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network_type.h
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1 /* $Id: network_type.h 23780 2012-01-09 21:22:48Z truebrain $ */
2
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
9
12 #ifndef NETWORK_TYPE_H
13 #define NETWORK_TYPE_H
14
15 #include "core/game.h"
16
17 #ifdef ENABLE_NETWORK
18
20 static const uint MAX_CLIENTS = 255;
21
27 static const uint MAX_CLIENT_SLOTS = 256;
28
32 enum NetworkVehicleType {
33 NETWORK_VEH_TRAIN = 0,
34 NETWORK_VEH_LORRY,
35 NETWORK_VEH_BUS,
36 NETWORK_VEH_PLANE,
37 NETWORK_VEH_SHIP,
38
39 NETWORK_VEH_END
40 };
41
43 enum ClientID {
44 INVALID_CLIENT_ID = 0,
45 CLIENT_ID_SERVER = 1,
46 CLIENT_ID_FIRST = 2,
47 };
48
50 typedef uint8 ClientIndex;
51
53 typedef uint8 AdminIndex;
54
56 static const AdminIndex MAX_ADMINS = 16;
58 static const AdminIndex INVALID_ADMIN_ID = UINT8_MAX;
59
61 struct NetworkCompanyStats {
62 uint16 num_vehicle[NETWORK_VEH_END];
63 uint16 num_station[NETWORK_VEH_END];
64 bool ai;
65 };
66
68 struct NetworkCompanyState {
69 char password[NETWORK_PASSWORD_LENGTH];
70 uint16 months_empty;
71 };
72
73 struct NetworkClientInfo;
74
76 enum NetworkPasswordType {
77 NETWORK_GAME_PASSWORD,
78 NETWORK_COMPANY_PASSWORD,
79 };
80
82 enum DestType {
83 DESTTYPE_BROADCAST,
84 DESTTYPE_TEAM,
85 DESTTYPE_CLIENT,
86 };
87
89 enum NetworkAction {
90 NETWORK_ACTION_JOIN,
91 NETWORK_ACTION_LEAVE,
92 NETWORK_ACTION_SERVER_MESSAGE,
93 NETWORK_ACTION_CHAT,
94 NETWORK_ACTION_CHAT_COMPANY,
95 NETWORK_ACTION_CHAT_CLIENT,
96 NETWORK_ACTION_GIVE_MONEY,
97 NETWORK_ACTION_NAME_CHANGE,
98 NETWORK_ACTION_COMPANY_SPECTATOR,
99 NETWORK_ACTION_COMPANY_JOIN,
100 NETWORK_ACTION_COMPANY_NEW,
101 };
102
104 enum NetworkErrorCode {
105 NETWORK_ERROR_GENERAL, // Try to use this one like never
106
107 /* Signals from clients */
108 NETWORK_ERROR_DESYNC,
109 NETWORK_ERROR_SAVEGAME_FAILED,
110 NETWORK_ERROR_CONNECTION_LOST,
111 NETWORK_ERROR_ILLEGAL_PACKET,
112 NETWORK_ERROR_NEWGRF_MISMATCH,
113
114 /* Signals from servers */
115 NETWORK_ERROR_NOT_AUTHORIZED,
116 NETWORK_ERROR_NOT_EXPECTED,
117 NETWORK_ERROR_WRONG_REVISION,
118 NETWORK_ERROR_NAME_IN_USE,
119 NETWORK_ERROR_WRONG_PASSWORD,
120 NETWORK_ERROR_COMPANY_MISMATCH, // Happens in CLIENT_COMMAND
121 NETWORK_ERROR_KICKED,
122 NETWORK_ERROR_CHEATER,
123 NETWORK_ERROR_FULL,
124 NETWORK_ERROR_TOO_MANY_COMMANDS,
125 NETWORK_ERROR_TIMEOUT_PASSWORD,
126 NETWORK_ERROR_TIMEOUT_COMPUTER,
127 NETWORK_ERROR_TIMEOUT_MAP,
128 NETWORK_ERROR_TIMEOUT_JOIN,
129
130 NETWORK_ERROR_END,
131 };
132
133 #endif /* ENABLE_NETWORK */
134 #endif /* NETWORK_TYPE_H */