLocalPlayer() : player_func.h , players.cpp
- SetMessageButtonStates() : news_gui.cpp
- SetMIDITypeIfNeeded() : qtmidi.cpp
- SetMultiheaded() : train.h
- SetNewsDisplayValue() : news_gui.cpp
- SetPatchValue() : settings.cpp , settings_internal.h
- SetPlayerFaceBits() : player_face.h
- SetPresentSignals() : rail_map.h
- SetPriceBaseMultiplier() : economy.cpp , economy_func.h
- SetRailType() : rail_map.h
- SetSaveLoadError() : saveload.cpp
- SetSelectionTilesDirty() : viewport.cpp
- SetSignalsOnBothDir() : signal.cpp , signal_func.h
- SetSignalStateByTrackdir() : rail_map.h
- SetSignalStates() : rail_map.h
- SetSnowLine() : landscape.h
- SetStationClassName() : newgrf_station.cpp , newgrf_station.h
- SetTileHeight() : tile_map.h
- SetTileOwner() : tile_map.h
- SetTileType() : tile_map.h
- SettingsDisableElrail() : elrail.cpp , rail.h
- SetTownIndex() : town_map.h
- SetTrackBits() : rail_map.h
- SetTrainEngine() : train.h
- SetTrainGroupID() : group.h , group_cmd.cpp
- SetTrainWagon() : train.h
- SetTreeCount() : tree_map.h
- SetTreeCounter() : tree_map.h
- SetTreeGroundDensity() : tree_map.h
- SetTreeGrowth() : tree_map.h
- SetTropicZone() : tile_map.h
- SetTunnelBridgeSnowOrDesert() : tunnelbridge_map.h
- SetUnicodeGlyph() : fontcache.cpp
- SetupRailToolbar() : rail_gui.cpp
- SetWaterClassDependingOnSurroundings() : water.h , water_cmd.cpp
- SetWindowDirty() : window.cpp , window_func.h
- ShipVehicleChangeInfo() : newgrf.cpp
- ShowAdditionalText() : vehicle_gui.cpp , vehicle_gui.h
- ShowDepotWindow() : depot_gui.cpp , depot.h
- ShowEndGameChart() : date.cpp , player_gui.cpp
- ShowGenerateWorldProgress() : genworld_gui.cpp , genworld.h
- ShowGroupActionDropdown() : group_gui.cpp
- ShowHighscoreTable() : functions.h , player_gui.cpp
- ShowLangDropdown() : settings_gui.cpp
- ShowLastNewsMessage() : gui.h , news_gui.cpp
- ShowMessageHistory() : news_gui.cpp , gui.h
- ShowNewGRFSettings() : newgrf_config.h , newgrf_gui.cpp
- ShowNewsMessage() : news_gui.cpp
- ShowNewspaper() : news_gui.cpp
- ShowPlayerStations() : player_gui.h , station_gui.cpp
- ShowQuery() : textbuf_gui.h , misc_gui.cpp
- ShowQueryString() : misc_gui.cpp , textbuf_gui.h
- ShowRefitOptionsList() : vehicle_gui.cpp , vehicle_gui.h
- ShowRejectOrAcceptNews() : station_cmd.cpp
- ShowSignalBuilder() : rail_gui.cpp
- ShowStationViewWindow() : station_gui.cpp , station.h
- ShowTicker() : news_gui.cpp
- ShowTownnameDropdown() : settings_gui.cpp
- ShowVehicleDetailsWindow() : vehicle_gui.cpp
- ShowVehicleRefitWindow() : vehicle_gui.cpp , vehicle_gui.h
- ShowVehicleViewWindow() : vehicle_gui.cpp , vehicle_gui.h
- SignalAgainstTrackdir() : signal_func.h
- SignalAlongTrackdir() : signal_func.h
- SignalBuildWndProc() : rail_gui.cpp
- SignalOnTrack() : signal_func.h
- SkipSpriteData() : sprite.h , spritecache.cpp
- SlArray() : saveload.h , saveload.cpp
- SlAutolength() : saveload.cpp , saveload.h
- SlCalcArrayLen() : saveload.cpp
- SlCalcConvFileLen() : saveload.cpp
- SlCalcConvMemLen() : saveload.cpp
- SlCalcListLen() : saveload.cpp
- SlCalcNetStringLen() : saveload.cpp
- SlCalcObjLength() : saveload.cpp
- SlCalcRefLen() : saveload.cpp
- SlCalcStringLen() : saveload.cpp
- SlCopyBytes() : saveload.cpp
- SlError() : saveload.cpp
- SlFindChunkHandler() : saveload.cpp
- SlGetGammaLength() : saveload.cpp
- SlGlobList() : saveload.cpp , saveload.h
- SlIsObjectCurrentlyValid() : saveload.h
- SlIsObjectValidInSavegame() : saveload.cpp
- SlIterateArray() : saveload.cpp , saveload.h
- SlList() : saveload.cpp
- SlLoadChunk() : saveload.cpp
- SlLoadChunks() : saveload.cpp
- SlObject() : saveload.h , saveload.cpp
- SlopeWithOneCornerRaised() : slope_func.h
- SlopeWithThreeCornersRaised() : slope_func.h
- SlReadByte() : saveload.h , saveload.cpp
- SlReadByteInternal() : saveload.cpp
- SlReadFill() : saveload.cpp
- SlReadSimpleGamma() : saveload.cpp
- SlSaveChunk() : saveload.cpp
- SlSaveChunks() : saveload.cpp
- SlSaveLoadConv() : saveload.cpp
- SlSetLength() : saveload.h , saveload.cpp
- SlSkipBytes() : saveload.cpp
- SlSkipVariableOnLoad() : saveload.cpp
- SlString() : saveload.cpp
- SlWriteByte() : saveload.cpp , saveload.h
- SlWriteByteInternal() : saveload.cpp
- SlWriteFill() : saveload.cpp
- SlWriteSimpleGamma() : saveload.cpp
- smoothed_noise() : tgp.cpp
- SortStationsList() : station_gui.cpp
- SpecialRailFoundation() : slope_func.h
- StartScenario() : openttd.cpp
- StationRatingMaxSorter() : station_gui.cpp
- StationsWndShowStationRating() : station_gui.cpp
- StationViewWndProc() : station_gui.cpp
- SteepSlope() : slope_func.h
- StopTextRefStackUsage() : newgrf_text.h , newgrf_text.cpp
- str_strip_colours() : string.cpp , string_func.h
- str_validate() : string_func.h , string.cpp
- strecat() : string_func.h , string.cpp
- string_to_val() : settings.cpp
- strtolower() : string_func.h , string.cpp
- Swap() : math_func.hpp
- SwapDirection() : viewport.cpp
- SwapOrders() : order_cmd.cpp