##name English
##ownname English

##id 0x0000
STR_NULL								:
STR_0001_OFF_EDGE_OF_MAP				:{WHITE}Off edge of map
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP		:{WHITE}Too close to edge of map
STR_0003_NOT_ENOUGH_CASH_REQUIRES		:{WHITE}Not enough cash - requires {CURRENCY}
STR_0004								:{WHITE}{CURRENCY64}
STR_0005								:{RED}{CURRENCY64}
STR_EMPTY								:
STR_0007_FLAT_LAND_REQUIRED				:{WHITE}Flat land required
STR_0008_WAITING						:{BLACK}Waiting: {WHITE}{STRING}
STR_0009								:{WHITE}{STRING}
STR_000A_EN_ROUTE_FROM					:{WHITE}{STRING}{YELLOW}  (en-route from
STR_000B								:{YELLOW}{STATION})
STR_000C_ACCEPTS						:{BLACK}Accepts: {WHITE}
STR_000D_ACCEPTS						:{BLACK}Accepts: {GOLD}
STR_000E								:
STR_000F_PASSENGERS						:Passengers
STR_0010_COAL							:Coal
STR_0011_MAIL							:Mail
STR_0012_OIL							:Oil
STR_0013_LIVESTOCK						:Livestock
STR_0014_GOODS							:Goods
STR_0015_GRAIN							:Grain
STR_0016_WOOD							:Wood
STR_0017_IRON_ORE						:Iron Ore
STR_0018_STEEL							:Steel
STR_0019_VALUABLES						:Valuables
STR_001A_COPPER_ORE						:Copper Ore
STR_001B_MAIZE							:Maize
STR_001C_FRUIT							:Fruit
STR_001D_DIAMONDS						:Diamonds
STR_001E_FOOD							:Food
STR_001F_PAPER							:Paper
STR_0020_GOLD							:Gold
STR_0021_WATER							:Water
STR_0022_WHEAT							:Wheat
STR_0023_RUBBER							:Rubber
STR_0024_SUGAR							:Sugar
STR_0025_TOYS							:Toys
STR_0026_CANDY							:Candy
STR_0027_COLA							:Cola
STR_0028_COTTON_CANDY					:Cotton Candy
STR_0029_BUBBLES						:Bubbles
STR_002A_TOFFEE							:Toffee
STR_002B_BATTERIES						:Batteries
STR_002C_PLASTIC						:Plastic
STR_002D_FIZZY_DRINKS					:Fizzy Drinks
STR_002E								:
STR_002F_PASSENGER						:Passenger
STR_0030_COAL							:Coal
STR_0031_MAIL							:Mail
STR_0032_OIL							:Oil
STR_0033_LIVESTOCK						:Livestock
STR_0034_GOODS							:Goods
STR_0035_GRAIN							:Grain
STR_0036_WOOD							:Wood
STR_0037_IRON_ORE						:Iron Ore
STR_0038_STEEL							:Steel
STR_0039_VALUABLES						:Valuables
STR_003A_COPPER_ORE						:Copper Ore
STR_003B_MAIZE							:Maize
STR_003C_FRUIT							:Fruit
STR_003D_DIAMOND						:Diamond
STR_003E_FOOD							:Food
STR_003F_PAPER							:Paper
STR_0040_GOLD							:Gold
STR_0041_WATER							:Water
STR_0042_WHEAT							:Wheat
STR_0043_RUBBER							:Rubber
STR_0044_SUGAR							:Sugar
STR_0045_TOY							:Toy 
STR_0046_CANDY							:Candy
STR_0047_COLA							:Cola
STR_0048_COTTON_CANDY					:Cotton Candy
STR_0049_BUBBLE							:Bubble
STR_004A_TOFFEE							:Toffee
STR_004B_BATTERY						:Battery
STR_004C_PLASTIC						:Plastic
STR_004D_FIZZY_DRINK					:Fizzy Drink
STR_004E								:
STR_004F_PASSENGER						:{COMMA16} passenger
STR_0050_TON_OF_COAL					:{COMMA16} ton of coal
STR_0051_BAG_OF_MAIL					:{COMMA16} bag of mail
STR_0052_OF_OIL							:{VOLUME} of oil
STR_0053_ITEM_OF_LIVESTOCK				:{COMMA16} item of livestock
STR_0054_CRATE_OF_GOODS					:{COMMA16} crate of goods
STR_0055_TON_OF_GRAIN					:{COMMA16} ton of grain
STR_0056_TON_OF_WOOD					:{COMMA16} ton of wood
STR_0057_TON_OF_IRON_ORE				:{COMMA16} ton of iron ore
STR_0058_TON_OF_STEEL					:{COMMA16} ton of steel
STR_0059_BAG_OF_VALUABLES				:{COMMA16} bag of valuables
STR_005A_TON_OF_COPPER_ORE				:{COMMA16} ton of copper ore
STR_005B_TON_OF_MAIZE					:{COMMA16} ton of maize
STR_005C_TON_OF_FRUIT					:{COMMA16} ton of fruit
STR_005D_BAG_OF_DIAMONDS				:{COMMA16} bag of diamonds
STR_005E_TON_OF_FOOD					:{COMMA16} ton of food
STR_005F_TON_OF_PAPER					:{COMMA16} ton of paper
STR_0060_BAG_OF_GOLD					:{COMMA16} bag of gold
STR_0061_OF_WATER						:{VOLUME} of water
STR_0062_TON_OF_WHEAT					:{COMMA16} ton of wheat
STR_0063_OF_RUBBER						:{VOLUME} of rubber
STR_0064_TON_OF_SUGAR					:{COMMA16} ton of sugar
STR_0065_TOY							:{COMMA16} toy
STR_0066_BAG_OF_CANDY					:{COMMA16} bag of candy
STR_0067_OF_COLA						:{VOLUME} of cola
STR_0068_TON_OF_COTTON_CANDY			:{COMMA16} ton of cotton candy
STR_0069_BUBBLE							:{COMMA16} bubble
STR_006A_TON_OF_TOFFEE					:{COMMA16} ton of toffee
STR_006B_BATTERY						:{COMMA16} battery
STR_006C_OF_PLASTIC						:{VOLUME} of plastic
STR_006D_FIZZY_DRINK					:{COMMA16} fizzy drink
STR_006E								:
STR_006F_PASSENGERS						:{COMMA16} passengers
STR_0070_TONS_OF_COAL					:{COMMA16} tons of coal
STR_0071_BAGS_OF_MAIL					:{COMMA16} bags of mail
STR_0072_OF_OIL							:{VOLUME} of oil
STR_0073_ITEMS_OF_LIVESTOCK				:{COMMA16} items of livestock
STR_0074_CRATES_OF_GOODS				:{COMMA16} crates of goods
STR_0075_TONS_OF_GRAIN					:{COMMA16} tons of grain
STR_0076_TONS_OF_WOOD					:{COMMA16} tons of wood
STR_0077_TONS_OF_IRON_ORE				:{COMMA16} tons of iron ore
STR_0078_TONS_OF_STEEL					:{COMMA16} tons of steel
STR_0079_BAGS_OF_VALUABLES				:{COMMA16} bags of valuables
STR_007A_TONS_OF_COPPER_ORE				:{COMMA16} tons of copper ore
STR_007B_TONS_OF_MAIZE					:{COMMA16} tons of maize
STR_007C_TONS_OF_FRUIT					:{COMMA16} tons of fruit
STR_007D_BAGS_OF_DIAMONDS				:{COMMA16} bags of diamonds
STR_007E_TONS_OF_FOOD					:{COMMA16} tons of food
STR_007F_TONS_OF_PAPER					:{COMMA16} tons of paper
STR_0080_BAGS_OF_GOLD					:{COMMA16} bags of gold
STR_0081_OF_WATER						:{VOLUME} of water
STR_0082_TONS_OF_WHEAT					:{COMMA16} tons of wheat
STR_0083_OF_RUBBER						:{VOLUME} of rubber
STR_0084_TONS_OF_SUGAR					:{COMMA16} tons of sugar
STR_0085_TOYS							:{COMMA16} toys
STR_0086_BAGS_OF_CANDY					:{COMMA16} bags of candy
STR_0087_OF_COLA						:{VOLUME} of cola
STR_0088_TONS_OF_COTTON_CANDY			:{COMMA16} tons of cotton candy
STR_0089_BUBBLES						:{COMMA16} bubbles
STR_008A_TONS_OF_TOFFEE					:{COMMA16} tons of toffee
STR_008B_BATTERIES						:{COMMA16} batteries
STR_008C_OF_PLASTIC						:{VOLUME} of plastic
STR_008D_FIZZY_DRINKS					:{COMMA16} fizzy drinks
STR_008E								:
STR_008F_PS								:{TINYFONT}PS
STR_0090_CL								:{TINYFONT}CL
STR_0091_ML								:{TINYFONT}ML
STR_0092_OL								:{TINYFONT}OL
STR_0093_LV								:{TINYFONT}LV
STR_0094_GD								:{TINYFONT}GD
STR_0095_GR								:{TINYFONT}GR
STR_0096_WD								:{TINYFONT}WD
STR_0097_OR								:{TINYFONT}OR
STR_0098_ST								:{TINYFONT}ST
STR_0099_VL								:{TINYFONT}VL
STR_009A_CO								:{TINYFONT}CO
STR_009B_MZ								:{TINYFONT}MZ
STR_009C_FT								:{TINYFONT}FT
STR_009D_DM								:{TINYFONT}DM
STR_009E_FD								:{TINYFONT}FD
STR_009F_PR								:{TINYFONT}PR
STR_00A0_GD								:{TINYFONT}GD
STR_00A1_WR								:{TINYFONT}WR
STR_00A2_WH								:{TINYFONT}WH
STR_00A3_RB								:{TINYFONT}RB
STR_00A4_SG								:{TINYFONT}SG
STR_00A5_TY								:{TINYFONT}TY
STR_00A6_SW								:{TINYFONT}SW
STR_00A7_CL								:{TINYFONT}CL
STR_00A8_CF								:{TINYFONT}CF
STR_00A9_BU								:{TINYFONT}BU
STR_00AA_TF								:{TINYFONT}TF
STR_00AB_BA								:{TINYFONT}BA
STR_00AC_PL								:{TINYFONT}PL
STR_00AD_FZ								:{TINYFONT}FZ
STR_00AE								:{WHITE}{DATE_SHORT}
STR_00AF								:{WHITE}{DATE_LONG}
STR_00B0_MAP							:{WHITE}Map - {STRING}
STR_00B1_GAME_OPTIONS					:{WHITE}Game Options
STR_00B2_MESSAGE						:{YELLOW}Message
STR_00B3_MESSAGE_FROM					:{YELLOW}Message from {STRING}
STR_00B4_CAN_T_DO_THIS					:{WHITE}Can't do this....
STR_00B5_CAN_T_CLEAR_THIS_AREA			:{WHITE}Can't clear this area....
STR_00B6_COPYRIGHT_1995_CHRIS_SAWYER	:{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_00B7_VERSION_3_02_011_11TH_OCTOBER	:{BLACK}OpenTTD version {REV}
STR_00B8_DESIGNED_PROGRAMMED_BY			:{BLACK}Original design by Chris Sawyer
STR_00B9_GRAPHICS_BY_SIMON_FOSTER		:{BLACK}Graphics by Simon Foster
STR_00BA_WINDOWS_95_CONVERSION_BY		:{BLACK}OpenTTD {COPYRIGHT}2002-2004 The OpenTTD team

STR_00C5								:{BLACK}{CROSS}
STR_00C6								:{SILVER}{CROSS}
STR_00C7_QUIT							:{WHITE}Quit
STR_00C8_YES							:{BLACK}Yes
STR_00C9_NO								:{BLACK}No
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO		:{YELLOW}Are you sure you want to abandon this game and return to {STRING}?
STR_00CB_1								:{BLACK}1
STR_00CC_2								:{BLACK}2
STR_00CD_3								:{BLACK}3
STR_00CE_4								:{BLACK}4
STR_00CF_5								:{BLACK}5
STR_00D0_NOTHING						:Nothing
STR_00D1_DARK_BLUE						:Dark Blue
STR_00D2_PALE_GREEN						:Pale Green
STR_00D3_PINK							:Pink
STR_00D4_YELLOW							:Yellow
STR_00D5_RED							:Red
STR_00D6_LIGHT_BLUE						:Light Blue
STR_00D7_GREEN							:Green
STR_00D8_DARK_GREEN						:Dark Green
STR_00D9_BLUE							:Blue
STR_00DA_CREAM							:Cream
STR_00DB_MAUVE							:Mauve
STR_00DC_PURPLE							:Purple
STR_00DD_ORANGE							:Orange
STR_00DE_BROWN							:Brown
STR_00DF_GREY							:Grey
STR_00E0_WHITE							:White
STR_00E1_TOO_MANY_VEHICLES_IN_GAME		:{WHITE}Too many vehicles in game
STR_00E2								:{BLACK}{COMMA16}
STR_00E3								:{RED}{COMMA16}
STR_00E4_LOCATION						:{BLACK}Location
STR_00E5_CONTOURS						:Contours
STR_00E6_VEHICLES						:Vehicles
STR_00E7_INDUSTRIES						:Industries
STR_00E8_ROUTES							:Routes
STR_00E9_VEGETATION						:Vegetation
STR_00EA_OWNERS							:Owners
STR_00EB_ROADS							:{BLACK}{TINYFONT}Roads
STR_00EC_RAILROADS						:{BLACK}{TINYFONT}Railroads
STR_00ED_STATIONS_AIRPORTS_DOCKS		:{BLACK}{TINYFONT}Stations/Airports/Docks
STR_00EE_BUILDINGS_INDUSTRIES			:{BLACK}{TINYFONT}Buildings/Industries
STR_00EF_VEHICLES						:{BLACK}{TINYFONT}Vehicles
STR_00F0_100M							:{BLACK}{TINYFONT}100m
STR_00F1_200M							:{BLACK}{TINYFONT}200m
STR_00F2_300M							:{BLACK}{TINYFONT}300m
STR_00F3_400M							:{BLACK}{TINYFONT}400m
STR_00F4_500M							:{BLACK}{TINYFONT}500m
STR_00F5_TRAINS							:{BLACK}{TINYFONT}Trains
STR_00F6_ROAD_VEHICLES					:{BLACK}{TINYFONT}Road Vehicles
STR_00F7_SHIPS							:{BLACK}{TINYFONT}Ships
STR_00F8_AIRCRAFT						:{BLACK}{TINYFONT}Aircraft
STR_00F9_TRANSPORT_ROUTES				:{BLACK}{TINYFONT}Transport Routes
STR_00FA_COAL_MINE						:{BLACK}{TINYFONT}Coal Mine
STR_00FB_POWER_STATION					:{BLACK}{TINYFONT}Power Station
STR_00FC_FOREST							:{BLACK}{TINYFONT}Forest
STR_00FD_SAWMILL						:{BLACK}{TINYFONT}Sawmill
STR_00FE_OIL_REFINERY					:{BLACK}{TINYFONT}Oil Refinery
STR_00FF_FARM							:{BLACK}{TINYFONT}Farm
STR_0100_FACTORY						:{BLACK}{TINYFONT}Factory
STR_0101_PRINTING_WORKS					:{BLACK}{TINYFONT}Printing Works
STR_0102_OIL_WELLS						:{BLACK}{TINYFONT}Oil Wells
STR_0103_IRON_ORE_MINE					:{BLACK}{TINYFONT}Iron Ore Mine
STR_0104_STEEL_MILL						:{BLACK}{TINYFONT}Steel Mill
STR_0105_BANK							:{BLACK}{TINYFONT}Bank
STR_0106_PAPER_MILL						:{BLACK}{TINYFONT}Paper Mill
STR_0107_GOLD_MINE						:{BLACK}{TINYFONT}Gold Mine
STR_0108_FOOD_PROCESSING_PLANT			:{BLACK}{TINYFONT}Food Processing Plant
STR_0109_DIAMOND_MINE					:{BLACK}{TINYFONT}Diamond Mine
STR_010A_COPPER_ORE_MINE				:{BLACK}{TINYFONT}Copper Ore Mine
STR_010B_FRUIT_PLANTATION				:{BLACK}{TINYFONT}Fruit Plantation
STR_010C_RUBBER_PLANTATION				:{BLACK}{TINYFONT}Rubber Plantation
STR_010D_WATER_SUPPLY					:{BLACK}{TINYFONT}Water Supply
STR_010E_WATER_TOWER					:{BLACK}{TINYFONT}Water Tower
STR_010F_LUMBER_MILL					:{BLACK}{TINYFONT}Lumber Mill
STR_0110_COTTON_CANDY_FOREST			:{BLACK}{TINYFONT}Cotton Candy Forest
STR_0111_CANDY_FACTORY					:{BLACK}{TINYFONT}Candy Factory
STR_0112_BATTERY_FARM					:{BLACK}{TINYFONT}Battery Farm
STR_0113_COLA_WELLS						:{BLACK}{TINYFONT}Cola Wells
STR_0114_TOY_SHOP						:{BLACK}{TINYFONT}Toy Shop
STR_0115_TOY_FACTORY					:{BLACK}{TINYFONT}Toy Factory
STR_0116_PLASTIC_FOUNTAINS				:{BLACK}{TINYFONT}Plastic Fountains
STR_0117_FIZZY_DRINK_FACTORY			:{BLACK}{TINYFONT}Fizzy Drink Factory
STR_0118_BUBBLE_GENERATOR				:{BLACK}{TINYFONT}Bubble Generator
STR_0119_TOFFEE_QUARRY					:{BLACK}{TINYFONT}Toffee Quarry
STR_011A_SUGAR_MINE						:{BLACK}{TINYFONT}Sugar Mine
STR_011B_RAILROAD_STATION				:{BLACK}{TINYFONT}Railroad Station
STR_011C_TRUCK_LOADING_BAY				:{BLACK}{TINYFONT}Truck Loading Bay
STR_011D_BUS_STATION					:{BLACK}{TINYFONT}Bus Station
STR_011E_AIRPORT_HELIPORT				:{BLACK}{TINYFONT}Airport/Heliport
STR_011F_DOCK							:{BLACK}{TINYFONT}Dock
STR_0120_ROUGH_LAND						:{BLACK}{TINYFONT}Rough Land
STR_0121_GRASS_LAND						:{BLACK}{TINYFONT}Grass Land
STR_0122_BARE_LAND						:{BLACK}{TINYFONT}Bare Land
STR_0123_FIELDS							:{BLACK}{TINYFONT}Fields
STR_0124_TREES							:{BLACK}{TINYFONT}Trees
STR_0125_ROCKS							:{BLACK}{TINYFONT}Rocks
STR_0126_WATER							:{BLACK}{TINYFONT}Water
STR_0127_NO_OWNER						:{BLACK}{TINYFONT}No Owner
STR_0128_TOWNS							:{BLACK}{TINYFONT}Towns
STR_0129_INDUSTRIES						:{BLACK}{TINYFONT}Industries
STR_012A_DESERT							:{BLACK}{TINYFONT}Desert
STR_012B_SNOW							:{BLACK}{TINYFONT}Snow
STR_012C_MESSAGE						:{WHITE}Message
STR_012D								:{WHITE}{STRING}
STR_012E_CANCEL							:{BLACK}Cancel
STR_012F_OK								:{BLACK}OK
STR_0130_RENAME							:{BLACK}Rename
STR_0131_TOO_MANY_NAMES_DEFINED			:{WHITE}Too many names defined
STR_0132_CHOSEN_NAME_IN_USE_ALREADY		:{WHITE}Chosen name in use already

STR_0133_WINDOWS						:Windows
STR_0134_UNIX							:Unix
STR_0135_OSX							:OSX
STR_OSNAME_BEOS							:BeOS
STR_OSNAME_MORPHOS					:MorphOS

STR_0139_IMPERIAL_MILES					:Imperial (miles)
STR_013A_METRIC_KILOMETERS				:Metric (kilometers)
STR_013B_OWNED_BY						:{WHITE}...owned by {STRING}
STR_013C_CARGO							:{BLACK}Cargo
STR_013D_INFORMATION					:{BLACK}Information
STR_013E_CAPACITIES						:{BLACK}Capacities
STR_013E_TOTAL_CARGO				:{BLACK}Total Cargo
STR_013F_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_013F_TOTAL_CAPACITY_TEXT:{BLACK}Total cargo (capacity) of this train:
STR_013F_TOTAL_CAPACITY			:{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_0140_NEW_GAME						:{BLACK}New Game
STR_0141_LOAD_GAME						:{BLACK}Load Game
STR_0142_TUTORIAL_DEMONSTRATION			:{BLACK}Tutorial / Demonstration
STR_0143_1_PLAYER						:{BLACK}1 Player
STR_0144_2_PLAYERS						:{BLACK}2 Players

STR_0148_GAME_OPTIONS					:{BLACK}Game Options

STR_0150_SOMEONE						:someone{SKIP}{SKIP}
STR_0151_MAP_OF_WORLD					:Map of world
STR_0152_TOWN_DIRECTORY					:Town directory
STR_0153_SUBSIDIES						:Subsidies

############ range for menu	starts
STR_0154_OPERATING_PROFIT_GRAPH			:Operating profit graph
STR_0155_INCOME_GRAPH					:Income graph
STR_0156_DELIVERED_CARGO_GRAPH			:Delivered cargo graph
STR_0157_PERFORMANCE_HISTORY_GRAPH		:Performance history graph
STR_0158_COMPANY_VALUE_GRAPH			:Company value graph
STR_0159_CARGO_PAYMENT_RATES			:Cargo payment rates
STR_015A_COMPANY_LEAGUE_TABLE			:Company league table
############ range for menu	ends

STR_015B_TRANSPORT_TYCOON_DELUXE		:{WHITE}OpenTTD
STR_015C_SAVE_GAME						:Save game
STR_015D_LOAD_GAME						:Load game
STR_015E_QUIT_GAME						:Quit game
STR_015F_QUIT							:Quit
STR_0160_ARE_YOU_SURE_YOU_WANT_TO		:{YELLOW}Are you sure you want to quit this game ?
STR_0161_QUIT_GAME						:{WHITE}Quit Game

############ range for months starts
STR_0162_JAN							:Jan
STR_0163_FEB							:Feb
STR_0164_MAR							:Mar
STR_0165_APR							:Apr
STR_0166_MAY							:May
STR_0167_JUN							:Jun
STR_0168_JUL							:Jul
STR_0169_AUG							:Aug
STR_016A_SEP							:Sep
STR_016B_OCT							:Oct
STR_016C_NOV							:Nov
STR_016D_DEC							:Dec
############ range for months ends

STR_016E								:{TINYFONT}{STRING}{} {STRING}
STR_016F								:{TINYFONT}{STRING}{} {STRING}{}{NUMU16}
STR_0170								:{TINYFONT}{STRING}-
STR_0171_PAUSE_GAME						:{BLACK}Pause game
STR_0172_SAVE_GAME_ABANDON_GAME			:{BLACK}Save game, abandon game, quit
STR_0173_DISPLAY_LIST_OF_COMPANY		:{BLACK}Display list of company's stations
STR_0174_DISPLAY_MAP					:{BLACK}Display map
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY		:{BLACK}Display map, town directory
STR_0176_DISPLAY_TOWN_DIRECTORY			:{BLACK}Display town directory
STR_0177_DISPLAY_COMPANY_FINANCES		:{BLACK}Display company finances information
STR_0178_DISPLAY_COMPANY_GENERAL		:{BLACK}Display company general information
STR_0179_DISPLAY_GRAPHS					:{BLACK}Display graphs
STR_017A_DISPLAY_COMPANY_LEAGUE			:{BLACK}Display company league table
STR_017B_DISPLAY_LIST_OF_COMPANY		:{BLACK}Display list of company's trains
STR_017C_DISPLAY_LIST_OF_COMPANY		:{BLACK}Display list of company's road vehicles
STR_017D_DISPLAY_LIST_OF_COMPANY		:{BLACK}Display list of company's ships
STR_017E_DISPLAY_LIST_OF_COMPANY		:{BLACK}Display list of company's aircraft
STR_017F_ZOOM_THE_VIEW_IN				:{BLACK}Zoom the view in
STR_0180_ZOOM_THE_VIEW_OUT				:{BLACK}Zoom the view out
STR_0181_BUILD_RAILROAD_TRACK			:{BLACK}Build railroad track
STR_0182_BUILD_ROADS					:{BLACK}Build roads
STR_0183_BUILD_SHIP_DOCKS				:{BLACK}Build ship docks
STR_0184_BUILD_AIRPORTS					:{BLACK}Build airports
STR_0185_PLANT_TREES_PLACE_SIGNS		:{BLACK}Plant trees, place signs etc.
STR_0186_LAND_BLOCK_INFORMATION			:{BLACK}Land area information
STR_0187_OPTIONS						:{BLACK}Options
STR_0188								:{BLACK}{SMALLUPARROW}
STR_0189								:{BLACK}{SMALLDOWNARROW}
STR_018A_CAN_T_CHANGE_SERVICING			:{WHITE}Can't change servicing interval...
STR_018B_CLOSE_WINDOW					:{BLACK}Close window
STR_018C_WINDOW_TITLE_DRAG_THIS			:{BLACK}Window title - drag this to move window
STR_018D_DEMOLISH_BUILDINGS_ETC			:{BLACK}Demolish buildings etc. on a square of land
STR_018E_LOWER_A_CORNER_OF_LAND			:{BLACK}Lower a corner of land
STR_018F_RAISE_A_CORNER_OF_LAND			:{BLACK}Raise a corner of land
STR_0190_SCROLL_BAR_SCROLLS_LIST		:{BLACK}Scroll bar - scrolls list up/down
STR_0191_SHOW_LAND_CONTOURS_ON_MAP		:{BLACK}Show land contours on map
STR_0192_SHOW_VEHICLES_ON_MAP			:{BLACK}Show vehicles on map
STR_0193_SHOW_INDUSTRIES_ON_MAP			:{BLACK}Show industries on map
STR_0194_SHOW_TRANSPORT_ROUTES_ON		:{BLACK}Show transport routes on map
STR_0195_SHOW_VEGETATION_ON_MAP			:{BLACK}Show vegetation on map
STR_0196_SHOW_LAND_OWNERS_ON_MAP		:{BLACK}Show land owners on map
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF		:{BLACK}Toggle town names on/off on map
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR		:{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})

############ range for service numbers starts
STR_0199_YEAR							:{COMMA16} year ({COMMA16})
STR_019A_YEARS							:{COMMA16} years ({COMMA16})
STR_019B_YEARS							:{RED}{COMMA16} years ({COMMA16})
############ range for service numbers ends

STR_019C_ROAD_VEHICLE					:Road vehicle
STR_019D_AIRCRAFT						:Aircraft
STR_019E_SHIP							:Ship
STR_019F_TRAIN							:Train
STR_01A0_IS_GETTING_OLD					:{WHITE}{STRING} {COMMA16} is getting old
STR_01A1_IS_GETTING_VERY_OLD			:{WHITE}{STRING} {COMMA16} is getting very old
STR_01A2_IS_GETTING_VERY_OLD_AND		:{WHITE}{STRING} {COMMA16} is getting very old and urgently needs replacing
STR_01A3_LAND_AREA_INFORMATION			:{WHITE}Land Area Information
STR_01A4_COST_TO_CLEAR_N_A				:{BLACK}Cost to clear: {LTBLUE}N/A
STR_01A5_COST_TO_CLEAR					:{BLACK}Cost to clear: {LTBLUE}{CURRENCY}
STR_01A6_N_A							:N/A
STR_01A7_OWNER							:{BLACK}Owner: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY				:{BLACK}Local authority: {LTBLUE}{STRING}
STR_01A9_NONE							:None
STR_01AA_NAME							:{BLACK}Name
STR_01AB								:{BLACK}{TINYFONT}{STRING}

############ range for days	starts
STR_01AC_1ST							:1st
STR_01AD_2ND							:2nd
STR_01AE_3RD							:3rd
STR_01AF_4TH							:4th
STR_01B0_5TH							:5th
STR_01B1_6TH							:6th
STR_01B2_7TH							:7th
STR_01B3_8TH							:8th
STR_01B4_9TH							:9th
STR_01B5_10TH							:10th
STR_01B6_11TH							:11th
STR_01B7_12TH							:12th
STR_01B8_13TH							:13th
STR_01B9_14TH							:14th
STR_01BA_15TH							:15th
STR_01BB_16TH							:16th
STR_01BC_17TH							:17th
STR_01BD_18TH							:18th
STR_01BE_19TH							:19th
STR_01BF_20TH							:20th
STR_01C0_21ST							:21st
STR_01C1_22ND							:22nd
STR_01C2_23RD							:23rd
STR_01C3_24TH							:24th
STR_01C4_25TH							:25th
STR_01C5_26TH							:26th
STR_01C6_27TH							:27th
STR_01C7_28TH							:28th
STR_01C8_29TH							:29th
STR_01C9_30TH							:30th
STR_01CA_31ST							:31st
############ range for days	ends

STR_01CB								:{TINYFONT}{COMMA16}
STR_01CC_TOGGLE_LARGE_SMALL_MAP			:{BLACK}Toggle large/small map size
STR_01CD_SELECT_TUTORIAL_DEMONSTRATION	:{WHITE}Select Tutorial/Demonstration

############ range for cargo acecpted starts
STR_01CE_CARGO_ACCEPTED					:{BLACK}Cargo accepted: {LTBLUE}{STRING}
STR_01CF_CARGO_ACCEPTED					:{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}
STR_01D0_CARGO_ACCEPTED					:{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING}
############ range for cargo acecpted ends

STR_01D1_8								:({COMMA8}/8 {STRING})
STR_01D2_JAZZ_JUKEBOX					:{WHITE}Jazz Jukebox
STR_01D3_SOUND_MUSIC					:Sound/music
STR_01D4_SHOW_SOUND_MUSIC_WINDOW		:{BLACK}Show sound/music window
STR_01D5_ALL							:{TINYFONT}All
STR_01D6_OLD_STYLE						:{TINYFONT}Old Style
STR_01D7_NEW_STYLE						:{TINYFONT}New Style
STR_01D8_EZY_STREET						:{TINYFONT}Ezy Street
STR_01D9_CUSTOM_1						:{TINYFONT}Custom 1
STR_01DA_CUSTOM_2						:{TINYFONT}Custom 2
STR_01DB_MUSIC_VOLUME					:{BLACK}{TINYFONT}Music Volume
STR_01DC_EFFECTS_VOLUME					:{BLACK}{TINYFONT}Effects Volume
STR_01DD_MIN_MAX						:{BLACK}{TINYFONT}MIN  '  '  ' '  '  '  MAX
STR_01DE_SKIP_TO_PREVIOUS_TRACK			:{BLACK}Skip to previous track in selection
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION:{BLACK}Skip to next track in selection
STR_01E0_STOP_PLAYING_MUSIC				:{BLACK}Stop playing music
STR_01E1_START_PLAYING_MUSIC			:{BLACK}Start playing music
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC		:{BLACK}Drag sliders to set music and sound effect volumes
STR_01E3								:{DKGREEN}{TINYFONT}--
STR_01E4_0								:{DKGREEN}{TINYFONT}0{COMMA8}
STR_01E5								:{DKGREEN}{TINYFONT}{COMMA8}
STR_01E6								:{DKGREEN}{TINYFONT}------
STR_01E7								:{DKGREEN}{TINYFONT}"{STRING}"
STR_01E8_TRACK_XTITLE					:{BLACK}{TINYFONT}Track{SETX 88}Title
STR_01E9_SHUFFLE						:{TINYFONT}Shuffle
STR_01EA_PROGRAM						:{TINYFONT}{BLACK}Program
STR_01EB_MUSIC_PROGRAM_SELECTION		:{WHITE}Music Program Selection
STR_01EC_0								:{TINYFONT}{LTBLUE}0{COMMA16} "{STRING}"
STR_01ED								:{TINYFONT}{LTBLUE}{COMMA16}   "{STRING}"
STR_01EE_TRACK_INDEX					:{TINYFONT}{BLACK}Track Index
STR_01EF_PROGRAM						:{TINYFONT}{BLACK}Program - '{STRING}'
STR_01F0_CLEAR							:{TINYFONT}{BLACK}Clear
STR_01F1_SAVE							:{TINYFONT}{BLACK}Save
STR_01F2_CURRENT_PROGRAM_OF_MUSIC		:{BLACK}Current program of music tracks
STR_01F3_SELECT_ALL_TRACKS_PROGRAM		:{BLACK}Select 'all tracks' program
STR_01F4_SELECT_OLD_STYLE_MUSIC			:{BLACK}Select 'old style music' program
STR_01F5_SELECT_NEW_STYLE_MUSIC			:{BLACK}Select 'new style music' program
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED	:{BLACK}Select 'Custom 1' (user-defined) program
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED	:{BLACK}Select 'Custom 2' (user-defined) program
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1	:{BLACK}Clear current program (Custom1 or Custom2 only)
STR_01F9_SAVE_MUSIC_SETTINGS_TO			:{BLACK}Save music settings to disk
STR_01FA_CLICK_ON_MUSIC_TRACK_TO		:{BLACK}Click on music track to add to current program (Custom1 or Custom2 only)
STR_01FB_TOGGLE_PROGRAM_SHUFFLE			:{BLACK}Toggle program shuffle on/off
STR_01FC_SHOW_MUSIC_TRACK_SELECTION		:{BLACK}Show music track selection window
STR_01FD_CLICK_ON_SERVICE_TO_CENTER		:{BLACK}Click on service to center view on industry/town
STR_01FE_DIFFICULTY						:{BLACK}Difficulty ({STRING})
STR_01FF								:{TINYFONT}{BLACK}{DATE_LONG}
STR_0200_LAST_MESSAGE_NEWS_REPORT		:Last message/news report
STR_0201_MESSAGE_SETTINGS				:Message settings
STR_MESSAGE_HISTORY_MENU				:Message History
STR_0202_SEND_MESSAGE					:Send message
STR_0203_SHOW_LAST_MESSAGE_NEWS			:{BLACK}Show last message/news report, show message options
STR_0204_MESSAGE_OPTIONS				:{WHITE}Message Options
STR_0205_MESSAGE_TYPES					:{BLACK}Message types:-
STR_0206_ARRIVAL_OF_FIRST_VEHICLE		:{YELLOW}Arrival of first vehicle at player's station
STR_0207_ARRIVAL_OF_FIRST_VEHICLE		:{YELLOW}Arrival of first vehicle at competitor's station
STR_0208_ACCIDENTS_DISASTERS			:{YELLOW}Accidents / disasters
STR_0209_COMPANY_INFORMATION			:{YELLOW}Company information
STR_020A_ECONOMY_CHANGES				:{YELLOW}Economy changes
STR_020B_ADVICE_INFORMATION_ON_PLAYER	:{YELLOW}Advice / information on player's vehicles
STR_020C_NEW_VEHICLES					:{YELLOW}New vehicles
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE	:{YELLOW}Changes of cargo acceptance
STR_020E_SUBSIDIES						:{YELLOW}Subsidies
STR_020F_GENERAL_INFORMATION			:{YELLOW}General information
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO:{WHITE}...too far from previous destination
STR_0211_TOP_COMPANIES_WHO_REACHED		:{BIGFONT}{BLACK}Top companies who reached 2050{}({STRING} Level)
STR_0212								:{BIGFONT}{COMMA16}.
STR_0213_BUSINESSMAN					:Businessman
STR_0214_ENTREPRENEUR					:Entrepreneur
STR_0215_INDUSTRIALIST					:Industrialist
STR_0216_CAPITALIST						:Capitalist
STR_0217_MAGNATE						:Magnate
STR_0218_MOGUL							:Mogul
STR_0219_TYCOON_OF_THE_CENTURY			:Tycoon of the Century
STR_021A								:{BIGFONT}'{STRING}'   ({COMMA16})
STR_021B_ACHIEVES_STATUS				:{BIGFONT}{STRING}{STRING} achieves '{STRING}' status!
STR_021C_OF_ACHIEVES_STATUS				:{BIGFONT}{STRING}{STRING} of {STRING} achieves '{STRING}' status!
STR_021D								:{BLACK}
STR_021E								:{WHITE}
STR_021F								:{BLUE}{COMMA16}
STR_0220_CREATE_SCENARIO				:{BLACK}Create Scenario
STR_0221_TRANSPORT_TYCOON				:{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR				:{YELLOW}Scenario Editor
STR_0223_LAND_GENERATION				:{WHITE}Land Generation
STR_0224								:{BLACK}{UPARROW}
STR_0225								:{BLACK}{DOWNARROW}
STR_0226_RANDOM_LAND					:{BLACK}Random Land
STR_0227_RESET_LAND						:{BLACK}Reset Land
STR_0228_INCREASE_SIZE_OF_LAND_AREA		:{BLACK}Increase size of land area to lower/raise
STR_0229_DECREASE_SIZE_OF_LAND_AREA		:{BLACK}Decrease size of land area to lower/raise
STR_022A_GENERATE_RANDOM_LAND			:{BLACK}Generate random land
STR_022B_RESET_LANDSCAPE				:{BLACK}Reset landscape
STR_022C_RESET_LANDSCAPE				:{WHITE}Reset Landscape
STR_022D_ARE_YOU_SURE_YOU_WANT_TO		:{WHITE}Are you sure you want to reset the landscape?
STR_022E_LANDSCAPE_GENERATION			:{BLACK}Landscape generation
STR_022F_TOWN_GENERATION				:{BLACK}Town generation
STR_0230_INDUSTRY_GENERATION			:{BLACK}Industry generation
STR_0231_ROAD_CONSTRUCTION				:{BLACK}Road construction
STR_0232_VEGETATION_AND_OTHER_OBJECTS	:{BLACK}Vegetation and other objects
STR_0233_TOWN_GENERATION				:{WHITE}Town Generation
STR_0234_NEW_TOWN						:{BLACK}New Town
STR_0235_CONSTRUCT_NEW_TOWN				:{BLACK}Construct new town
STR_0236_CAN_T_BUILD_TOWN_HERE			:{WHITE}Can't build town here...
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP		:{WHITE}...too close to edge of map
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN		:{WHITE}...too close to another town
STR_0239_SITE_UNSUITABLE				:{WHITE}...site unsuitable
STR_023A_TOO_MANY_TOWNS					:{WHITE}...too many towns
STR_023B_INCREASE_SIZE_OF_TOWN			:{BLACK}Increase size of town
STR_023C_EXPAND							:{BLACK}Expand
STR_023D_RANDOM_TOWN					:{BLACK}Random Town
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION	:{BLACK}Build town in random location
STR_023F_INDUSTRY_GENERATION			:{WHITE}Industry Generation
STR_0240_COAL_MINE						:{BLACK}Coal Mine
STR_0241_POWER_STATION					:{BLACK}Power Station
STR_0242_SAWMILL						:{BLACK}Sawmill
STR_0243_FOREST							:{BLACK}Forest
STR_0244_OIL_REFINERY					:{BLACK}Oil Refinery
STR_0245_OIL_RIG						:{BLACK}Oil Rig
STR_0246_FACTORY						:{BLACK}Factory
STR_0247_STEEL_MILL						:{BLACK}Steel Mill
STR_0248_FARM							:{BLACK}Farm
STR_0249_IRON_ORE_MINE					:{BLACK}Iron Ore Mine
STR_024A_OIL_WELLS						:{BLACK}Oil Wells
STR_024B_BANK							:{BLACK}Bank
STR_024C_PAPER_MILL						:{BLACK}Paper Mill
STR_024D_FOOD_PROCESSING_PLANT			:{BLACK}Food Processing Plant
STR_024E_PRINTING_WORKS					:{BLACK}Printing Works
STR_024F_GOLD_MINE						:{BLACK}Gold Mine
STR_0250_LUMBER_MILL					:{BLACK}Lumber Mill
STR_0251_FRUIT_PLANTATION				:{BLACK}Fruit Plantation
STR_0252_RUBBER_PLANTATION				:{BLACK}Rubber Plantation
STR_0253_WATER_SUPPLY					:{BLACK}Water Supply
STR_0254_WATER_TOWER					:{BLACK}Water Tower
STR_0255_DIAMOND_MINE					:{BLACK}Diamond Mine
STR_0256_COPPER_ORE_MINE				:{BLACK}Copper Ore Mine
STR_0257_COTTON_CANDY_FOREST			:{BLACK}Cotton Candy Forest
STR_0258_CANDY_FACTORY					:{BLACK}Candy Factory
STR_0259_BATTERY_FARM					:{BLACK}Battery Farm
STR_025A_COLA_WELLS						:{BLACK}Cola Wells
STR_025B_TOY_SHOP						:{BLACK}Toy Shop
STR_025C_TOY_FACTORY					:{BLACK}Toy Factory
STR_025D_PLASTIC_FOUNTAINS				:{BLACK}Plastic Fountains
STR_025E_FIZZY_DRINK_FACTORY			:{BLACK}Fizzy Drink Factory
STR_025F_BUBBLE_GENERATOR				:{BLACK}Bubble Generator
STR_0260_TOFFEE_QUARRY					:{BLACK}Toffee Quarry
STR_0261_SUGAR_MINE						:{BLACK}Sugar Mine
STR_0262_CONSTRUCT_COAL_MINE			:{BLACK}Construct Coal Mine
STR_0263_CONSTRUCT_POWER_STATION		:{BLACK}Construct Power Station
STR_0264_CONSTRUCT_SAWMILL				:{BLACK}Construct Sawmill
STR_0265_PLANT_FOREST					:{BLACK}Plant Forest
STR_0266_CONSTRUCT_OIL_REFINERY			:{BLACK}Construct Oil Refinery
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY		:{BLACK}Construct Oil Rig (Can only be built near the edges of the map)
STR_0268_CONSTRUCT_FACTORY				:{BLACK}Construct Factory
STR_0269_CONSTRUCT_STEEL_MILL			:{BLACK}Construct Steel Mill
STR_026A_CONSTRUCT_FARM					:{BLACK}Construct Farm
STR_026B_CONSTRUCT_IRON_ORE_MINE		:{BLACK}Construct Iron Ore Mine
STR_026C_CONSTRUCT_OIL_WELLS			:{BLACK}Construct Oil Wells
STR_026D_CONSTRUCT_BANK_CAN_ONLY		:{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200)
STR_026E_CONSTRUCT_PAPER_MILL			:{BLACK}Construct Paper Mill
STR_026F_CONSTRUCT_FOOD_PROCESSING		:{BLACK}Construct Food Processing Plant
STR_0270_CONSTRUCT_PRINTING_WORKS		:{BLACK}Construct Printing Works
STR_0271_CONSTRUCT_GOLD_MINE			:{BLACK}Construct Gold Mine
STR_0272_CONSTRUCT_BANK_CAN_ONLY		:{BLACK}Construct Bank (Can only be built in towns)
STR_0273_CONSTRUCT_LUMBER_MILL_TO		:{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood)
STR_0274_PLANT_FRUIT_PLANTATION			:{BLACK}Plant Fruit Plantation
STR_0275_PLANT_RUBBER_PLANTATION		:{BLACK}Plant Rubber Plantation
STR_0276_CONSTRUCT_WATER_SUPPLY			:{BLACK}Construct Water Supply
STR_0277_CONSTRUCT_WATER_TOWER_CAN		:{BLACK}Construct Water Tower (Can only be built in towns)
STR_0278_CONSTRUCT_DIAMOND_MINE			:{BLACK}Construct Diamond Mine
STR_0279_CONSTRUCT_COPPER_ORE_MINE		:{BLACK}Construct Copper Ore Mine
STR_027A_PLANT_COTTON_CANDY_FOREST		:{BLACK}Plant Cotton Candy Forest
STR_027B_CONSTRUCT_CANDY_FACTORY		:{BLACK}Construct Candy Factory
STR_027C_CONSTRUCT_BATTERY_FARM			:{BLACK}Construct Battery Farm
STR_027D_CONSTRUCT_COLA_WELLS			:{BLACK}Construct Cola Wells
STR_027E_CONSTRUCT_TOY_SHOP				:{BLACK}Construct Toy Shop
STR_027F_CONSTRUCT_TOY_FACTORY			:{BLACK}Construct Toy Factory
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS	:{BLACK}Construct Plastic Fountains
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY	:{BLACK}Construct Fizzy Drink Factory
STR_0282_CONSTRUCT_BUBBLE_GENERATOR		:{BLACK}Construct Bubble Generator
STR_0283_CONSTRUCT_TOFFEE_QUARRY		:{BLACK}Construct Toffee Quarry
STR_0284_CONSTRUCT_SUGAR_MINE			:{BLACK}Construct Sugar Mine
STR_0285_CAN_T_BUILD_HERE				:{WHITE}Can't build {STRING} here...
STR_0286_MUST_BUILD_TOWN_FIRST			:{WHITE}...must build town first
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN		:{WHITE}...only one allowed per town
STR_0288_PLANT_TREES					:{BLACK}Plant trees
STR_0289_PLACE_SIGN						:{BLACK}Place sign
STR_028A_RANDOM_TREES					:{BLACK}Random Trees
STR_028B_PLANT_TREES_RANDOMLY_OVER		:{BLACK}Plant trees randomly over landscape
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE	:{BLACK}Place rocky areas on landscape
STR_028D_PLACE_LIGHTHOUSE				:{BLACK}Place lighthouse
STR_028E_PLACE_TRANSMITTER				:{BLACK}Place transmitter
STR_028F_DEFINE_DESERT_AREA				:{BLACK}Define desert area
STR_0290_DELETE							:{BLACK}Delete
STR_0291_DELETE_THIS_TOWN_COMPLETELY	:{BLACK}Delete this town completely
STR_0292_SAVE_SCENARIO					:Save scenario
STR_0293_LOAD_SCENARIO					:Load scenario
STR_0294_QUIT_EDITOR					:Quit editor
STR_0295								:
STR_0296_QUIT							:Quit
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO	:{BLACK}Save scenario, load scenario, abandon scenario editor, quit
STR_0298_LOAD_SCENARIO					:{WHITE}Load Scenario
STR_0299_SAVE_SCENARIO					:{WHITE}Save Scenario
STR_029A_PLAY_SCENARIO					:{BLACK}Play Scenario
STR_029B_ARE_YOU_SURE_YOU_WANT_TO		:{YELLOW}Are you sure you want to quit this scenario ?
STR_029C_QUIT_EDITOR					:{WHITE}Quit Editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS		:{WHITE}...can only be built in towns with a population of at least 1200
STR_029E_MOVE_THE_STARTING_DATE			:{BLACK}Move the starting date backward 1 year
STR_029F_MOVE_THE_STARTING_DATE			:{BLACK}Move the starting date forward 1 year
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH		:{WHITE}...ends of bridge must both be on land
STR_02A1_SMALL							:{BLACK}Small
STR_02A2_MEDIUM							:{BLACK}Medium
STR_02A3_LARGE							:{BLACK}Large
STR_02A4_SELECT_TOWN_SIZE				:{BLACK}Select town size
STR_02A5_TOWN_SIZE						:{YELLOW}Town size:

STR_02B6								:{STRING}  -  {STRING}
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS		:{BLACK}Show last message or news report
STR_02B8_SUMMARY						:{BLACK}Summary
STR_02B9_FULL							:{BLACK}Full
STR_02BA								:{SILVER}- -  {STRING}  - -
STR_02BB_TOWN_DIRECTORY					:Town directory
STR_02BC_VEHICLE_DESIGN_NAMES			:{BLACK}Vehicle design names
STR_02BD								:{BLACK}{STRING}
STR_02BE_DEFAULT						:Default
STR_02BF_CUSTOM							:Custom
STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK		:{BLACK}Save custom names to disk
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION	:{BLACK}Vehicle design names selection
STR_02C2_SAVE_CUSTOMIZED_VEHICLE		:{BLACK}Save customized vehicle design names to disk

############ range for menu	starts
STR_02C3_GAME_OPTIONS					:Game options
STR_02C4_GAME_OPTIONS					:Game options
STR_02C5_DIFFICULTY_SETTINGS			:Difficulty settings
STR_02C6_DIFFICULTY_SETTINGS			:Difficulty settings
STR_02C7_CONFIG_PATCHES					:Configure patches
STR_02C8_CONFIG_PATCHES					:Configure patches
STR_GAMEOPTMENU_0A						:
STR_GAMEOPTMENU_0B						:
STR_02C9_TOWN_NAMES_DISPLAYED			:{CHECKMARK}{SETX 12}Town names displayed
STR_02CA_TOWN_NAMES_DISPLAYED			:{SETX 12}Town names displayed
STR_02CB_STATION_NAMES_DISPLAYED		:{CHECKMARK}{SETX 12}Station names displayed
STR_02CC_STATION_NAMES_DISPLAYED		:{SETX 12}Station names displayed
STR_02CD_SIGNS_DISPLAYED				:{CHECKMARK}{SETX 12}Signs displayed
STR_02CE_SIGNS_DISPLAYED				:{SETX 12}Signs displayed
STR_CHECKPOINTS_DISPLAYED				:{CHECKMARK}{SETX 12}Checkpoints displayed
STR_CHECKPOINTS_DISPLAYED2				:{SETX 12}Checkpoints displayed
STR_02CF_FULL_ANIMATION					:{CHECKMARK}{SETX 12}Full animation
STR_02D0_FULL_ANIMATION					:{SETX 12}Full animation
STR_02D1_FULL_DETAIL					:{CHECKMARK}{SETX 12}Full detail
STR_02D2_FULL_DETAIL					:{SETX 12}Full detail
STR_02D3_TRANSPARENT_BUILDINGS			:{CHECKMARK}{SETX 12}Transparent buildings
STR_02D4_TRANSPARENT_BUILDINGS			:{SETX 12}Transparent buildings
############ range ends	here

############ range for menu	starts
STR_02D5_LAND_BLOCK_INFO				:Land area information
STR_02D6								:
STR_02D7_SCREENSHOT_CTRL_S				:Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G		:Giant Screenshot (Ctrl-G)
STR_02D9_ABOUT_TRANSPORT_TYCOON			:About 'OpenTTD'
############ range ends	here

STR_02DA_ON								:{BLACK}On
STR_02DB_OFF							:{BLACK}Off
STR_02DC_DISPLAY_SUBSIDIES				:{BLACK}Display subsidies
STR_02DD_SUBSIDIES						:Subsidies
STR_02DE_MAP_OF_WORLD					:Map of world
STR_02DF_TOWN_DIRECTORY					:Town directory
STR_02E0_CURRENCY_UNITS					:{BLACK}Currency units
STR_02E1								:{BLACK}{SKIP}{STRING}
STR_02E2_CURRENCY_UNITS_SELECTION		:{BLACK}Currency units selection
STR_02E3_DISTANCE_UNITS					:{BLACK}Distance units
STR_02E4								:{BLACK}{SKIP}{SKIP}{STRING}
STR_02E5_DISTANCE_UNITS_SELECTION		:{BLACK}Distance units selection
STR_02E6_ROAD_VEHICLES					:{BLACK}Road vehicles
STR_02E7								:{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
STR_02E8_SELECT_SIDE_OF_ROAD_FOR		:{BLACK}Select side of road for vehicles to drive on
STR_02E9_DRIVE_ON_LEFT					:Drive on left
STR_02EA_DRIVE_ON_RIGHT					:Drive on right
STR_02EB_TOWN_NAMES						:{BLACK}Town names
STR_02EC								:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES		:{BLACK}Select style of town names

STR_02F4_AUTOSAVE						:{BLACK}Autosave
STR_02F5								:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02F6_SELECT_INTERVAL_BETWEEN		:{BLACK}Select interval between automatic game saves
STR_02F7_OFF							:Off
STR_02F8_EVERY_3_MONTHS					:Every 3 months
STR_02F9_EVERY_6_MONTHS					:Every 6 months
STR_02FA_EVERY_12_MONTHS				:Every 12 months
STR_02FB_START_A_NEW_GAME				:{BLACK}Start a new game
STR_02FC_LOAD_A_SAVED_GAME_FROM			:{BLACK}Load a saved game from disk
STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS	:{BLACK}View demonstrations/tutorials
STR_02FE_CREATE_A_CUSTOMIZED_GAME		:{BLACK}Create a customized game world/scenario
STR_02FF_SELECT_SINGLE_PLAYER_GAME		:{BLACK}Select single-player game
STR_0300_SELECT_TWO_PLAYER_GAME			:{BLACK}Select two-player game
STR_0301_DISPLAY_GAME_OPTIONS			:{BLACK}Display game options
STR_0302_DISPLAY_DIFFICULTY_OPTIONS		:{BLACK}Display difficulty options
STR_0303_START_A_NEW_GAME_USING			:{BLACK}Start a new game, using a customized scenario
STR_0304_QUIT							:{BLACK}Quit
STR_0305_LEAVE_TRANSPORT_TYCOON			:{BLACK}Leave 'OpenTTD', and quit
STR_0306_VIEW_DEMONSTRATION_TUTORIAL	:{BLACK}View demonstration/tutorial
STR_0307_TRANSPORT_TYCOON_DELUXE		:{WHITE}OpenTTD {REV}
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS		:{WHITE}...can only be built in towns
STR_030E_SELECT_TEMPERATE_LANDSCAPE		:{BLACK}Select 'temperate' landscape style
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE	:{BLACK}Select 'sub-arctic' landscape style
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE	:{BLACK}Select 'sub-tropical' landscape style
STR_0311_SELECT_TOYLAND_LANDSCAPE		:{BLACK}Select 'toyland' landscape style
STR_0312_FUND_CONSTRUCTION_OF_NEW		:{BLACK}Fund construction of new industry

############ range for menu	starts
STR_0313_FUND_NEW_INDUSTRY				:Fund new industry
STR_INDUSTRY_DIR						:Industry Directory
############ range ends here

STR_0314_FUND_NEW_INDUSTRY				:{WHITE}Fund new industry
STR_0315								:{STRING}
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS		:{WHITE}...can only be built in towns
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST:{WHITE}...can only be built in rainforest areas
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT	:{WHITE}...can only be built in desert areas
STR_0319_PAUSED							:{YELLOW}* *  PAUSED  *  *

STR_031B_SCREENSHOT_SUCCESSFULLY		:{WHITE}Screenshot successfully saved to disk as '{STRING}'
STR_031C_SCREENSHOT_FAILED				:{WHITE}Screenshot failed!

STR_0329_PURCHASE_LAND_FOR_FUTURE		:{BLACK}Purchase land for future use
STR_032A_1_ROAD_VEHICLE_SERVICE			:{BLACK}1: Road vehicle service
STR_032B_2_RAILROAD_SERVICE				:{BLACK}2: Railroad service
STR_032C_3_AIR_SERVICE					:{BLACK}3: Air service
STR_032D_4_SHIP_SERVICE					:{BLACK}4: Ship service
STR_032E_5_RAILROAD_SERVICE_ADVANCED	:{BLACK}5: Railroad service (advanced)
STR_032F_AUTOSAVE						:{RED}AUTOSAVE
STR_0330_SELECT_EZY_STREET_STYLE		:{BLACK}Select 'Ezy Street style music' program

STR_0335_6								:{BLACK}6
STR_0336_7								:{BLACK}7

############ start of townname region
STR_TOWNNAME_ENGLISH					:English
STR_TOWNNAME_FRENCH						:French
STR_TOWNNAME_GERMAN						:German
STR_TOWNNAME_AMERICAN					:American
STR_TOWNNAME_LATIN_AMERICAN				:Latin-American
STR_TOWNNAME_SILLY						:Silly
STR_TOWNNAME_SWEDISH					:Swedish
STR_TOWNNAME_DUTCH						:Dutch
STR_TOWNNAME_FINNISH					:Finnish
STR_TOWNNAME_POLISH						:Polish
STR_TOWNNAME_SLOVAKISH					:Slovakish
STR_TOWNNAME_HUNGARIAN					:Hungarian
STR_TOWNNAME_AUSTRIAN					:Austrian
############ end of	townname region

STR_CURR_POUNDS							:Pounds ({POUNDSIGN})
STR_CURR_DOLLARS						:Dollars ($)
STR_CURR_FF								:Franc (FF)
STR_CURR_DM								:Deutschmark (DM)
STR_CURR_YEN							:Yen ({YENSIGN})
STR_CURR_PT								:Peseta (Pt)
STR_CURR_FT								:Hungarian Forint (Ft)
STR_CURR_ZL								:Polish Zloty (zl)
STR_CURR_ATS							:Austrian Shilling (ATS)
STR_CURR_BEF							:Belgian Franc (BEF)
STR_CURR_DKK							:Danish Krone (DKK)
STR_CURR_FIM							:Finnish Markka (FIM)
STR_CURR_GRD							:Greek Drachma (GRD)
STR_CURR_CHF							:Swiss Franc (CHF)
STR_CURR_NLG							:Dutch Guilder (NLG)
STR_CURR_ITL							:Italian Lira (ITL)
STR_CURR_SEK							:Swedish Krona (SEK)
STR_CURR_RUR							:Russian Rubel (rur)
STR_CURR_CZK							:Czech Koruna (CZK)
STR_CURR_ISK							:Icelandic Krona (ISK)
STR_CURR_NOK							:Norwegian Krone (NOK)
STR_CURR_EUR							:Euro (€)

STR_OPTIONS_LANG						:{BLACK}Language
STR_OPTIONS_LANG_CBO					:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_LANG_TIP					:{BLACK}Select the interface language to use

STR_OPTIONS_RES							:{BLACK}Screen resolution
STR_OPTIONS_RES_CBO						:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_RES_TIP						:{BLACK}Select the screen resolution to use

STR_OPTIONS_SCREENSHOT_FORMAT			:{BLACK}Screenshot format
STR_OPTIONS_SCREENSHOT_FORMAT_CBO		:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_SCREENSHOT_FORMAT_TIP		:{BLACK}Select the screenshot format to use

STR_AUTOSAVE_1_MONTH					:Every month
STR_AUTOSAVE_FAILED						:{WHITE}Autosave failed

STR_MONTH_JAN							:January
STR_MONTH_FEB							:February
STR_MONTH_MAR							:March
STR_MONTH_APR							:April
STR_MONTH_MAY							:May
STR_MONTH_JUN							:June
STR_MONTH_JUL							:July
STR_MONTH_AUG							:August
STR_MONTH_SEP							:September
STR_MONTH_OCT							:October
STR_MONTH_NOV							:November
STR_MONTH_DEC							:December

STR_HEADING_FOR_STATION					:{LTBLUE}Heading for {STATION}
STR_HEADING_FOR_STATION_VEL				:{LTBLUE}Heading for {STATION}, {VELOCITY}
STR_NO_ORDERS							:{LTBLUE}No orders
STR_NO_ORDERS_VEL						:{LTBLUE}No orders, {VELOCITY}

STR_PASSENGERS						:passengers
STR_BAGS									:bags
STR_TONS									:tons
STR_LITERS								:liters
STR_ITEMS									:items
STR_CRATES								:crates
STR_RES_OTHER							:other
STR_NOTHING								:

STR_CANT_SHARE_ORDER_LIST				:{WHITE}Can't share order list...
STR_CANT_COPY_ORDER_LIST				:{WHITE}Can't copy order list...
STR_END_OF_SHARED_ORDERS				:{SETX 10}- - End of Shared Orders - -

STR_TRAIN_IS_LOST						:{WHITE}Train {COMMA16} is lost.
STR_TRAIN_IS_UNPROFITABLE				:{WHITE}Train {COMMA16}'s profit last year was {CURRENCY}

STR_CONFIG_PATCHES						:{BLACK}Configure Patches
STR_CONFIG_PATCHES_TIP					:{BLACK}Configure the patches
STR_CONFIG_PATCHES_CAPTION				:{WHITE}Configure Patches

STR_CONFIG_PATCHES_OFF					:Off
STR_CONFIG_PATCHES_ON					:On
STR_CONFIG_PATCHES_VEHICLESPEED			:{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDONSLOPES		:{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING}
STR_CONFIG_PATCHES_EXTRADYNAMITE		:{LTBLUE}Allow removal of more town-owned roads, bridges, tunnels, etc: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAMMOTHTRAINS		:{LTBLUE}Enable building very long trains: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REALISTICACCEL		:{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING}
STR_CONFIG_PATCHES_JOINSTATIONS			:{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY			:{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING}
STR_CONFIG_PATCHES_NOINFLATION			:{LTBLUE}Turn off inflation: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NOTRAINSERVICE		:{LTBLUE}No automatic train servicing: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS			:{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES			:{LTBLUE}Allow building very long bridges: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GOTODEPOT			:{LTBLUE}Allow goto depot orders: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDXTRAIND			:{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MULTIPINDTOWN		:{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SAMEINDCLOSE			:{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGDATE				:{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SIGNALSIDE			:{LTBLUE}Show signals on the drive side: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SHOWFINANCES			:{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_NONSTOP			:{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROADVEH_QUEUE		:{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTOSCROLL			:{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BRIBE				:{LTBLUE}Allow bribing the local authority: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING	:{LTBLUE}New depot finding: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS	:{LTBLUE}Nonuniform stations: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND	:{LTBLUE}New algorithm for train pathfinding: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILD_IN_PAUSE		:{LTBLUE}Build while in pause mode: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS		:{LTBLUE}Always allow small airports: {ORANGE}{STRING}

STR_CONFIG_PATCHES_LOST_TRAIN_DAYS		:{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_WARN_INCOME_LESS		:{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING}
STR_CONFIG_AUTORENEW_VEHICLE					:{LTBLUE}Autorenew vehicle when it gets old
STR_CONFIG_PATCHES_ERRMSG_DURATION		:{LTBLUE}Duration of error message: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT		:{LTBLUE}Snow line height: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STATION_SPREAD		:{LTBLUE}Max station spread: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVICEATHELIPAD	:{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING}

STR_CONFIG_PATCHES_MAX_TRAINS			:{LTBLUE}Max trains per player: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH			:{LTBLUE}Max road vehicles per player: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_AIRCRAFT			:{LTBLUE}Max aircraft per player: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_SHIPS			:{LTBLUE}Max ships per player: {ORANGE}{STRING}

STR_CONFIG_PATCHES_AI_BUILDS_TRAINS		:{LTBLUE}Disable trains for computer: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH	:{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT	:{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS		:{LTBLUE}Disable ships for computer: {ORANGE}{STRING}

STR_CONFIG_PATCHES_SERVINT_TRAINS		:{LTBLUE}Default service interval for trains: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_SERVINT_ROADVEH		:{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT		:{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_SERVINT_SHIPS		:{LTBLUE}Default service interval for ships: {ORANGE}{STRING} days

STR_CONFIG_PATCHES_COLORED_NEWS_DATE	:{LTBLUE}Colored news appears in: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_DATE		:{LTBLUE}Starting date: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMOOTH_ECONOMY		:{LTBLUE}Enable smooth economy (more, smaller changes)

STR_CONFIG_PATCHES_GUI					:{BLACK}Interface
STR_CONFIG_PATCHES_CONSTRUCTION			:{BLACK}Construction
STR_CONFIG_PATCHES_VEHICLES				:{BLACK}Vehicles
STR_CONFIG_PATCHES_STATIONS				:{BLACK}Stations
STR_CONFIG_PATCHES_ECONOMY				:{BLACK}Economy

STR_CONFIG_PATCHES_DISABLED				:disabled
STR_CONFIG_PATCHES_INT32				:{INT32}

STR_CONFIG_PATCHES_QUERY_CAPT			:{WHITE}Change setting value


STR_CHEATS										:{WHITE}Cheats
STR_CHEATS_TIP								:{BLACK}Checkboxes indicate if you have used this cheat before
STR_CHEATS_WARNING						:{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
STR_CHEAT_MONEY								:{LTBLUE}Increase money by {CURRENCY64}
STR_CHEAT_CHANGE_PLAYER				:{LTBLUE}Playing as player: {ORANGE}{COMMA16}
STR_CHEAT_EXTRA_DYNAMITE			:{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS			:{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING}


STR_TOWNDIR_NAME						:{BLACK}Name
STR_TOWNDIR_POPULATION					:{BLACK}Population
STR_TOWNDIR_SORT_TIP					:{BLACK}Select sorting order

STR_HEADING_FOR_CHECKPOINT				:{LTBLUE}Heading for {CHECKPOINT}
STR_HEADING_FOR_CHECKPOINT_VEL			:{LTBLUE}Heading for {CHECKPOINT}, {VELOCITY}

STR_GO_TO_CHECKPOINT					:Go via {CHECKPOINT}

STR_CHECKPOINTNAME_CITY					:Checkpoint {CITY}
STR_CHECKPOINTNAME_CITY_SERIAL			:Checkpoint {CITY} #{COMMA16}
STR_LANDINFO_CHECKPOINT					:Checkpoint

STR_CHECKPOINT_VIEWPORT					:{WHITE}{CHECKPOINT}
STR_CHECKPOINT_VIEWPORT_TINY			:{TINYFONT}{WHITE}{CHECKPOINT}
STR_CHECKPOINT_RAW						:{CHECKPOINT}
STR_EDIT_CHECKPOINT_NAME				:{WHITE}Edit checkpoint name

STR_CANT_CHANGE_CHECKPOINT_NAME			:{WHITE}Can't change checkpoint name...
STR_CONVERT_RAIL_TO_CHECKPOINT_TIP		:{BLACK}Convert rail to checkpoint
STR_CANT_BUILD_TRAIN_CHECKPOINT			:{WHITE}Can't build train checkpoint here...
STR_CANT_REMOVE_TRAIN_CHECKPOINT		:{WHITE}Can't remove train checkpoint here...

STR_BUILD_AUTORAIL_TIP					:{BLACK}Build railroad track using the Autorail mode


STR_GENERATE_RANDOM_LANDSCAPE		:{WHITE}Are you sure you want to create a random landscape?
STR_GENERATE_RANDOM_TOWNS				:{BLACK}Generate random towns
STR_GENERATE_RANDOM_INDUSTRIES	:{BLACK}Generate random industries

STR_LANDSCAPING_TOOLBAR					:{WHITE}Landscaping
STR_LEVEL_LAND_TOOLTIP					:{BLACK}Level land


STR_TREES_RANDOM_TYPE					:{BLACK}Trees of random type
STR_TREES_RANDOM_TYPE_TIP				:{BLACK}Place trees of random type

STR_CANT_BUILD_CANALS							:{WHITE}Can't build canals here...
STR_BUILD_CANALS_TIP							:{BLACK}Build canals
STR_LANDINFO_CANAL								:Canal

STR_CANT_BUILD_LOCKS							:{WHITE}Can't build locks here...
STR_BUILD_LOCKS_TIP								:{BLACK}Build locks
STR_LANDINFO_LOCK									:Lock

STR_LANDINFO_COORDS						:{BLACK}Coordinates: {LTBLUE}{NUMU16}x{NUMU16} ({STRING})

STR_CANT_REMOVE_PART_OF_STATION			:{WHITE}Can't remove part of station...
STR_CANT_CONVERT_RAIL					:{WHITE}Can't convert railtype here...
STR_CONVERT_RAIL_TIP					:{BLACK}Convert/Upgrade the type of the rail

STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP		:{BLACK}Drag train engine here to sell the whole train

STR_DRAG_DROP							:{BLACK}Drag & Drop
STR_STATION_DRAG_DROP					:{BLACK}Build a station with drag & drop

STR_FAST_FORWARD						:{BLACK}Fast forward the game
STR_MESSAGE_HISTORY						:{WHITE}Message History

STR_CONSTRUCT_COAL_MINE_TIP				:{BLACK}Construct Coal Mine
STR_CONSTRUCT_FOREST_TIP				:{BLACK}Plant Forest
STR_CONSTRUCT_OIL_RIG_TIP				:{BLACK}Construct Oil Rig
STR_CONSTRUCT_FARM_TIP					:{BLACK}Fund Farm
STR_CONSTRUCT_COPPER_ORE_MINE_TIP		:{BLACK}Construct Copper Ore Mine
STR_CONSTRUCT_OIL_WELLS_TIP				:{BLACK}Drill for Oil
STR_CONSTRUCT_GOLD_MINE_TIP				:{BLACK}Construct Gold Mine
STR_CONSTRUCT_DIAMOND_MINE_TIP			:{BLACK}Construct Diamond Mine
STR_CONSTRUCT_IRON_ORE_MINE_TIP			:{BLACK}Construct Iron Ore Mine
STR_CONSTRUCT_FRUIT_PLANTATION_TIP		:{BLACK}Fund Fruit Plantation
STR_CONSTRUCT_RUBBER_PLANTATION_TIP		:{BLACK}Fund Rubber Plantation
STR_CONSTRUCT_WATER_SUPPLY_TIP			:{BLACK}Fund Water Supply
STR_CONSTRUCT_COTTON_CANDY_TIP			:{BLACK}Plant Cotton Candy Forest
STR_CONSTRUCT_BATTERY_FARM_TIP			:{BLACK}Fund Battery Farm
STR_CONSTRUCT_COLA_WELLS_TIP			:{BLACK}Drill for Cola
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP		:{BLACK}Fund Plastic Fountains
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP		:{BLACK}Construct Bubble Generator
STR_CONSTRUCT_TOFFEE_QUARRY_TIP			:{BLACK}Fund Toffee Quarry
STR_CONSTRUCT_SUGAR_MINE_TIP			:{BLACK}Construct Sugar Mine

STR_INDUSTRYDIR_NAME					:{BLACK}Name
STR_INDUSTRYDIR_PRODUCTION				:{BLACK}Production
STR_INDUSTRYDIR_TYPE					:{BLACK}Type
STR_INDUSTRYDIR_CAPTION					:{WHITE}Industries
STR_INDUSTRYDIR_ITEM					:{ORANGE}{CITY} {STRING}{BLACK} ({STRING})
STR_INDUSTRYDIR_ITEM_NOPROD				:{ORANGE}{CITY} {STRING}

STR_INDUSTRY_TOO_CLOSE				:{WHITE}...too close to another industry

STR_RAIL_REFIT_VEHICLE_TO_CARRY			:{BLACK}Refit train to carry a different cargo type
STR_RAIL_REFIT							:{WHITE}{STRING} (Refit)
STR_RAIL_REFIT_VEHICLE					:{BLACK}Refit train
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR		:{BLACK}Select type of cargo for train to carry
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED		:{BLACK}Refit train to carry highlighted cargo type
STR_RAIL_CAN_T_REFIT_VEHICLE			:{WHITE}Can't refit train...

STR_NO_TOWN_IN_SCENARIO				:{WHITE}...there is no town in this scenario

##id 0x0800
STR_0800_COST							:{TINYFONT}{RED}Cost: {CURRENCY}
STR_0801_COST							:{RED}Cost: {CURRENCY}
STR_0802_INCOME							:{TINYFONT}{GREEN}Income: {CURRENCY}
STR_0803_INCOME							:{GREEN}Income: {CURRENCY}
STR_0804_ESTIMATED_COST					:{TINYFONT}{WHITE}Estimated Cost: {CURRENCY}
STR_0805_ESTIMATED_COST					:{WHITE}Estimated Cost: {CURRENCY}
STR_0806_ESTIMATED_INCOME				:{TINYFONT}{WHITE}Estimated Income: {CURRENCY}
STR_0807_ESTIMATED_INCOME				:{WHITE}Estimated Income: {CURRENCY}
STR_0808_CAN_T_RAISE_LAND_HERE			:{WHITE}Can't raise land here...
STR_0809_CAN_T_LOWER_LAND_HERE			:{WHITE}Can't lower land here...
STR_080A_ROCKS							:Rocks
STR_080B_ROUGH_LAND						:Rough land
STR_080C_BARE_LAND						:Bare land
STR_080D_GRASS							:Grass
STR_080E_FIELDS							:Fields
STR_080F_SNOW_COVERED_LAND				:Snow-covered land
STR_0810_DESERT							:Desert

##id 0x1000
STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION	:{WHITE}Land sloped in wrong direction
STR_1001_IMPOSSIBLE_TRACK_COMBINATION	:{WHITE}Impossible track combination
STR_1002_EXCAVATION_WOULD_DAMAGE		:{WHITE}Excavation would damage tunnel
STR_1003_ALREADY_AT_SEA_LEVEL			:{WHITE}Already at sea-level
STR_1004_TOO_HIGH						:{WHITE}Too high
STR_1005_NO_SUITABLE_RAILROAD_TRACK		:{WHITE}No suitable railroad track
STR_1006_TRAIN_INSIDE_DEPOT				:{WHITE}Train inside depot
STR_1007_ALREADY_BUILT					:{WHITE}...already built
STR_1008_MUST_REMOVE_RAILROAD_TRACK		:{WHITE}Must remove railroad track first
STR_1009_TOO_MANY_DEPOTS				:{WHITE}Too many depots
STR_100A_RAILROAD_CONSTRUCTION			:{WHITE}Railroad Construction
STR_100B_MONORAIL_CONSTRUCTION			:{WHITE}Monorail Construction
STR_100C_MAGLEV_CONSTRUCTION			:{WHITE}MagLev Construction
STR_100D_SELECT_RAIL_BRIDGE				:{WHITE}Select Rail Bridge
STR_100E_CAN_T_BUILD_TRAIN_DEPOT		:{WHITE}Can't build train depot here...
STR_100F_CAN_T_BUILD_RAILROAD_STATION	:{WHITE}Can't build railroad station here...
STR_1010_CAN_T_BUILD_SIGNALS_HERE		:{WHITE}Can't build signals here...
STR_1011_CAN_T_BUILD_RAILROAD_TRACK		:{WHITE}Can't build railroad track here...
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK	:{WHITE}Can't remove railroad track from here...
STR_1013_CAN_T_REMOVE_SIGNALS_FROM		:{WHITE}Can't remove signals from here...
STR_1014_TRAIN_DEPOT_ORIENTATION		:{WHITE}Train Depot Orientation
STR_1015_RAILROAD_CONSTRUCTION			:Railroad construction
STR_1016_MONORAIL_CONSTRUCTION			:Monorail construction
STR_1017_MAGLEV_CONSTRUCTION			:MagLev construction
STR_1018_BUILD_RAILROAD_TRACK			:{BLACK}Build railroad track
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING	:{BLACK}Build train depot (for building and servicing trains)
STR_101A_BUILD_RAILROAD_STATION			:{BLACK}Build railroad station
STR_101B_BUILD_RAILROAD_SIGNALS			:{BLACK}Build railroad signals
STR_101C_BUILD_RAILROAD_BRIDGE			:{BLACK}Build railroad bridge
STR_101D_BUILD_RAILROAD_TUNNEL			:{BLACK}Build railroad tunnel
STR_101E_TOGGLE_BUILD_REMOVE_FOR		:{BLACK}Toggle build/remove for railroad track and signals
STR_101F_BRIDGE_SELECTION_CLICK			:{BLACK}Bridge selection - click on selected bridge to build it
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO:{BLACK}Select railroad depot orientation
STR_1021_RAILROAD_TRACK					:Railroad track
STR_1022_RAILROAD_TRACK_WITH_SIGNALS	:Railroad track with signals
STR_1023_RAILROAD_TRAIN_DEPOT			:Railroad train depot
STR_1024_AREA_IS_OWNED_BY_ANOTHER		:{WHITE}...area is owned by another company
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS	:Railroad track with normal signals
STR_RAILROAD_TRACK_WITH_PRESIGNALS	:Railroad track with pre-signals
STR_RAILROAD_TRACK_WITH_EXITSIGNALS	:Railroad track with exit-signals
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS	:Railroad track with combo-signals



##id 0x1800
STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION	:{WHITE}Land sloped in wrong direction for road
STR_1801_MUST_REMOVE_ROAD_FIRST			:{WHITE}Must remove road first
STR_1802_ROAD_CONSTRUCTION				:{WHITE}Road Construction
STR_1803_SELECT_ROAD_BRIDGE				:{WHITE}Select Road Bridge
STR_1804_CAN_T_BUILD_ROAD_HERE			:{WHITE}Can't build road here...
STR_1805_CAN_T_REMOVE_ROAD_FROM			:{WHITE}Can't remove road from here...
STR_1806_ROAD_DEPOT_ORIENTATION			:{WHITE}Road Depot Orientation
STR_1807_CAN_T_BUILD_ROAD_VEHICLE		:{WHITE}Can't build road vehicle depot here...
STR_1808_CAN_T_BUILD_BUS_STATION		:{WHITE}Can't build bus station...
STR_1809_CAN_T_BUILD_TRUCK_STATION		:{WHITE}Can't build truck station...
STR_180A_ROAD_CONSTRUCTION				:Road construction
STR_180B_BUILD_ROAD_SECTION				:{BLACK}Build road section
STR_180C_BUILD_ROAD_VEHICLE_DEPOT		:{BLACK}Build road vehicle depot (for building and servicing vehicles)
STR_180D_BUILD_BUS_STATION				:{BLACK}Build bus station
STR_180E_BUILD_TRUCK_LOADING_BAY		:{BLACK}Build truck loading bay
STR_180F_BUILD_ROAD_BRIDGE				:{BLACK}Build road bridge
STR_1810_BUILD_ROAD_TUNNEL				:{BLACK}Build road tunnel
STR_1811_TOGGLE_BUILD_REMOVE_FOR		:{BLACK}Toggle build/remove for road construction
STR_1812_BRIDGE_SELECTION_CLICK			:{BLACK}Bridge selection - click on selected bridge to build it
STR_1813_SELECT_ROAD_VEHICLE_DEPOT		:{BLACK}Select road vehicle depot orientation
STR_1814_ROAD							:Road
STR_1815_ROAD_WITH_STREETLIGHTS			:Road with streetlights
STR_1816_TREE_LINED_ROAD				:Tree-lined road
STR_1817_ROAD_VEHICLE_DEPOT				:Road vehicle depot
STR_1818_ROAD_RAIL_LEVEL_CROSSING		:Road/rail level crossing

##id 0x2000
STR_2000_TOWNS							:{WHITE}Towns
STR_2001								:{WHITE}{STRING}
STR_2002								:{TINYFONT}{BLACK}{STRING}
STR_2003								:{TINYFONT}{WHITE}{STRING}
STR_2004_BUILDING_MUST_BE_DEMOLISHED	:{WHITE}Building must be demolished first
STR_2005								:{WHITE}{CITY}
STR_2006_POPULATION						:{BLACK}Population: {ORANGE}{COMMA32}{BLACK}  Houses: {ORANGE}{COMMA32}
STR_2007_RENAME_TOWN					:Rename Town
STR_2008_CAN_T_RENAME_TOWN				:{WHITE}Can't rename town...
STR_2009_LOCAL_AUTHORITY_REFUSES		:{WHITE}{CITY} local authority refuses to allow this
STR_200A_TOWN_NAMES_CLICK_ON_NAME		:{BLACK}Town names - click on name to center main view on town
STR_200B_CENTER_THE_MAIN_VIEW_ON		:{BLACK}Center the main view on town location
STR_200C_CHANGE_TOWN_NAME				:{BLACK}Change town name
STR_200D_PASSENGERS_LAST_MONTH_MAX		:{BLACK}Passengers last month: {ORANGE}{COMMA16}{BLACK}  max: {ORANGE}{COMMA16}
STR_200E_MAIL_LAST_MONTH_MAX			:{BLACK}Mail last month: {ORANGE}{COMMA16}{BLACK}  max: {ORANGE}{COMMA16}
STR_200F_TALL_OFFICE_BLOCK				:Tall office block
STR_2010_OFFICE_BLOCK					:Office block
STR_2011_SMALL_BLOCK_OF_FLATS			:Small block of flats
STR_2012_CHURCH							:Church
STR_2013_LARGE_OFFICE_BLOCK				:Large office block
STR_2014_TOWN_HOUSES					:Town houses
STR_2015_HOTEL							:Hotel
STR_2016_STATUE							:Statue
STR_2017_FOUNTAIN						:Fountain
STR_2018_PARK							:Park
STR_2019_OFFICE_BLOCK					:Office block
STR_201A_SHOPS_AND_OFFICES				:Shops and offices
STR_201B_MODERN_OFFICE_BUILDING			:Modern office building
STR_201C_WAREHOUSE						:Warehouse
STR_201D_OFFICE_BLOCK					:Office block
STR_201E_STADIUM						:Stadium
STR_201F_OLD_HOUSES						:Old houses
STR_2020_LOCAL_AUTHORITY				:{BLACK}Local authority
STR_2021_SHOW_INFORMATION_ON_LOCAL		:{BLACK}Show information on local authority
STR_2022_LOCAL_AUTHORITY				:{WHITE}{CITY} local authority
STR_2023_TRANSPORT_COMPANY_RATINGS		:{BLACK}Transport company ratings:
STR_2024								:{YELLOW}{STRING}{STRING}: {ORANGE}{STRING}
STR_2025_SUBSIDIES						:{WHITE}Subsidies
STR_2026_SUBSIDIES_ON_OFFER_FOR			:{BLACK}Subsidies on offer for services taking:-
STR_2027_FROM_TO						:{ORANGE}{STRING} from {STRING} to {STRING}
STR_2028_BY								:{YELLOW} (by {DATE_SHORT})
STR_2029								:{STRING} {STRING}
STR_202A_NONE							:{ORANGE}None
STR_202B_SERVICES_ALREADY_SUBSIDISED	:{BLACK}Services already subsidised:-
STR_202C_FROM_TO						:{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({STRING}
STR_202D_UNTIL							:{YELLOW}, until {DATE_SHORT})
STR_202E_OFFER_OF_SUBSIDY_EXPIRED		:{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy.
STR_202F_SUBSIDY_WITHDRAWN_SERVICE		:{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised.
STR_2030_SERVICE_SUBSIDY_OFFERED		:{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority!
STR_2031_SERVICE_SUBSIDY_AWARDED		:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
STR_2032_SERVICE_SUBSIDY_AWARDED		:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
STR_2033_SERVICE_SUBSIDY_AWARDED		:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
STR_2034_SERVICE_SUBSIDY_AWARDED		:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
STR_2035_LOCAL_AUTHORITY_REFUSES		:{WHITE}{CITY} local authority refuses to allow another airport to be built in this town
STR_2036_COTTAGES						:Cottages
STR_2037_HOUSES							:Houses
STR_2038_FLATS							:Flats
STR_2039_TALL_OFFICE_BLOCK				:Tall office block
STR_203A_SHOPS_AND_OFFICES				:Shops and offices
STR_203B_SHOPS_AND_OFFICES				:Shops and offices
STR_203C_THEATER						:Theater
STR_203D_STADIUM						:Stadium
STR_203E_OFFICES						:Offices
STR_203F_HOUSES							:Houses
STR_2040_CINEMA							:Cinema
STR_2041_SHOPPING_MALL					:Shopping mall
STR_2042_DO_IT							:{BLACK}Do it
STR_2043_LIST_OF_THINGS_TO_DO_AT		:{BLACK}List of things to do at this town - click on item for more details
STR_2044_CARRY_OUT_THE_HIGHLIGHTED		:{BLACK}Carry out the highlighted action in the list above
STR_2045_ACTIONS_AVAILABLE				:{BLACK}Actions available:
STR_2046_SMALL_ADVERTISING_CAMPAIGN		:Small advertising campaign
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN	:Medium advertising campaign
STR_2048_LARGE_ADVERTISING_CAMPAIGN		:Large advertising campaign
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION	:Fund local road reconstruction
STR_204A_BUILD_STATUE_OF_COMPANY		:Build statue of company owner
STR_204B_FUND_NEW_BUILDINGS				:Fund new buildings
STR_204C_BUY_EXCLUSIVE_TRANSPORT		:Buy exclusive transport rights
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY		:Bribe the local authority
STR_204D_INITIATE_A_SMALL_LOCAL			:{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_204E_INITIATE_A_MEDIUM_LOCAL		:{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_204F_INITIATE_A_LARGE_LOCAL			:{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_2050_FUND_THE_RECONSTRUCTION		:{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}  Cost: {CURRENCY}
STR_2051_BUILD_A_STATUE_IN_HONOR		:{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY}
STR_2052_FUND_THE_CONSTRUCTION_OF		:{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{}  Cost: {CURRENCY}
STR_2053_BUY_1_YEAR_S_EXCLUSIVE			:{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY}
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC		:{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}  Cost: {CURRENCY}
STR_2054_CAN_T_DO_THIS					:{WHITE}Can't do this...
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING:{BIGFONT}{BLACK}Traffic chaos in {CITY}!{}{}Road rebuilding programme funded by {STRING} brings 6 months of misery to motorists!
STR_2056								:{TINYFONT}{WHITE}{CITY}
STR_2057								:{ORANGE}{CITY}{BLACK} ({COMMA32})
STR_2058_UNDER_CONSTRUCTION				:{STRING} (under construction)
STR_2059_IGLOO							:Igloo
STR_205A_TEPEES							:Tepees
STR_205B_TEAPOT_HOUSE					:Teapot-House
STR_205C_PIGGY_BANK						:Piggy-Bank

##id 0x2800
STR_TERRAFORMING							:Terraforming
STR_2800_PLANT_TREES					:Plant trees
STR_2801_PLACE_SIGN						:Place sign
STR_2802_TREES							:{WHITE}Trees
STR_2803_TREE_ALREADY_HERE				:{WHITE}...tree already here
STR_2804_SITE_UNSUITABLE				:{WHITE}...site unsuitable
STR_2805_CAN_T_PLANT_TREE_HERE			:{WHITE}Can't plant tree here...
STR_2806								:{WHITE}{STRING}
STR_2807								:{TINYFONT}{WHITE}{STRING}
STR_2808_TOO_MANY_SIGNS					:{WHITE}...too many signs
STR_2809_CAN_T_PLACE_SIGN_HERE			:{WHITE}Can't place sign here...
STR_280A_SIGN							:Sign
STR_280B_EDIT_SIGN_TEXT					:{WHITE}Edit sign text
STR_280C_CAN_T_CHANGE_SIGN_NAME			:{WHITE}Can't change sign name...
STR_280D_SELECT_TREE_TYPE_TO_PLANT		:{BLACK}Select tree type to plant
STR_280E_TREES							:Trees
STR_280F_RAINFOREST						:Rainforest
STR_2810_CACTUS_PLANTS					:Cactus Plants

##id 0x3000
STR_3000_RAIL_STATION_SELECTION			:{WHITE}Rail Station Selection
STR_3001_AIRPORT_SELECTION				:{WHITE}Airport Selection
STR_3002_ORIENTATION					:{BLACK}Orientation
STR_3003_NUMBER_OF_TRACKS				:{BLACK}Number of tracks
STR_3004_PLATFORM_LENGTH				:{BLACK}Platform length
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD	:{WHITE}Too close to another railroad station
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING	:{WHITE}Adjoins more than one existing station/loading area
STR_3007_TOO_MANY_STATIONS_LOADING		:{WHITE}Too many stations/loading areas in this town
STR_3008_TOO_MANY_STATIONS_LOADING		:{WHITE}Too many stations/loading areas
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION	:{WHITE}Too close to another station/loading area
STR_300A_0								:{WHITE}{STATION} {STRINL 0x30D1}
STR_300B_MUST_DEMOLISH_RAILROAD			:{WHITE}Must demolish railroad station first
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT	:{WHITE}Too close to another airport
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST	:{WHITE}Must demolish airport first

STR_3030_RENAME_STATION_LOADING			:Rename station/loading area
STR_3031_CAN_T_RENAME_STATION			:{WHITE}Can't rename station...
STR_3032_RATINGS						:{BLACK}Ratings
STR_3033_ACCEPTS						:{BLACK}Accepts
STR_3034_LOCAL_RATING_OF_TRANSPORT		:{BLACK}Local rating of transport service:

############ range for rating starts
STR_3035_APPALLING						:Appalling
STR_3036_VERY_POOR						:Very Poor
STR_3037_POOR							:Poor
STR_3038_MEDIOCRE						:Mediocre
STR_3039_GOOD							:Good
STR_303A_VERY_GOOD						:Very Good
STR_303B_EXCELLENT						:Excellent
STR_303C_OUTSTANDING					:Outstanding
############ range for rating ends

STR_303D								:{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%)
STR_303E_NO_LONGER_ACCEPTS				:{WHITE}{STATION} no longer accepts {STRING}
STR_303F_NO_LONGER_ACCEPTS_OR			:{WHITE}{STATION} no longer accepts {STRING} or {STRING}
STR_3040_NOW_ACCEPTS					:{WHITE}{STATION} now accepts {STRING}
STR_3041_NOW_ACCEPTS_AND				:{WHITE}{STATION} now accepts {STRING} and {STRING}
STR_3042_BUS_STATION_ORIENTATION		:{WHITE}Bus Station Orientation
STR_3043_TRUCK_STATION_ORIENT			:{WHITE}Truck Station Orient.
STR_3044_TOO_CLOSE_TO_ANOTHER_BUS		:{WHITE}Too close to another bus station
STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK		:{WHITE}Too close to another truck station
STR_3046_MUST_DEMOLISH_BUS_STATION		:{WHITE}Must demolish bus station first
STR_3047_MUST_DEMOLISH_TRUCK_STATION	:{WHITE}Must demolish truck station first
STR_3048_STATIONS						:{WHITE}{STRING} - {COMMA16} Stations
STR_3049_0								:{YELLOW}{STATION} {STRINL 0x30D1}
STR_304A_NONE							:{YELLOW}- None -
STR_304B_SITE_UNSUITABLE				:{WHITE}...site unsuitable
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK		:{WHITE}Too close to another dock
STR_304D_MUST_DEMOLISH_DOCK_FIRST		:{WHITE}Must demolish dock first
STR_304E_SELECT_RAILROAD_STATION		:{BLACK}Select railroad station orientation
STR_304F_SELECT_NUMBER_OF_PLATFORMS		:{BLACK}Select number of platforms for railroad station
STR_3050_SELECT_LENGTH_OF_RAILROAD		:{BLACK}Select length of railroad station
STR_3051_SELECT_BUS_STATION_ORIENTATION	:{BLACK}Select bus station orientation
STR_3052_SELECT_TRUCK_LOADING_BAY		:{BLACK}Select truck loading bay orientation
STR_3053_CENTER_MAIN_VIEW_ON_STATION	:{BLACK}Center main view on station location
STR_3054_SHOW_STATION_RATINGS			:{BLACK}Show station ratings
STR_3055_CHANGE_NAME_OF_STATION			:{BLACK}Change name of station
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO	:{BLACK}Show list of accepted cargo
STR_3057_STATION_NAMES_CLICK_ON			:{BLACK}Station names - click on name to center main view on station
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT	:{BLACK}Select size/type of airport
STR_3059_SMALL							:{BLACK}Small
STR_305A_LARGE							:{BLACK}City
STR_305AA_LARGE             :{BLACK}Metropolitan airport
STR_305AB_LARGE             :{BLACK}International airport
STR_305B_SIZE							:{BLACK}Size
STR_305C_0								:{STATION} {STRINL 0x30D1}
STR_305D_0								:{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1}
STR_305E_RAILROAD_STATION				:Railroad station
STR_305F_AIRCRAFT_HANGAR				:Aircraft hangar
STR_3060_AIRPORT						:Airport
STR_3061_TRUCK_LOADING_AREA				:Truck loading area
STR_3062_BUS_STATION					:Bus station
STR_3063_SHIP_DOCK						:Ship dock
STR_3064_HIGHLIGHT_COVERAGE_AREA		:{BLACK}Highlight coverage area of proposed site
STR_3065_DON_T_HIGHLIGHT_COVERAGE		:{BLACK}Don't highlight coverage area of proposed site
STR_3066_COVERAGE_AREA_HIGHLIGHT		:{BLACK}Coverage area highlight
STR_3067_MONORAIL_STATION_SELECT		:{WHITE}Monorail Station Select.
STR_3068_DOCK							:{WHITE}Dock
STR_3069_BUOY							:Buoy
STR_306A_BUOY_IN_THE_WAY				:{WHITE}...buoy in the way
STR_306B_HELIPORT						:{BLACK}Heliport
STR_306C_STATION_TOO_SPREAD_OUT			:{WHITE}...station too spread out

##id 0x3800
STR_3800_SHIP_DEPOT_ORIENTATION			:{WHITE}Ship Depot Orientation
STR_3801_MUST_BE_BUILT_ON_WATER			:{WHITE}...must be built on water
STR_3802_CAN_T_BUILD_SHIP_DEPOT			:{WHITE}Can't build ship depot here...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION	:{BLACK}Select ship depot orientation
STR_3804_WATER							:Water
STR_3805_COAST_OR_RIVERBANK				:Coast or riverbank
STR_3806_SHIP_DEPOT						:Ship depot
STR_3807_CAN_T_BUILD_ON_WATER			:{WHITE}...Can't build on water

##id 0x4000
STR_4000_SAVE_GAME						:{WHITE}Save Game
STR_4001_LOAD_GAME						:{WHITE}Load Game
STR_4002_SAVE							:{BLACK}Save
STR_4003_DELETE							:{BLACK}Delete
STR_4004								:{STRING}, {DATE_LONG}
STR_4005_BYTES_FREE						:{BLACK}{COMMA32} megabytes free
STR_4006_UNABLE_TO_READ_DRIVE			:{BLACK}Unable to read drive
STR_4007_GAME_SAVE_FAILED				:{WHITE}Game Save Failed
STR_4008_UNABLE_TO_DELETE_FILE			:{WHITE}Unable to delete file
STR_4009_GAME_LOAD_FAILED				:{WHITE}Game Load Failed
STR_400A_LIST_OF_DRIVES_DIRECTORIES		:{BLACK}List of drives, directories and saved-game files
STR_400B_CURRENTLY_SELECTED_NAME		:{BLACK}Currently selected name for saved-game
STR_400C_DELETE_THE_CURRENTLY_SELECTED	:{BLACK}Delete the currently selected saved-game
STR_400D_SAVE_THE_CURRENT_GAME_USING	:{BLACK}Save the current game, using the selected name
STR_400E_SELECT_NEW_GAME_TYPE			:{WHITE}Select New Game Type
STR_400F_SELECT_SCENARIO_GREEN_PRE		:{BLACK}Select scenario (green), pre-set game (blue), or random new game
STR_4010_GENERATE_RANDOM_NEW_GAME		:Generate random new game

##id 0x4800
STR_4800_IN_THE_WAY						:{WHITE}{STRING} in the way
STR_4801								:{WHITE}{CITY} {STRING}
STR_4802_COAL_MINE						:Coal Mine
STR_4803_POWER_STATION					:Power Station
STR_4804_SAWMILL						:Sawmill
STR_4805_FOREST							:Forest
STR_4806_OIL_REFINERY					:Oil Refinery
STR_4807_OIL_RIG						:Oil Rig
STR_4808_FACTORY						:Factory
STR_4809_PRINTING_WORKS					:Printing Works
STR_480A_STEEL_MILL						:Steel Mill
STR_480B_FARM							:Farm
STR_480C_COPPER_ORE_MINE				:Copper Ore Mine
STR_480D_OIL_WELLS						:Oil Wells
STR_480E_BANK							:Bank
STR_480F_FOOD_PROCESSING_PLANT			:Food Processing Plant
STR_4810_PAPER_MILL						:Paper Mill
STR_4811_GOLD_MINE						:Gold Mine
STR_4812_BANK							:Bank
STR_4813_DIAMOND_MINE					:Diamond Mine
STR_4814_IRON_ORE_MINE					:Iron Ore Mine
STR_4815_FRUIT_PLANTATION				:Fruit Plantation
STR_4816_RUBBER_PLANTATION				:Rubber Plantation
STR_4817_WATER_SUPPLY					:Water Supply
STR_4818_WATER_TOWER					:Water Tower
STR_4819_FACTORY						:Factory
STR_481A_FARM							:Farm
STR_481B_LUMBER_MILL					:Lumber Mill
STR_481C_COTTON_CANDY_FOREST			:Cotton Candy Forest
STR_481D_CANDY_FACTORY					:Candy Factory
STR_481E_BATTERY_FARM					:Battery Farm
STR_481F_COLA_WELLS						:Cola Wells
STR_4820_TOY_SHOP						:Toy Shop
STR_4821_TOY_FACTORY					:Toy Factory
STR_4822_PLASTIC_FOUNTAINS				:Plastic Fountains
STR_4823_FIZZY_DRINK_FACTORY			:Fizzy Drink Factory
STR_4824_BUBBLE_GENERATOR				:Bubble Generator
STR_4825_TOFFEE_QUARRY					:Toffee Quarry
STR_4826_SUGAR_MINE						:Sugar Mine

############ range for requires	starts
STR_4827_REQUIRES						:{BLACK}Requires: {YELLOW}{STRING}
STR_4828_REQUIRES						:{BLACK}Requires: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES						:{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires	ends

STR_482A_PRODUCTION_LAST_MONTH			:{BLACK}Production last month:
STR_482B_TRANSPORTED					:{YELLOW}{STRING}{BLACK} ({COMMA16}% transported)
STR_482C_CENTER_THE_MAIN_VIEW_ON		:{BLACK}Center the main view on industry location
STR_482D_NEW_UNDER_CONSTRUCTION			:{BLACK}{BIGFONT}New {STRING} under construction near {CITY}!
STR_482E_NEW_BEING_PLANTED_NEAR			:{BLACK}{BIGFONT}New {STRING} being planted near {CITY}!
STR_482F_COST							:{BLACK}Cost: {YELLOW}{CURRENCY}
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY	:{WHITE}Can't construct this industry type here...
STR_4831_FOREST_CAN_ONLY_BE_PLANTED		:{WHITE}...forest can only be planted above snow-line
STR_4832_ANNOUNCES_IMMINENT_CLOSURE		:{BLACK}{BIGFONT}{CITY} {STRING} announces imminent closure!
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO		:{BLACK}{BIGFONT}Supply problems cause {CITY} {STRING} to announce imminent closure!
STR_4834_LACK_OF_NEARBY_TREES_CAUSES	:{BLACK}{BIGFONT}Lack of nearby trees causes {CITY} {STRING} to announce imminent closure!
STR_4835_INCREASES_PRODUCTION			:{BLACK}{BIGFONT}{CITY} {STRING} increases production!
STR_4836_NEW_COAL_SEAM_FOUND_AT			:{BLACK}{BIGFONT}New coal seam found at {CITY} {STRING}!{}Production is expected to double!
STR_4837_NEW_OIL_RESERVES_FOUND			:{BLACK}{BIGFONT}New oil reserves found at {CITY} {STRING}!{}Production is expected to double!
STR_4838_IMPROVED_FARMING_METHODS		:{BLACK}{BIGFONT}Improved farming methods at {CITY} {STRING} are expected to double production!
STR_4839_PRODUCTION_DOWN_BY_50			:{BLACK}{BIGFONT}{CITY} {STRING} production down by 50%
STR_483A_INSECT_INFESTATION_CAUSES		:{BLACK}{BIGFONT}Insect infestation causes havoc at {CITY} {STRING}!{}Production down by 50%
STR_483B_CAN_ONLY_BE_POSITIONED			:{WHITE}...can only be positioned near edges of map
STR_INDUSTRY_PROD_GOUP					:{BLACK}{BIGFONT}{STRING} production at {CITY} {STRING} goes up by {COMMA16}%!
STR_INDUSTRY_PROD_GODOWN				:{BLACK}{BIGFONT}{STRING} production at {CITY} {STRING} goes down by {COMMA16}%!

##id 0x5000
STR_5000_TRAIN_IN_TUNNEL				:{WHITE}Train in tunnel
STR_5001_ROAD_VEHICLE_IN_TUNNEL			:{WHITE}Road vehicle in tunnel
STR_5002								:
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY		:{WHITE}Another tunnel in the way
STR_5004								:
STR_5005_UNABLE_TO_EXCAVATE_LAND		:{WHITE}Unable to excavate land for other end of tunnel
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST		:{WHITE}Must demolish tunnel first
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST		:{WHITE}Must demolish bridge first
STR_5008_CANNOT_START_AND_END_ON		:{WHITE}Cannot start and end on same position
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED	:{WHITE}Level land or water required under bridge
STR_500A_START_AND_END_MUST_BE_IN		:{WHITE}Start and end must be in line
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL		:{WHITE}Site unsuitable for tunnel entrance
STR_500C								:
STR_500D								:{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_500E_SUSPENSION_STEEL				:Suspension, Steel
STR_500F_GIRDER_STEEL					:Girder, Steel
STR_5010_CANTILEVER_STEEL				:Cantilever, Steel
STR_5011_SUSPENSION_CONCRETE			:Suspension, Concrete
STR_5012_WOODEN							:Wooden
STR_5013_CONCRETE						:Concrete
STR_5014_TUBULAR_STEEL					:Tubular, Steel
STR_BRIDGE_TUBULAR_SILICON				:Tubular, Silicon
STR_5015_CAN_T_BUILD_BRIDGE_HERE		:{WHITE}Can't build bridge here...
STR_5016_CAN_T_BUILD_TUNNEL_HERE		:{WHITE}Can't build tunnel here...
STR_5017_RAILROAD_TUNNEL				:Railroad tunnel
STR_5018_ROAD_TUNNEL					:Road tunnel
STR_5019								:
STR_501A								:
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE	:Steel suspension rail bridge
STR_501C_STEEL_GIRDER_RAIL_BRIDGE		:Steel girder rail bridge
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE	:Steel cantilever rail bridge
STR_501E_REINFORCED_CONCRETE_SUSPENSION	:Reinforced concrete suspension rail bridge
STR_501F_WOODEN_RAIL_BRIDGE				:Wooden rail bridge
STR_5020_CONCRETE_RAIL_BRIDGE			:Concrete rail bridge
STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE	:Steel suspension road bridge
STR_5022_STEEL_GIRDER_ROAD_BRIDGE		:Steel girder road bridge
STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE	:Steel cantilever road bridge
STR_5024_REINFORCED_CONCRETE_SUSPENSION	:Reinforced concrete suspension road bridge
STR_5025_WOODEN_ROAD_BRIDGE				:Wooden road bridge
STR_5026_CONCRETE_ROAD_BRIDGE			:Concrete road bridge
STR_5027_TUBULAR_RAIL_BRIDGE			:Tubular rail bridge
STR_5028_TUBULAR_ROAD_BRIDGE			:Tubular road bridge
STR_5029_STEEL							:Steel

##id 0x5800
STR_5800_OBJECT_IN_THE_WAY				:{WHITE}Object in the way
STR_5801_TRANSMITTER					:Transmitter
STR_5802_LIGHTHOUSE						:Lighthouse
STR_5803_COMPANY_HEADQUARTERS			:Company Headquarters
STR_5804_COMPANY_HEADQUARTERS_IN		:{WHITE}...company headquarters in the way
STR_5805_COMPANY_OWNED_LAND				:Company-owned land
STR_5806_CAN_T_PURCHASE_THIS_LAND		:{WHITE}Can't purchase this land area...
STR_5807_YOU_ALREADY_OWN_IT				:{WHITE}...you already own it!


############ WARNING, using	range 0x6000 for strings that are stored in	the	savegame
############ These strings may never get a new id, or savegames	will break!
##id 0x6000
STR_SV_EMPTY							:
STR_SV_UNNAMED							:Unnamed{SKIP}
STR_SV_TRAIN_NAME						:Train {COMMA16}
STR_SV_ROADVEH_NAME						:Road Vehicle {COMMA16}
STR_SV_SHIP_NAME						:Ship {COMMA16}
STR_SV_AIRCRAFT_NAME					:Aircraft {COMMA16}

STR_SV_STNAME							:{STRING}
STR_SV_STNAME_NORTH						:{STRING} North
STR_SV_STNAME_SOUTH						:{STRING} South
STR_SV_STNAME_EAST						:{STRING} East
STR_SV_STNAME_WEST						:{STRING} West
STR_SV_STNAME_CENTRAL					:{STRING} Central
STR_SV_STNAME_TRANSFER					:{STRING} Transfer
STR_SV_STNAME_HALT						:{STRING} Halt
STR_SV_STNAME_VALLEY					:{STRING} Valley
STR_SV_STNAME_HEIGHTS					:{STRING} Heights
STR_SV_STNAME_WOODS						:{STRING} Woods
STR_SV_STNAME_LAKESIDE					:{STRING} Lakeside
STR_SV_STNAME_EXCHANGE					:{STRING} Exchange
STR_SV_STNAME_AIRPORT					:{STRING} Airport
STR_SV_STNAME_OILFIELD					:{STRING} Oilfield
STR_SV_STNAME_MINES						:{STRING} Mines
STR_SV_STNAME_DOCKS						:{STRING} Docks
STR_SV_STNAME_BUOY_1					:{STRING} Buoy 1
STR_SV_STNAME_BUOY_2					:{STRING} Buoy 2
STR_SV_STNAME_BUOY_3					:{STRING} Buoy 3
STR_SV_STNAME_BUOY_4					:{STRING} Buoy 4
STR_SV_STNAME_BUOY_5					:{STRING} Buoy 5
STR_SV_STNAME_BUOY_6					:{STRING} Buoy 6
STR_SV_STNAME_BUOY_7					:{STRING} Buoy 7
STR_SV_STNAME_BUOY_8					:{STRING} Buoy 8
STR_SV_STNAME_BUOY_9					:{STRING} Buoy 9
STR_SV_STNAME_ANNEXE					:{STRING} Annexe
STR_SV_STNAME_SIDINGS					:{STRING} Sidings
STR_SV_STNAME_BRANCH					:{STRING} Branch
STR_SV_STNAME_UPPER						:Upper {STRING}
STR_SV_STNAME_LOWER						:Lower {STRING}
STR_SV_STNAME_HELIPORT					:{STRING} Heliport
STR_SV_STNAME_FOREST					:{STRING} Forest

############ end of	savegame specific region!

##id 0x6800
STR_6800_DIFFICULTY_LEVEL				:{WHITE}Difficulty Level

############ range for difficulty levels starts
STR_6801_EASY							:{BLACK}Easy
STR_6802_MEDIUM							:{BLACK}Medium
STR_6803_HARD							:{BLACK}Hard
STR_6804_CUSTOM							:{BLACK}Custom
############ range for difficulty levels ends

############ range for difficulty settings starts
STR_6805_MAXIMUM_NO_COMPETITORS			:{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA16}
STR_6806_COMPETITOR_START_TIME			:{LTBLUE}Competitor start time: {ORANGE}{STRING}
STR_6807_NO_OF_TOWNS					:{LTBLUE}No. of towns: {ORANGE}{STRING}
STR_6808_NO_OF_INDUSTRIES				:{LTBLUE}No. of industries: {ORANGE}{STRING}
STR_6809_MAXIMUM_INITIAL_LOAN_000		:{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
STR_680A_INITIAL_INTEREST_RATE			:{LTBLUE}Initial interest rate: {ORANGE}{COMMA16}%
STR_680B_VEHICLE_RUNNING_COSTS			:{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR:{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
STR_680D_INTELLIGENCE_OF_COMPETITORS	:{LTBLUE}Intelligence of competitors: {ORANGE}{STRING}
STR_680E_VEHICLE_BREAKDOWNS				:{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
STR_680F_SUBSIDY_MULTIPLIER				:{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
STR_6810_COST_OF_CONSTRUCTION			:{LTBLUE}Cost of construction: {ORANGE}{STRING}
STR_6811_TERRAIN_TYPE					:{LTBLUE}Terrain type: {ORANGE}{STRING}
STR_6812_QUANTITY_OF_SEA_LAKES			:{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
STR_6813_ECONOMY						:{LTBLUE}Economy: {ORANGE}{STRING}
STR_6814_TRAIN_REVERSING				:{LTBLUE}Train reversing: {ORANGE}{STRING}
STR_6815_DISASTERS						:{LTBLUE}Disasters: {ORANGE}{STRING}
############ range for difficulty settings ends

STR_6816_LOW							:Low
STR_6817_NORMAL							:Normal
STR_6818_HIGH							:High
STR_6819								:{BLACK}<
STR_681A								:{BLACK}>
STR_681B_VERY_SLOW						:Very Slow
STR_681C_SLOW							:Slow
STR_681D_MEDIUM							:Medium
STR_681E_FAST							:Fast
STR_681F_VERY_FAST						:Very Fast
STR_VERY_LOW							:Very Low
STR_6820_LOW							:Low
STR_6821_MEDIUM							:Medium
STR_6822_HIGH							:High
STR_6823_NONE							:None
STR_6824_REDUCED						:Reduced
STR_6825_NORMAL							:Normal
STR_6826_X1_5							:x1.5
STR_6827_X2								:x2
STR_6828_X3								:x3
STR_6829_X4								:x4
STR_682A_VERY_FLAT						:Very Flat
STR_682B_FLAT							:Flat
STR_682C_HILLY							:Hilly
STR_682D_MOUNTAINOUS					:Mountainous
STR_682E_STEADY							:Steady
STR_682F_FLUCTUATING					:Fluctuating
STR_6830_IMMEDIATE						:Immediate
STR_6831_3_MONTHS_AFTER_PLAYER			:3 months after player
STR_6832_6_MONTHS_AFTER_PLAYER			:6 months after player
STR_6833_9_MONTHS_AFTER_PLAYER			:9 months after player
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS	:At end of line, and at stations
STR_6835_AT_END_OF_LINE_ONLY			:At end of line only
STR_6836_OFF							:Off
STR_6837_ON								:On
STR_6838_SHOW_HI_SCORE_CHART			:{BLACK}Show hi-score chart

##id 0x7000
STR_7000								:
STR_7001								:{WHITE}{STRING}{BLACK}{STRING}
STR_7002_PLAYER_1						: (Player 1)
STR_7003_PLAYER_2						: (Player 2)
STR_7004_NEW_FACE						:{BLACK}New Face
STR_7005_COLOR_SCHEME					:{BLACK}Color Scheme
STR_7006_COLOR_SCHEME					:{GOLD}Color Scheme:
STR_7007_NEW_COLOR_SCHEME				:{WHITE}New Color Scheme
STR_7008_COMPANY_NAME					:{BLACK}Company Name
STR_7009_PRESIDENT_NAME					:{BLACK}President Name
STR_700A_COMPANY_NAME					:Company Name
STR_700B_PRESIDENT_S_NAME				:President's Name
STR_700C_CAN_T_CHANGE_COMPANY_NAME		:{WHITE}Can't change company name...
STR_700D_CAN_T_CHANGE_PRESIDENT			:{WHITE}Can't change president's name...
STR_700E_FINANCES						:{WHITE}{STRING} Finances{BLACK}{STRING}
STR_700F_EXPENDITURE_INCOME				:{WHITE}Expenditure/Income
STR_7010								:{WHITE}{NUMU16}
STR_7011_CONSTRUCTION					:{GOLD}Construction
STR_7012_NEW_VEHICLES					:{GOLD}New Vehicles
STR_7013_TRAIN_RUNNING_COSTS			:{GOLD}Train Running Costs
STR_7014_ROAD_VEH_RUNNING_COSTS			:{GOLD}Road Veh. Running Costs
STR_7015_AIRCRAFT_RUNNING_COSTS			:{GOLD}Aircraft Running Costs
STR_7016_SHIP_RUNNING_COSTS				:{GOLD}Ship Running Costs
STR_7017_PROPERTY_MAINTENANCE			:{GOLD}Property Maintenance
STR_7018_TRAIN_INCOME					:{GOLD}Train Income
STR_7019_ROAD_VEHICLES_INCOME			:{GOLD}Road Vehicles Income
STR_701A_AIRCRAFT_INCOME				:{GOLD}Aircraft Income
STR_701B_SHIP_INCOME					:{GOLD}Ship Income
STR_701C_LOAN_INTEREST					:{GOLD}Loan Interest
STR_701D_OTHER							:{GOLD}Other
STR_701E								:{BLACK}-{CURRENCY64}
STR_701F								:{BLACK}+{CURRENCY64}
STR_7020_TOTAL							:{WHITE}Total:
STR_7021								:{STRING}{STRING}
STR_7022_INCOME_GRAPH					:{WHITE}Income Graph
STR_7023								:{CURRCOMPACT}
STR_7024								:{COMMA32}
STR_7025_OPERATING_PROFIT_GRAPH			:{WHITE}Operating Profit Graph
STR_7026_BANK_BALANCE					:{WHITE}Bank Balance
STR_7027_LOAN							:{WHITE}Loan
STR_7028								:{BLACK}{CURRENCY64}
STR_7029_BORROW							:{BLACK}Borrow {SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702A_REPAY							:{BLACK}Repay {SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702B_MAXIMUM_PERMITTED_LOAN			:{WHITE}...maximum permitted loan size is {CURRENCY}
STR_702C_CAN_T_BORROW_ANY_MORE_MONEY	:{WHITE}Can't borrow any more money...
STR_702D_LOAN_ALREADY_REPAYED			:{WHITE}...no loan to repay
STR_702E_REQUIRED						:{WHITE}...{CURRENCY} required
STR_702F_CAN_T_REPAY_LOAN				:{WHITE}Can't repay loan...
STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT	:{BLACK}Select new face for president
STR_7031_CHANGE_THE_COMPANY_VEHICLE		:{BLACK}Change the company vehicle livery
STR_7032_CHANGE_THE_PRESIDENT_S			:{BLACK}Change the president's name
STR_7033_CHANGE_THE_COMPANY_NAME		:{BLACK}Change the company name
STR_7034_CLICK_ON_SELECTED_NEW_COLOR	:{BLACK}Click on selected new color scheme
STR_7035_INCREASE_SIZE_OF_LOAN			:{BLACK}Increase size of loan
STR_7036_REPAY_PART_OF_LOAN				:{BLACK}Repay part of loan
STR_7037_PRESIDENT						:{WHITE}{STRING}{}{GOLD}(President)
STR_7038_INAUGURATED					:{GOLD}Inaugurated: {WHITE}{NUMU16}
STR_7039_VEHICLES						:{GOLD}Vehicles: 
STR_703A_TRAIN							:{WHITE}{COMMA16} train
STR_703B_TRAINS							:{WHITE}{COMMA16} trains
STR_703C_ROAD_VEHICLE					:{WHITE}{COMMA16} road vehicle
STR_703D_ROAD_VEHICLES					:{WHITE}{COMMA16} road vehicles
STR_703E_AIRCRAFT						:{WHITE}{COMMA16} aircraft
STR_703F_AIRCRAFT						:{WHITE}{COMMA16} aircraft
STR_7040_SHIP							:{WHITE}{COMMA16} ship
STR_7041_SHIPS							:{WHITE}{COMMA16} ships
STR_7042_NONE							:{WHITE}None
STR_7043_FACE_SELECTION					:{WHITE}Face Selection
STR_7044_MALE							:{BLACK}Male
STR_7045_FEMALE							:{BLACK}Female
STR_7046_NEW_FACE						:{BLACK}New Face
STR_7047_CANCEL_NEW_FACE_SELECTION		:{BLACK}Cancel new face selection
STR_7048_ACCEPT_NEW_FACE_SELECTION		:{BLACK}Accept new face selection
STR_7049_SELECT_MALE_FACES				:{BLACK}Select male faces
STR_704A_SELECT_FEMALE_FACES			:{BLACK}Select female faces
STR_704B_GENERATE_RANDOM_NEW_FACE		:{BLACK}Generate random new face
STR_704C_KEY							:{BLACK}Key
STR_704D_SHOW_KEY_TO_GRAPHS				:{BLACK}Show key to graphs
STR_704E_KEY_TO_COMPANY_GRAPHS			:{WHITE}Key to company graphs
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY	:{BLACK}Click here to toggle company's entry on graph on/off
STR_7050_UNITS_OF_CARGO_DELIVERED		:{WHITE}Units of cargo delivered
STR_7051_COMPANY_PERFORMANCE_RATINGS	:{WHITE}Company performance ratings (maximum rating=1000)
STR_7052_COMPANY_VALUES					:{WHITE}Company values
STR_7053_COMPANY_LEAGUE_TABLE			:{WHITE}Company League Table
STR_7054								:{WHITE}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}'
STR_7055								:{YELLOW}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING}  '{STRING}'
STR_7056_TRANSPORT_COMPANY_IN_TROUBLE	:{BLACK}{BIGFONT}Transport company in trouble!
STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED	:{BLACK}{BIGFONT}{STRING} will be sold off or declared bankrupt unless performance increases soon!
STR_7058_PRESIDENT						:{BLACK}{STRING}{}(President)
STR_7059_TRANSPORT_COMPANY_MERGER		:{BLACK}{BIGFONT}Transport company merger!
STR_705A_HAS_BEEN_SOLD_TO_FOR			:{BLACK}{BIGFONT}{STRING} has been sold to {STRING} for {CURRENCY}!
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT	:{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {STRING} for {CURRENCY}?
STR_705C_BANKRUPT						:{BLACK}{BIGFONT}Bankrupt!
STR_705D_HAS_BEEN_CLOSED_DOWN_BY		:{BLACK}{BIGFONT}{STRING} has been closed down by creditors and all assets sold off!
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED	:{BLACK}{BIGFONT}New transport company launched!
STR_705F_STARTS_CONSTRUCTION_NEAR		:{BLACK}{BIGFONT}{STRING} starts construction near {CITY}!
STR_7060_CAN_T_BUY_COMPANY				:{WHITE}Can't buy company...
STR_7061_CARGO_PAYMENT_RATES			:{WHITE}Cargo Payment Rates
STR_7062_DAYS_IN_TRANSIT				:{BLACK}{TINYFONT}Days in transit
STR_7063_PAYMENT_FOR_DELIVERING			:{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
STR_7064_TOGGLE_GRAPH_FOR_CARGO			:{BLACK}Toggle graph for cargo type on/off
STR_7065								:{BLACK}{TINYFONT}{STRING}
STR_7066_ENGINEER						:Engineer
STR_7067_TRAFFIC_MANAGER				:Traffic Manager
STR_7068_TRANSPORT_COORDINATOR			:Transport Coordinator
STR_7069_ROUTE_SUPERVISOR				:Route Supervisor
STR_706A_DIRECTOR						:Director
STR_706B_CHIEF_EXECUTIVE				:Chief Executive
STR_706C_CHAIRMAN						:Chairman
STR_706D_PRESIDENT						:President
STR_706E_TYCOON							:Tycoon
STR_706F_BUILD_HQ						:{BLACK}Build HQ
STR_7070_BUILD_COMPANY_HEADQUARTERS		:{BLACK}Build company headquarters / view company headquarters
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS:{WHITE}Can't build company headquarters...
STR_7072_VIEW_HQ						:{BLACK}View HQ
STR_7073_WORLD_RECESSION_FINANCIAL		:{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
STR_7074_RECESSION_OVER_UPTURN_IN		:{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
STR_7075_TOGGLE_LARGE_SMALL_WINDOW		:{BLACK}Toggle large/small window size
STR_7076_COMPANY_VALUE					:{GOLD}Company value: {WHITE}{CURRENCY}
STR_7077_BUY_25_SHARE_IN_COMPANY		:{BLACK}Buy 25% share in company
STR_7078_SELL_25_SHARE_IN_COMPANY		:{BLACK}Sell 25% share in company
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY	:{BLACK}Buy 25% share in this company
STR_707A_SELL_25_SHARE_IN_THIS_COMPANY	:{BLACK}Sell 25% share in this company
STR_707B_CAN_T_BUY_25_SHARE_IN_THIS		:{WHITE}Can't buy 25% share in this company...
STR_707C_CAN_T_SELL_25_SHARE_IN			:{WHITE}Can't sell 25% share in this company...
STR_707D_OWNED_BY						:{WHITE}({COMMA16}% owned by {STRING})
STR_707E_OWNED_BY_OWNED_BY				:{WHITE}({COMMA16}% owned by {STRING}{}   {COMMA16}% owned by {STRING})
STR_707F_HAS_BEEN_TAKEN_OVER_BY			:{BLACK}{BIGFONT}{STRING} has been taken over by {STRING}!

##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM			:Kirby Paul Tank (Steam)
STR_8001_MJS_250_DIESEL					:MJS 250 (Diesel)
STR_8002_PLODDYPHUT_CHOO_CHOO			:Ploddyphut Choo-Choo
STR_8003_POWERNAUT_CHOO_CHOO			:Powernaut Choo-Choo
STR_8004_MIGHTYMOVER_CHOO_CHOO			:Mightymover Choo-Choo
STR_8005_PLODDYPHUT_DIESEL				:Ploddyphut Diesel
STR_8006_POWERNAUT_DIESEL				:Powernaut Diesel
STR_8007_WILLS_2_8_0_STEAM				:Wills 2-8-0 (Steam)
STR_8008_CHANEY_JUBILEE_STEAM			:Chaney 'Jubilee' (Steam)
STR_8009_GINZU_A4_STEAM					:Ginzu 'A4' (Steam)
STR_800A_SH_8P_STEAM					:SH '8P' (Steam)
STR_800B_MANLEY_MOREL_DMU_DIESEL		:Manley-Morel DMU (Diesel)
STR_800C_DASH_DIESEL					:'Dash' (Diesel)
STR_800D_SH_HENDRY_25_DIESEL			:SH/Hendry '25' (Diesel)
STR_800E_UU_37_DIESEL					:UU '37' (Diesel)
STR_800F_FLOSS_47_DIESEL				:Floss '47' (Diesel)
STR_8010_CS_4000_DIESEL					:CS 4000 (Diesel)
STR_8011_CS_2400_DIESEL					:CS 2400 (Diesel)
STR_8012_CENTENNIAL_DIESEL				:Centennial (Diesel)
STR_8013_KELLING_3100_DIESEL			:Kelling 3100 (Diesel)
STR_8014_TURNER_TURBO_DIESEL			:Turner Turbo (Diesel)
STR_8015_MJS_1000_DIESEL				:MJS 1000 (Diesel)
STR_8016_SH_125_DIESEL					:SH '125' (Diesel)
STR_8017_SH_30_ELECTRIC					:SH '30' (Electric)
STR_8018_SH_40_ELECTRIC					:SH '40' (Electric)
STR_8019_T_I_M_ELECTRIC					:'T.I.M.' (Electric)
STR_801A_ASIASTAR_ELECTRIC				:'AsiaStar' (Electric)
STR_801B_PASSENGER_CAR					:Passenger Car
STR_801C_MAIL_VAN						:Mail Van
STR_801D_COAL_CAR						:Coal Car
STR_801E_OIL_TANKER						:Oil Tanker
STR_801F_LIVESTOCK_VAN					:Livestock Van
STR_8020_GOODS_VAN						:Goods Van
STR_8021_GRAIN_HOPPER					:Grain Hopper
STR_8022_WOOD_TRUCK						:Wood Truck
STR_8023_IRON_ORE_HOPPER				:Iron Ore Hopper
STR_8024_STEEL_TRUCK					:Steel Truck
STR_8025_ARMORED_VAN					:Armored Van
STR_8026_FOOD_VAN						:Food Van
STR_8027_PAPER_TRUCK					:Paper Truck
STR_8028_COPPER_ORE_HOPPER				:Copper Ore Hopper
STR_8029_WATER_TANKER					:Water Tanker
STR_802A_FRUIT_TRUCK					:Fruit Truck
STR_802B_RUBBER_TRUCK					:Rubber Truck
STR_802C_SUGAR_TRUCK					:Sugar Truck
STR_802D_COTTON_CANDY_HOPPER			:Cotton Candy Hopper
STR_802E_TOFFEE_HOPPER					:Toffee Hopper
STR_802F_BUBBLE_VAN						:Bubble Van
STR_8030_COLA_TANKER					:Cola Tanker
STR_8031_CANDY_VAN						:Candy Van
STR_8032_TOY_VAN						:Toy Van
STR_8033_BATTERY_TRUCK					:Battery Truck
STR_8034_FIZZY_DRINK_TRUCK				:Fizzy Drink Truck
STR_8035_PLASTIC_TRUCK					:Plastic Truck
STR_8036_X2001_ELECTRIC					:'X2001' (Electric)
STR_8037_MILLENNIUM_Z1_ELECTRIC			:'Millennium Z1' (Electric)
STR_8038_WIZZOWOW_Z99					:Wizzowow Z99
STR_8039_PASSENGER_CAR					:Passenger Car
STR_803A_MAIL_VAN						:Mail Van
STR_803B_COAL_CAR						:Coal Car
STR_803C_OIL_TANKER						:Oil Tanker
STR_803D_LIVESTOCK_VAN					:Livestock Van
STR_803E_GOODS_VAN						:Goods Van
STR_803F_GRAIN_HOPPER					:Grain Hopper
STR_8040_WOOD_TRUCK						:Wood Truck
STR_8041_IRON_ORE_HOPPER				:Iron Ore Hopper
STR_8042_STEEL_TRUCK					:Steel Truck
STR_8043_ARMORED_VAN					:Armored Van
STR_8044_FOOD_VAN						:Food Van
STR_8045_PAPER_TRUCK					:Paper Truck
STR_8046_COPPER_ORE_HOPPER				:Copper Ore Hopper
STR_8047_WATER_TANKER					:Water Tanker
STR_8048_FRUIT_TRUCK					:Fruit Truck
STR_8049_RUBBER_TRUCK					:Rubber Truck
STR_804A_SUGAR_TRUCK					:Sugar Truck
STR_804B_COTTON_CANDY_HOPPER			:Cotton Candy Hopper
STR_804C_TOFFEE_HOPPER					:Toffee Hopper
STR_804D_BUBBLE_VAN						:Bubble Van
STR_804E_COLA_TANKER					:Cola Tanker
STR_804F_CANDY_VAN						:Candy Van
STR_8050_TOY_VAN						:Toy Van
STR_8051_BATTERY_TRUCK					:Battery Truck
STR_8052_FIZZY_DRINK_TRUCK				:Fizzy Drink Truck
STR_8053_PLASTIC_TRUCK					:Plastic Truck
STR_8054_LEV1_LEVIATHAN_ELECTRIC		:Lev1 'Leviathan' (Electric)
STR_8055_LEV2_CYCLOPS_ELECTRIC			:Lev2 'Cyclops' (Electric)
STR_8056_LEV3_PEGASUS_ELECTRIC			:Lev3 'Pegasus' (Electric)
STR_8057_LEV4_CHIMAERA_ELECTRIC			:Lev4 'Chimaera' (Electric)
STR_8058_WIZZOWOW_ROCKETEER				:Wizzowow Rocketeer
STR_8059_PASSENGER_CAR					:Passenger Car
STR_805A_MAIL_VAN						:Mail Van
STR_805B_COAL_CAR						:Coal Car
STR_805C_OIL_TANKER						:Oil Tanker
STR_805D_LIVESTOCK_VAN					:Livestock Van
STR_805E_GOODS_VAN						:Goods Van
STR_805F_GRAIN_HOPPER					:Grain Hopper
STR_8060_WOOD_TRUCK						:Wood Truck
STR_8061_IRON_ORE_HOPPER				:Iron Ore Hopper
STR_8062_STEEL_TRUCK					:Steel Truck
STR_8063_ARMORED_VAN					:Armored Van
STR_8064_FOOD_VAN						:Food Van
STR_8065_PAPER_TRUCK					:Paper Truck
STR_8066_COPPER_ORE_HOPPER				:Copper Ore Hopper
STR_8067_WATER_TANKER					:Water Tanker
STR_8068_FRUIT_TRUCK					:Fruit Truck
STR_8069_RUBBER_TRUCK					:Rubber Truck
STR_806A_SUGAR_TRUCK					:Sugar Truck
STR_806B_COTTON_CANDY_HOPPER			:Cotton Candy Hopper
STR_806C_TOFFEE_HOPPER					:Toffee Hopper
STR_806D_BUBBLE_VAN						:Bubble Van
STR_806E_COLA_TANKER					:Cola Tanker
STR_806F_CANDY_VAN						:Candy Van
STR_8070_TOY_VAN						:Toy Van
STR_8071_BATTERY_TRUCK					:Battery Truck
STR_8072_FIZZY_DRINK_TRUCK				:Fizzy Drink Truck
STR_8073_PLASTIC_TRUCK					:Plastic Truck
STR_8074_MPS_REGAL_BUS					:MPS Regal Bus
STR_8075_HEREFORD_LEOPARD_BUS			:Hereford Leopard Bus
STR_8076_FOSTER_BUS						:Foster Bus
STR_8077_FOSTER_MKII_SUPERBUS			:Foster MkII Superbus
STR_8078_PLODDYPHUT_MKI_BUS				:Ploddyphut MkI Bus
STR_8079_PLODDYPHUT_MKII_BUS			:Ploddyphut MkII Bus
STR_807A_PLODDYPHUT_MKIII_BUS			:Ploddyphut MkIII Bus
STR_807B_BALOGH_COAL_TRUCK				:Balogh Coal Truck
STR_807C_UHL_COAL_TRUCK					:Uhl Coal Truck
STR_807D_DW_COAL_TRUCK					:DW Coal Truck
STR_807E_MPS_MAIL_TRUCK					:MPS Mail Truck
STR_807F_REYNARD_MAIL_TRUCK				:Reynard Mail Truck
STR_8080_PERRY_MAIL_TRUCK				:Perry Mail Truck
STR_8081_MIGHTYMOVER_MAIL_TRUCK			:MightyMover Mail Truck
STR_8082_POWERNAUGHT_MAIL_TRUCK			:Powernaught Mail Truck
STR_8083_WIZZOWOW_MAIL_TRUCK			:Wizzowow Mail Truck
STR_8084_WITCOMBE_OIL_TANKER			:Witcombe Oil Tanker
STR_8085_FOSTER_OIL_TANKER				:Foster Oil Tanker
STR_8086_PERRY_OIL_TANKER				:Perry Oil Tanker
STR_8087_TALBOTT_LIVESTOCK_VAN			:Talbott Livestock Van
STR_8088_UHL_LIVESTOCK_VAN				:Uhl Livestock Van
STR_8089_FOSTER_LIVESTOCK_VAN			:Foster Livestock Van
STR_808A_BALOGH_GOODS_TRUCK				:Balogh Goods Truck
STR_808B_CRAIGHEAD_GOODS_TRUCK			:Craighead Goods Truck
STR_808C_GOSS_GOODS_TRUCK				:Goss Goods Truck
STR_808D_HEREFORD_GRAIN_TRUCK			:Hereford Grain Truck
STR_808E_THOMAS_GRAIN_TRUCK				:Thomas Grain Truck
STR_808F_GOSS_GRAIN_TRUCK				:Goss Grain Truck
STR_8090_WITCOMBE_WOOD_TRUCK			:Witcombe Wood Truck
STR_8091_FOSTER_WOOD_TRUCK				:Foster Wood Truck
STR_8092_MORELAND_WOOD_TRUCK			:Moreland Wood Truck
STR_8093_MPS_IRON_ORE_TRUCK				:MPS Iron Ore Truck
STR_8094_UHL_IRON_ORE_TRUCK				:Uhl Iron Ore Truck
STR_8095_CHIPPY_IRON_ORE_TRUCK			:Chippy Iron Ore Truck
STR_8096_BALOGH_STEEL_TRUCK				:Balogh Steel Truck
STR_8097_UHL_STEEL_TRUCK				:Uhl Steel Truck
STR_8098_KELLING_STEEL_TRUCK			:Kelling Steel Truck
STR_8099_BALOGH_ARMORED_TRUCK			:Balogh Armored Truck
STR_809A_UHL_ARMORED_TRUCK				:Uhl Armored Truck
STR_809B_FOSTER_ARMORED_TRUCK			:Foster Armored Truck
STR_809C_FOSTER_FOOD_VAN				:Foster Food Van
STR_809D_PERRY_FOOD_VAN					:Perry Food Van
STR_809E_CHIPPY_FOOD_VAN				:Chippy Food Van
STR_809F_UHL_PAPER_TRUCK				:Uhl Paper Truck
STR_80A0_BALOGH_PAPER_TRUCK				:Balogh Paper Truck
STR_80A1_MPS_PAPER_TRUCK				:MPS Paper Truck
STR_80A2_MPS_COPPER_ORE_TRUCK			:MPS Copper Ore Truck
STR_80A3_UHL_COPPER_ORE_TRUCK			:Uhl Copper Ore Truck
STR_80A4_GOSS_COPPER_ORE_TRUCK			:Goss Copper Ore Truck
STR_80A5_UHL_WATER_TANKER				:Uhl Water Tanker
STR_80A6_BALOGH_WATER_TANKER			:Balogh Water Tanker
STR_80A7_MPS_WATER_TANKER				:MPS Water Tanker
STR_80A8_BALOGH_FRUIT_TRUCK				:Balogh Fruit Truck
STR_80A9_UHL_FRUIT_TRUCK				:Uhl Fruit Truck
STR_80AA_KELLING_FRUIT_TRUCK			:Kelling Fruit Truck
STR_80AB_BALOGH_RUBBER_TRUCK			:Balogh Rubber Truck
STR_80AC_UHL_RUBBER_TRUCK				:Uhl Rubber Truck
STR_80AD_RMT_RUBBER_TRUCK				:RMT Rubber Truck
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK		:MightyMover Sugar Truck
STR_80AF_POWERNAUGHT_SUGAR_TRUCK		:Powernaught Sugar Truck
STR_80B0_WIZZOWOW_SUGAR_TRUCK			:Wizzowow Sugar Truck
STR_80B1_MIGHTYMOVER_COLA_TRUCK			:MightyMover Cola Truck
STR_80B2_POWERNAUGHT_COLA_TRUCK			:Powernaught Cola Truck
STR_80B3_WIZZOWOW_COLA_TRUCK			:Wizzowow Cola Truck
STR_80B4_MIGHTYMOVER_COTTON_CANDY		:MightyMover Cotton Candy Truck
STR_80B5_POWERNAUGHT_COTTON_CANDY		:Powernaught Cotton Candy Truck
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK	:Wizzowow Cotton Candy Truck
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK		:MightyMover Toffee Truck
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK		:Powernaught Toffee Truck
STR_80B9_WIZZOWOW_TOFFEE_TRUCK			:Wizzowow Toffee Truck
STR_80BA_MIGHTYMOVER_TOY_VAN			:MightyMover Toy Van
STR_80BB_POWERNAUGHT_TOY_VAN			:Powernaught Toy Van
STR_80BC_WIZZOWOW_TOY_VAN				:Wizzowow Toy Van
STR_80BD_MIGHTYMOVER_CANDY_TRUCK		:MightyMover Candy Truck
STR_80BE_POWERNAUGHT_CANDY_TRUCK		:Powernaught Candy Truck
STR_80BF_WIZZOWOW_CANDY_TRUCK			:Wizzowow Candy Truck
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK		:MightyMover Battery Truck
STR_80C1_POWERNAUGHT_BATTERY_TRUCK		:Powernaught Battery Truck
STR_80C2_WIZZOWOW_BATTERY_TRUCK			:Wizzowow Battery Truck
STR_80C3_MIGHTYMOVER_FIZZY_DRINK		:MightyMover Fizzy Drink Truck
STR_80C4_POWERNAUGHT_FIZZY_DRINK		:Powernaught Fizzy Drink Truck
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK		:Wizzowow Fizzy Drink Truck
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK		:MightyMover Plastic Truck
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK		:Powernaught Plastic Truck
STR_80C8_WIZZOWOW_PLASTIC_TRUCK			:Wizzowow Plastic Truck
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK		:MightyMover Bubble Truck
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK		:Powernaught Bubble Truck
STR_80CB_WIZZOWOW_BUBBLE_TRUCK			:Wizzowow Bubble Truck
STR_80CC_MPS_OIL_TANKER					:MPS Oil Tanker
STR_80CD_CS_INC_OIL_TANKER				:CS-Inc. Oil Tanker
STR_80CE_MPS_PASSENGER_FERRY			:MPS Passenger Ferry
STR_80CF_FFP_PASSENGER_FERRY			:FFP Passenger Ferry
STR_80D0_BAKEWELL_300_HOVERCRAFT		:Bakewell 300 Hovercraft
STR_80D1_CHUGGER_CHUG_PASSENGER			:Chugger-Chug Passenger Ferry
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY	:Shivershake Passenger Ferry
STR_80D3_YATE_CARGO_SHIP				:Yate Cargo ship
STR_80D4_BAKEWELL_CARGO_SHIP			:Bakewell Cargo ship
STR_80D5_MIGHTYMOVER_CARGO_SHIP			:Mightymover Cargo ship
STR_80D6_POWERNAUT_CARGO_SHIP			:Powernaut Cargo ship
STR_80D7_SAMPSON_U52					:Sampson U52
STR_80D8_COLEMAN_COUNT					:Coleman Count
STR_80D9_FFP_DART						:FFP Dart
STR_80DA_YATE_HAUGAN					:Yate Haugan
STR_80DB_BAKEWELL_COTSWALD_LB_3			:Bakewell Cotswald LB-3
STR_80DC_BAKEWELL_LUCKETT_LB_8			:Bakewell Luckett LB-8
STR_80DD_BAKEWELL_LUCKETT_LB_9			:Bakewell Luckett LB-9
STR_80DE_BAKEWELL_LUCKETT_LB80			:Bakewell Luckett LB80
STR_80DF_BAKEWELL_LUCKETT_LB_10			:Bakewell Luckett LB-10
STR_80E0_BAKEWELL_LUCKETT_LB_11			:Bakewell Luckett LB-11
STR_80E1_YATE_AEROSPACE_YAC_1_11		:Yate Aerospace YAC 1-11
STR_80E2_DARWIN_100						:Darwin 100
STR_80E3_DARWIN_200						:Darwin 200
STR_80E4_DARWIN_300						:Darwin 300
STR_80E5_DARWIN_400						:Darwin 400
STR_80E6_DARWIN_500						:Darwin 500
STR_80E7_DARWIN_600						:Darwin 600
STR_80E8_GURU_GALAXY					:Guru Galaxy
STR_80E9_AIRTAXI_A21					:Airtaxi A21
STR_80EA_AIRTAXI_A31					:Airtaxi A31
STR_80EB_AIRTAXI_A32					:Airtaxi A32
STR_80EC_AIRTAXI_A33					:Airtaxi A33
STR_80ED_YATE_AEROSPACE_YAE46			:Yate Aerospace YAe46
STR_80EE_DINGER_100						:Dinger 100
STR_80EF_AIRTAXI_A34_1000				:AirTaxi A34-1000
STR_80F0_YATE_Z_SHUTTLE					:Yate Z-Shuttle
STR_80F1_KELLING_K1						:Kelling K1
STR_80F2_KELLING_K6						:Kelling K6
STR_80F3_KELLING_K7						:Kelling K7
STR_80F4_DARWIN_700						:Darwin 700
STR_80F5_FFP_HYPERDART_2				:FFP Hyperdart 2
STR_80F6_DINGER_200						:Dinger 200
STR_80F7_DINGER_1000					:Dinger 1000
STR_80F8_PLODDYPHUT_100					:Ploddyphut 100
STR_80F9_PLODDYPHUT_500					:Ploddyphut 500
STR_80FA_FLASHBANG_X1					:Flashbang X1
STR_80FB_JUGGERPLANE_M1					:Juggerplane M1
STR_80FC_FLASHBANG_WIZZER				:Flashbang Wizzer
STR_80FD_TRICARIO_HELICOPTER			:Tricario Helicopter
STR_80FE_GURU_X2_HELICOPTER				:Guru X2 Helicopter
STR_80FF_POWERNAUT_HELICOPTER			:Powernaut Helicopter
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE:{WHITE}Message from vehicle manufacturer
STR_8101_WE_HAVE_JUST_DESIGNED_A		:{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
STR_8102_RAILROAD_LOCOMOTIVE			:railroad locomotive
STR_8103_ROAD_VEHICLE					:road vehicle
STR_8104_AIRCRAFT						:aircraft
STR_8105_SHIP							:ship
STR_8106_MONORAIL_LOCOMOTIVE			:monorail locomotive
STR_8107_MAGLEV_LOCOMOTIVE				:maglev locomotive

##id 0x8800
STR_8800_TRAIN_DEPOT					:{WHITE}{CITY} Train Depot
STR_8801_CITIZENS_CELEBRATE_FIRST		:{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
STR_8802_DETAILS						:{WHITE}{STRING} (Details)
STR_8803_TRAIN_IN_THE_WAY				:{WHITE}Train in the way
STR_8804								:{SETX 10}{COMMA8}: {STRING}
STR_8805								:{RIGHTARROW}{SETX 10}{COMMA8}: {STRING}
STR_8806_GO_TO							:Go to {STATION}
STR_8807_GO_TO_UNLOAD					:Go to {STATION} (Unload)
STR_8808_GO_TO_LOAD						:Go to {STATION} (Load)
STR_8809								:
STR_880A_GO_NON_STOP_TO					:Go non-stop to {STATION}
STR_880B_GO_NON_STOP_TO_UNLOAD			:Go non-stop to {STATION} (Unload)
STR_880C_GO_NON_STOP_TO_LOAD			:Go non-stop to {STATION} (Load)
STR_880D								:
STR_880E_GO_TO_TRAIN_DEPOT				:Go to {CITY} Train Depot
STR_SERVICE_AT_TRAIN_DEPOT				:Service at {CITY} Train Depot
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT		:Go non-stop to {CITY} Train Depot
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT		:Service non-stop at {CITY} Train Depot

STR_HEADING_FOR_TRAIN_DEPOT				:{LTBLUE}Heading for {CITY} Train Depot
STR_HEADING_FOR_TRAIN_DEPOT_VEL			:{LTBLUE}Heading for {CITY} Train Depot, {VELOCITY}

STR_8812_EMPTY							:{LTBLUE}Empty
STR_8813_FROM							:{LTBLUE}{CARGO} from {STATION}
STR_8814_TRAIN_IS_WAITING_IN_DEPOT		:{WHITE}Train {COMMA16} is waiting in depot
STR_8815_NEW_VEHICLES					:{BLACK}New Vehicles
STR_8816								:{BLACK}-
STR_8817_COST_WEIGHT_T_SPEED_POWER		:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{COMMA16}t{}{BLACK}Speed: {GOLD}{VELOCITY}{BLACK}   Power: {GOLD}{COMMA16}hp{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_8818_INFORMATION					:{BLACK}Information
STR_8819_TRAIN_TOO_LONG					:{WHITE}Train too long
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED		:{WHITE}Trains can only be altered when stopped inside a depot
STR_881B_TRAINS							:{WHITE}{STRING} - Trains
STR_881C_NEW_RAIL_VEHICLES				:{WHITE}New Rail Vehicles
STR_881D_NEW_MONORAIL_VEHICLES			:{WHITE}New Monorail Vehicles
STR_881E_NEW_MAGLEV_VEHICLES			:{WHITE}New Maglev Vehicles
STR_881F_BUILD_VEHICLE					:{BLACK}Build Vehicle
STR_8820_RENAME							:{BLACK}Rename
STR_8821_COST_WEIGHT_T_T_CAPACITY		:{BLACK}Cost: {GOLD}{CURRENCY}{}{BLACK}Weight: {GOLD}{COMMA16}t  ({COMMA16}t){}{BLACK}Capacity: {GOLD}{STRING}
STR_8823_SKIP							:{BLACK}Skip
STR_8824_DELETE							:{BLACK}Delete
STR_8825_NON_STOP						:{BLACK}Non-Stop
STR_8826_GO_TO							:{BLACK}Go To
STR_8827_FULL_LOAD						:{BLACK}Full Load
STR_8828_UNLOAD							:{BLACK}Unload
STR_8829_ORDERS							:{WHITE}{STRING} (Orders)
STR_882A_END_OF_ORDERS					:{SETX 10}- - End of Orders - -
STR_FULLLOAD_OR_SERVICE					:{SKIP}{SKIP}{STRING}
STR_SERVICE								:{BLACK}Service
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE	:{WHITE}Can't build railroad vehicle...
STR_882C_BUILT_VALUE					:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_882D_VALUE							:{LTBLUE}{STRING}{BLACK}   Value: {LTBLUE}{CURRENCY}
STR_882E								:{WHITE}{STRING}
STR_882F_LOADING_UNLOADING				:{LTBLUE}Loading / Unloading
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT		:{WHITE}Can't send train to depot...
STR_8831_NO_MORE_SPACE_FOR_ORDERS		:{WHITE}No more space for orders
STR_8832_TOO_MANY_ORDERS				:{WHITE}Too many orders
STR_8833_CAN_T_INSERT_NEW_ORDER			:{WHITE}Can't insert new order...
STR_8834_CAN_T_DELETE_THIS_ORDER		:{WHITE}Can't delete this order...
STR_8835_CAN_T_MODIFY_THIS_ORDER		:{WHITE}Can't modify this order...
STR_8836_MUST_BUILD_TRAIN_DEPOT			:{WHITE}Must build train depot first
STR_8837_CAN_T_MOVE_VEHICLE				:{WHITE}Can't move vehicle...
STR_8838_N_A							:N/A{SKIP}
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE	:{WHITE}Can't sell railroad vehicle...
STR_883A_UNABLE_TO_FIND_ROUTE_TO		:{WHITE}Unable to find route to local depot
STR_883B_CAN_T_STOP_START_TRAIN			:{WHITE}Can't stop/start train...
STR_883C_SERVICING_INTERVAL_DAYS		:{BLACK}Servicing interval: {LTBLUE}{COMMA16}days{BLACK}   Last service: {LTBLUE}{DATE_LONG}
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR		:{BLACK}Trains - click on train for information
STR_883E_BUILD_NEW_TRAINS_REQUIRES		:{BLACK}Build new trains (requires train depot)
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR		:{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
STR_8840_BUILD_NEW_TRAIN_VEHICLE		:{BLACK}Build new train vehicle
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE		:{BLACK}Drag train vehicle to here to sell it
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN		:{BLACK}Center main view on train depot location
STR_8843_TRAIN_VEHICLE_SELECTION		:{BLACK}Train vehicle selection list - click on vehicle for information
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN	:{BLACK}Build the highlighted train vehicle
STR_8845_RENAME_TRAIN_VEHICLE_TYPE		:{BLACK}Rename train vehicle type
STR_8846_CURRENT_TRAIN_ACTION_CLICK		:{BLACK}Current train action - click here to stop/start train
STR_8847_SHOW_TRAIN_S_ORDERS			:{BLACK}Show train's orders
STR_8848_CENTER_MAIN_VIEW_ON_TRAIN		:{BLACK}Center main view on train's location
STR_8849_SEND_TRAIN_TO_DEPOT			:{BLACK}Send train to depot
STR_884A_FORCE_TRAIN_TO_PROCEED			:{BLACK}Force train to proceed without waiting for signal to clear
STR_884B_REVERSE_DIRECTION_OF_TRAIN		:{BLACK}Reverse direction of train
STR_884C_SHOW_TRAIN_DETAILS				:{BLACK}Show train details
STR_884D_INCREASE_SERVICING_INTERVAL	:{BLACK}Increase servicing interval
STR_884E_DECREASE_SERVICING_INTERVAL	:{BLACK}Decrease servicing interval
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED	:{BLACK}Show details of cargo carried
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES	:{BLACK}Show details of train vehicles
STR_8851_SHOW_CAPACITIES_OF_EACH		:{BLACK}Show capacities of each vehicle
STR_8852_SHOW_TOTAL_CARGO						:{BLACK}Show total capacity of train, split by cargo type
STR_8852_ORDERS_LIST_CLICK_ON_ORDER		:{BLACK}Orders list - click on order to highlight it
STR_8853_SKIP_THE_CURRENT_ORDER			:{BLACK}Skip the current order, and start the next
STR_8854_DELETE_THE_HIGHLIGHTED			:{BLACK}Delete the highlighted order
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER		:{BLACK}Make the highlighted order non-stop
STR_8856_INSERT_A_NEW_ORDER_BEFORE		:{BLACK}Insert a new order before the highlighted order, or add to end of list
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER		:{BLACK}Make the highlighted order force the vehicle to wait for a full load
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER		:{BLACK}Make the highlighted order force the vehicle to unload
STR_SERVICE_HINT						:{BLACK}Skip this order unless a service is needed
STR_8859_NEW_NOW_AVAILABLE				:{BLACK}{BIGFONT}New {STRING} now available!
STR_885A								:{BLACK}{BIGFONT}{STRING}
STR_885B_COST_WEIGHT_T_SPEED_POWER		:{BLACK}Cost: {CURRENCY} Weight: {COMMA16}t{}Speed: {VELOCITY}  Power: {COMMA16}hp{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
STR_885C_BROKEN_DOWN					:{RED}Broken down
STR_885D_AGE_RUNNING_COST_YR			:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED	:{BLACK}Weight: {LTBLUE}{COMMA16}t  {BLACK}Power: {LTBLUE}{COMMA32}hp{BLACK} Max. speed: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR		:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS			:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_8861_STOPPED						:{RED}Stopped
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL	:{WHITE}Can't make train pass signal at danger...
STR_8863_CRASHED						:{RED}Crashed!

STR_8865_NAME_TRAIN						:{WHITE}Name train
STR_8866_CAN_T_NAME_TRAIN				:{WHITE}Can't name train...
STR_8867_NAME_TRAIN						:{BLACK}Name train
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL	:{BLACK}{BIGFONT}Train Crash!{}{COMMA16} die in fireball after collision
STR_8869_CAN_T_REVERSE_DIRECTION		:{WHITE}Can't reverse direction of train...
STR_886A_RENAME_TRAIN_VEHICLE_TYPE		:{WHITE}Rename train vehicle type
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE		:{WHITE}Can't rename train vehicle type...

STR_TRAIN_STOPPING						:{RED}Stopping
STR_TRAIN_STOPPING_VEL					:{RED}Stopping, {VELOCITY}

##id 0x9000
STR_9000_ROAD_VEHICLE_IN_THE_WAY		:{WHITE}Road vehicle in the way
STR_9001_ROAD_VEHICLES					:{WHITE}{STRING} - Road Vehicles
STR_9002								:{WHITE}{STRING}
STR_9003_ROAD_VEHICLE_DEPOT				:{WHITE}{CITY} Road Vehicle Depot
STR_9004_NEW_VEHICLES					:{BLACK}New Vehicles
STR_9005_INFORMATION					:{BLACK}Information
STR_9006_NEW_ROAD_VEHICLES				:{WHITE}New Road Vehicles
STR_9007_BUILD_VEHICLE					:{BLACK}Build Vehicle
STR_9008_COST_SPEED_RUNNING_COST		:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}  Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_9009_CAN_T_BUILD_ROAD_VEHICLE		:{WHITE}Can't build road vehicle...
STR_900A_MUST_BUILD_ROAD_VEHICLE		:{WHITE}Must build road vehicle depot first
STR_900B_ORDERS							:{WHITE}{STRING} (Orders)
STR_900C_DETAILS						:{WHITE}{STRING} (Details)
STR_900D_AGE_RUNNING_COST_YR			:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_900E_MAX_SPEED						:{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_900F_PROFIT_THIS_YEAR_LAST_YEAR		:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_9010_RELIABILITY_BREAKDOWNS			:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_9011_BUILT_VALUE					:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_9012_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_9013_MUST_BE_STOPPED_INSIDE			:{WHITE}...must be stopped inside a road vehicle depot
STR_9014_CAN_T_SELL_ROAD_VEHICLE		:{WHITE}Can't sell road vehicle...
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE	:{WHITE}Can't stop/start road vehicle...
STR_9016_ROAD_VEHICLE_IS_WAITING		:{WHITE}Road Vehicle {COMMA16} is waiting in depot
STR_HEADING_FOR_ROAD_DEPOT				:{LTBLUE}Heading for {CITY} Road Depot
STR_HEADING_FOR_ROAD_DEPOT_VEL			:{LTBLUE}Heading for {CITY} Road Depot, {VELOCITY}
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT	:{WHITE}Can't send vehicle to depot...
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT		:{WHITE}Unable to find local depot
STR_901A_ROAD_VEHICLES_CLICK_ON			:{BLACK}Road vehicles - click on vehicle for information
STR_901B_BUILD_NEW_ROAD_VEHICLES		:{BLACK}Build new road vehicles (requires road vehicle depot)
STR_901C_CURRENT_VEHICLE_ACTION			:{BLACK}Current vehicle action - click here to stop/start vehicle
STR_901D_SHOW_VEHICLE_S_ORDERS			:{BLACK}Show vehicle's orders
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE	:{BLACK}Center main view on vehicle's location
STR_901F_SEND_VEHICLE_TO_DEPOT			:{BLACK}Send vehicle to depot
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND	:{BLACK}Force vehicle to turn around
STR_9021_SHOW_ROAD_VEHICLE_DETAILS		:{BLACK}Show road vehicle details
STR_9022_VEHICLES_CLICK_ON_VEHICLE		:{BLACK}Vehicles - click on vehicle for information
STR_9023_BUILD_NEW_ROAD_VEHICLE			:{BLACK}Build new road vehicle
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE		:{BLACK}Drag road vehicle to here to sell it
STR_9025_CENTER_MAIN_VIEW_ON_ROAD		:{BLACK}Center main view on road vehicle depot location
STR_9026_ROAD_VEHICLE_SELECTION			:{BLACK}Road vehicle selection list - click on vehicle for information
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD		:{BLACK}Build the highlighted road vehicle
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE	:{BLACK}{BIGFONT}New road vehicle now available!
STR_9029								:{BLACK}{BIGFONT}{STRING}
STR_902A_COST_SPEED_RUNNING_COST		:{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}

STR_902C_NAME_ROAD_VEHICLE				:{WHITE}Name road vehicle
STR_902D_CAN_T_NAME_ROAD_VEHICLE		:{WHITE}Can't name road vehicle...
STR_902E_NAME_ROAD_VEHICLE				:{BLACK}Name road vehicle
STR_902F_CITIZENS_CELEBRATE_FIRST		:{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
STR_9030_CITIZENS_CELEBRATE_FIRST		:{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
STR_9031_ROAD_VEHICLE_CRASH_DRIVER		:{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
STR_9032_ROAD_VEHICLE_CRASH_DIE			:{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA16} die in fireball after collision with train
STR_9033_CAN_T_MAKE_VEHICLE_TURN		:{WHITE}Can't make vehicle turn around...
STR_9034_RENAME							:{BLACK}Rename
STR_9035_RENAME_ROAD_VEHICLE_TYPE		:{BLACK}Rename road vehicle type
STR_9036_RENAME_ROAD_VEHICLE_TYPE		:{WHITE}Rename road vehicle type
STR_9037_CAN_T_RENAME_ROAD_VEHICLE		:{WHITE}Can't rename road vehicle type...
STR_9038_GO_TO_ROADVEH_DEPOT			:Go to {CITY} Road Vehicle Depot
STR_SERVICE_AT_ROADVEH_DEPOT			:Service at {CITY} Road Vehicle Depot

##id 0x9800
STR_9800_DOCK_CONSTRUCTION				:Dock construction
STR_9801_DOCK_CONSTRUCTION				:{WHITE}Dock construction
STR_9802_CAN_T_BUILD_DOCK_HERE			:{WHITE}Can't build dock here...
STR_9803_SHIP_DEPOT						:{WHITE}{CITY} Ship Depot
STR_9804_NEW_SHIPS						:{BLACK}New Ships
STR_9805_SHIPS							:{WHITE}{STRING} - Ships
STR_9806_CAN_T_BUILD_SHIPS				:{WHITE}Can't build ships...
STR_9807_MUST_BUILD_SHIP_DEPOT_FIRST	:{WHITE}Must build ship depot first
STR_9808_NEW_SHIPS						:{WHITE}New Ships
STR_9809_BUILD_SHIP						:{BLACK}Build Ship
STR_980A_COST_SPEED_CAPACITY_RUNNING	:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{STRING} {STRING}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}   Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_980B_SHIP_MUST_BE_STOPPED_IN		:{WHITE}Ship must be stopped in depot
STR_980C_CAN_T_SELL_SHIP				:{WHITE}Can't sell ship...
STR_980D_CAN_T_BUILD_SHIP				:{WHITE}Can't build ship...
STR_980E_SHIP_IN_THE_WAY				:{WHITE}Ship in the way
STR_980F								:{WHITE}{STRING}
STR_9810_ORDERS							:{WHITE}{STRING} (Orders)
STR_9811_DETAILS						:{WHITE}{STRING} (Details)
STR_9812_AGE_RUNNING_COST_YR			:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_9813_MAX_SPEED						:{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_9814_PROFIT_THIS_YEAR_LAST_YEAR		:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_9815_RELIABILITY_BREAKDOWNS			:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_9816_BUILT_VALUE					:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_9817_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_9818_CAN_T_STOP_START_SHIP			:{WHITE}Can't stop/start ship...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT		:{WHITE}Can't send ship to depot...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT		:{WHITE}Unable to find local depot
STR_HEADING_FOR_SHIP_DEPOT				:{LTBLUE}Heading for {CITY} Ship Depot
STR_HEADING_FOR_SHIP_DEPOT_VEL			:{LTBLUE}Heading for {CITY} Ship Depot, {VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT		:{WHITE}Ship {COMMA16} is waiting in depot
STR_981D_BUILD_SHIP_DOCK				:{BLACK}Build ship dock
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING	:{BLACK}Build ship depot (for building and servicing ships)
STR_981F_SHIPS_CLICK_ON_SHIP_FOR		:{BLACK}Ships - click on ship for information
STR_9820_BUILD_NEW_SHIP					:{BLACK}Build new ship
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL		:{BLACK}Drag ship to here to sell it
STR_9822_CENTER_MAIN_VIEW_ON_SHIP		:{BLACK}Center main view on ship depot location
STR_9823_SHIPS_CLICK_ON_SHIP_FOR		:{BLACK}Ships - click on ship for information
STR_9824_BUILD_NEW_SHIPS_REQUIRES		:{BLACK}Build new ships (requires ship depot)
STR_9825_SHIP_SELECTION_LIST_CLICK		:{BLACK}Ship selection list - click on ship for information
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP		:{BLACK}Build the highlighted ship
STR_9827_CURRENT_SHIP_ACTION_CLICK		:{BLACK}Current ship action - click here to stop/start ship
STR_9828_SHOW_SHIP_S_ORDERS				:{BLACK}Show ship's orders
STR_9829_CENTER_MAIN_VIEW_ON_SHIP		:{BLACK}Center main view on ship's location
STR_982A_SEND_SHIP_TO_DEPOT				:{BLACK}Send ship to depot
STR_982B_SHOW_SHIP_DETAILS				:{BLACK}Show ship details
STR_982C_NEW_SHIP_NOW_AVAILABLE			:{BLACK}{BIGFONT}New ship now available!
STR_982D								:{BLACK}{BIGFONT}{STRING}
STR_982E_COST_MAX_SPEED_CAPACITY		:{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {STRING}{}Running Cost: {CURRENCY}/yr
STR_982F_NAME_SHIP						:{BLACK}Name ship

STR_9831_NAME_SHIP						:{WHITE}Name ship
STR_9832_CAN_T_NAME_SHIP				:{WHITE}Can't name ship...
STR_9833_CITIZENS_CELEBRATE_FIRST		:{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
STR_9834_POSITION_BUOY_WHICH_CAN		:{BLACK}Position buoy, which can be used for additional way points
STR_9835_CAN_T_POSITION_BUOY_HERE		:{WHITE}Can't position buoy here...
STR_9836_RENAME							:{BLACK}Rename
STR_9837_RENAME_SHIP_TYPE				:{BLACK}Rename ship type
STR_9838_RENAME_SHIP_TYPE				:{WHITE}Rename ship type
STR_9839_CAN_T_RENAME_SHIP_TYPE			:{WHITE}Can't rename ship type...
STR_983A_REFIT_CARGO_SHIP_TO_CARRY		:{BLACK}Refit cargo ship to carry a different cargo type
STR_983B_REFIT							:{WHITE}{STRING} (Refit)
STR_983C_REFIT_SHIP						:{BLACK}Refit ship
STR_983D_SELECT_TYPE_OF_CARGO_FOR		:{BLACK}Select type of cargo for ship to carry
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED:{BLACK}Refit ship to carry highlighted cargo type
STR_983F_SELECT_CARGO_TYPE_TO_CARRY		:{GOLD}Select cargo type to carry:-
STR_9840_NEW_CAPACITY_COST_OF_REFIT		:{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
STR_9841_CAN_T_REFIT_SHIP				:{WHITE}Can't refit ship...
STR_9842_REFITTABLE						:(refittable)
STR_GO_TO_SHIP_DEPOT					:Go to {CITY} Ship Depot
SERVICE_AT_SHIP_DEPOT					:Service at {CITY} Ship Depot

##id 0xA000
STR_A000_AIRPORT_CONSTRUCT				:{WHITE}Airport Construct.
STR_A001_CAN_T_BUILD_AIRPORT_HERE		:{WHITE}Can't build airport here...
STR_A002_AIRCRAFT_HANGAR				:{WHITE}{STATION} Aircraft Hangar
STR_A003_NEW_AIRCRAFT					:{BLACK}New Aircraft
STR_A004_INFORMATION					:{BLACK}Information
STR_A005_NEW_AIRCRAFT					:{WHITE}New Aircraft
STR_A006_BUILD_AIRCRAFT					:{BLACK}Build Aircraft
STR_A007_COST_SPEED_CAPACITY_PASSENGERS	:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{COMMA16} passengers, {COMMA16} bags of mail{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}  Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_A008_CAN_T_BUILD_AIRCRAFT			:{WHITE}Can't build aircraft...
STR_A009_AIRCRAFT						:{WHITE}{STRING} - Aircraft
STR_A00A								:{WHITE}{STRING}
STR_A00B_ORDERS							:{WHITE}{STRING} (Orders)
STR_A00C_DETAILS						:{WHITE}{STRING} (Details)
STR_A00D_AGE_RUNNING_COST_YR			:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_A00E_MAX_SPEED						:{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR		:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_A010_RELIABILITY_BREAKDOWNS			:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_A011_BUILT_VALUE					:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_A012_CAN_T_SEND_AIRCRAFT_TO			:{WHITE}Can't send aircraft to hangar...
STR_HEADING_FOR_HANGAR					:{LTBLUE}Heading for {STATION} Hangar
STR_HEADING_FOR_HANGAR_VEL				:{LTBLUE}Heading for {STATION} Hangar, {VELOCITY}
STR_A014_AIRCRAFT_IS_WAITING_IN			:{WHITE}Aircraft {COMMA16} is waiting in the aircraft hangar
STR_A015_AIRCRAFT_IN_THE_WAY			:{WHITE}Aircraft in the way
STR_A016_CAN_T_STOP_START_AIRCRAFT		:{WHITE}Can't stop/start aircraft...
STR_A017_AIRCRAFT_IS_IN_FLIGHT			:{WHITE}Aircraft is in flight
STR_A018_MUST_BUILD_AIRPORT_FIRST		:{WHITE}Must build airport first
STR_A019_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}, {STRING}
STR_A01A_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_A01B_AIRCRAFT_MUST_BE_STOPPED		:{WHITE}Aircraft must be stopped in hangar
STR_A01C_CAN_T_SELL_AIRCRAFT			:{WHITE}Can't sell aircraft...
STR_A01D_AIRPORT_CONSTRUCTION			:Airport construction
STR_A01E_BUILD_AIRPORT					:{BLACK}Build airport
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT		:{BLACK}Aircraft - click on aircraft for information
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES	:{BLACK}Build new aircraft (requires airport with hangar)
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT		:{BLACK}Aircraft - click on aircraft for information
STR_A022_BUILD_NEW_AIRCRAFT				:{BLACK}Build new aircraft
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO		:{BLACK}Drag aircraft to here to sell it
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR		:{BLACK}Center main view on hangar location
STR_A025_AIRCRAFT_SELECTION_LIST		:{BLACK}Aircraft selection list - click on aircraft for information
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT	:{BLACK}Build the highlighted aircraft
STR_A027_CURRENT_AIRCRAFT_ACTION		:{BLACK}Current aircraft action - click here to stop/start aircraft
STR_A028_SHOW_AIRCRAFT_S_ORDERS			:{BLACK}Show aircraft's orders
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT	:{BLACK}Center main view on aircraft's location
STR_A02A_SEND_AIRCRAFT_TO_HANGAR		:{BLACK}Send aircraft to hangar
STR_A02B_SHOW_AIRCRAFT_DETAILS			:{BLACK}Show aircraft details
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE		:{BLACK}{BIGFONT}New aircraft now available!
STR_A02D								:{BLACK}{BIGFONT}{STRING}
STR_A02E_COST_MAX_SPEED_CAPACITY		:{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA16} passengers, {COMMA16} bags of mail{}Running Cost: {CURRENCY}/yr

STR_A030_NAME_AIRCRAFT					:{WHITE}Name aircraft
STR_A031_CAN_T_NAME_AIRCRAFT			:{WHITE}Can't name aircraft...
STR_A032_NAME_AIRCRAFT					:{BLACK}Name aircraft
STR_A033_CITIZENS_CELEBRATE_FIRST		:{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL	:{BLACK}{BIGFONT}Plane Crash!{}{COMMA16} die in fireball at {STATION}
STR_A035_DESTINATIONS					:{TINYFONT}{BLACK}Destinations: 
STR_A036								:{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME							:{BLACK}Rename
STR_A038_RENAME_AIRCRAFT_TYPE			:{BLACK}Rename aircraft type
STR_A039_RENAME_AIRCRAFT_TYPE			:{WHITE}Rename aircraft type
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE		:{WHITE}Can't rename aircraft type...
STR_A03B_REFIT_AIRCRAFT_TO_CARRY		:{BLACK}Refit aircraft to carry a different cargo type
STR_A03C_REFIT							:{WHITE}{STRING} (Refit)
STR_A03D_REFIT_AIRCRAFT					:{BLACK}Refit aircraft
STR_A03E_SELECT_TYPE_OF_CARGO_FOR		:{BLACK}Select type of cargo for aircraft to carry
STR_A03F_REFIT_AIRCRAFT_TO_CARRY		:{BLACK}Refit aircraft to carry highlighted cargo type
STR_A040_SELECT_CARGO_TYPE_TO_CARRY		:{GOLD}Select cargo type to carry:-
STR_A041_NEW_CAPACITY_COST_OF_REFIT		:{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
STR_A042_CAN_T_REFIT_AIRCRAFT			:{WHITE}Can't refit aircraft...
STR_A043_REFITTABLE						:(refittable)
STR_GO_TO_AIRPORT_HANGAR				:Go to {STATION} Hangar
SERVICE_AT_AIRPORT_HANGAR				:Service at {STATION} Hangar

##id 0xB000
STR_B000_ZEPPELIN_DISASTER_AT			:{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
STR_B001_ROAD_VEHICLE_DESTROYED			:{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
STR_B002_OIL_REFINERY_EXPLOSION			:{BLACK}{BIGFONT}Oil refinery explosion near {CITY}!
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS:{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {CITY}!
STR_B004_UFO_LANDS_NEAR					:{BLACK}{BIGFONT}'UFO' lands near {CITY}!
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES	:{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {CITY}!

STR_BRIBE_FAILED					:{WHITE}Your attempted bribery has been
STR_BRIBE_FAILED_2				:{WHITE}discovered by a regional investigator
