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highscore.h
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1 /* $Id: highscore.h 25512 2013-06-29 12:07:40Z rubidium $ */
2
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
9
12 #ifndef HIGHSCORE_H
13 #define HIGHSCORE_H
14
15 #include "strings_type.h"
16 #include "company_type.h"
17 #include "settings_type.h"
18
19 struct HighScore {
25 char company[(MAX_LENGTH_COMPANY_NAME_CHARS + MAX_LENGTH_PRESIDENT_NAME_CHARS + 5) * MAX_CHAR_LENGTH];
26 StringID title;
27 uint16 score;
28 };
29
30 extern HighScore _highscore_table[SP_HIGHSCORE_END][5];
31
32 void SaveToHighScore();
33 void LoadFromHighScore();
34 int8 SaveHighScoreValue(const Company *c);
35 int8 SaveHighScoreValueNetwork();
36 StringID EndGameGetPerformanceTitleFromValue(uint value);
37 void ShowHighscoreTable(int difficulty = SP_CUSTOM, int8 rank = -1);
38
39 #endif /* HIGHSCORE_H */