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rail.h File Reference

Rail specific functions. More...

`#include "rail_type.h"`
`#include "track_type.h"`
`#include "gfx_type.h"`
`#include "core/bitmath_func.hpp"`
`#include "economy_func.h"`
`#include "slope_type.h"`
`#include "strings_type.h"`
`#include "date_type.h"`
`#include "signal_type.h"`

Go to the source code of this file.

## Data Structures
struct | RailtypeInfo
| This struct contains all the info that is needed to draw and construct tracks. More...

## Macros
#define | FOR_ALL_SORTED_RAILTYPES(var) for (uint8 index = 0; index < _sorted_railtypes_size && (var = _sorted_railtypes[index], true) ; index++)
| Loop header for iterating over railtypes, sorted by sortorder.

## Typedefs
typedef SmallVector < RailTypeLabel, 4 > | RailTypeLabelList
| List of rail type labels.

## Enumerations
enum | RailTypeFlags { RTF_CATENARY = 0, RTF_NO_LEVEL_CROSSING = 1, RTFB_NONE = 0, RTFB_CATENARY = 1 << RTF_CATENARY, RTFB_NO_LEVEL_CROSSING = 1 << RTF_NO_LEVEL_CROSSING }
| Railtype flags. More...
enum | RailTypeSpriteGroup { RTSG_CURSORS, RTSG_OVERLAY, RTSG_GROUND, RTSG_TUNNEL, RTSG_WIRES, RTSG_PYLONS, RTSG_BRIDGE, RTSG_CROSSING, RTSG_DEPOT, RTSG_FENCES, RTSG_TUNNEL_PORTAL, RTSG_SIGNALS, RTSG_END }
| Sprite groups for a railtype. More...
enum | RailTrackOffset { RTO_X, RTO_Y, RTO_N, RTO_S, RTO_E, RTO_W, RTO_SLOPE_NE, RTO_SLOPE_SE, RTO_SLOPE_SW, RTO_SLOPE_NW, RTO_CROSSING_XY, RTO_JUNCTION_SW, RTO_JUNCTION_NE, RTO_JUNCTION_SE, RTO_JUNCTION_NW, RTO_JUNCTION_NSEW }
| Offsets for sprites within an overlay/underlay set. More...
enum | RailTrackBridgeOffset { RTBO_X, RTBO_Y, RTBO_SLOPE }
| Offsets for sprites within a bridge surface overlay set. More...
enum | RailFenceOffset { RFO_FLAT_X_NW, RFO_FLAT_Y_NE, RFO_FLAT_LEFT, RFO_FLAT_UPPER, RFO_SLOPE_SW_NW, RFO_SLOPE_SE_NE, RFO_SLOPE_NE_NW, RFO_SLOPE_NW_NE, RFO_FLAT_X_SE, RFO_FLAT_Y_SW, RFO_FLAT_RIGHT, RFO_FLAT_LOWER, RFO_SLOPE_SW_SE, RFO_SLOPE_SE_SW, RFO_SLOPE_NE_SE, RFO_SLOPE_NW_SW }
| Offsets from base sprite for fence sprites. More...

## Functions
static const RailtypeInfo * | GetRailTypeInfo (RailType railtype)
| Returns a pointer to the Railtype information for a given railtype.
static bool | IsCompatibleRail (RailType enginetype, RailType tiletype)
| Checks if an engine of the given RailType can drive on a tile with a given RailType.
static bool | HasPowerOnRail (RailType enginetype, RailType tiletype)
| Checks if an engine of the given RailType got power on a tile with a given RailType.
static bool | RailNoLevelCrossings (RailType rt)
| Test if a RailType disallows build of level crossings.
static Money | RailBuildCost (RailType railtype)
| Returns the cost of building the specified railtype.
static Money | RailClearCost (RailType railtype)
| Returns the 'cost' of clearing the specified railtype.
static Money | RailConvertCost (RailType from, RailType to)
| Calculates the cost of rail conversion.
static Money | RailMaintenanceCost (RailType railtype, uint32 num, uint32 total_num)
| Calculates the maintenance cost of a number of track bits.
static Money | SignalMaintenanceCost (uint32 num)
| Calculates the maintenance cost of a number of signals.
void | DrawTrainDepotSprite (int x, int y, int image, RailType railtype)
int | TicksToLeaveDepot (const Train *v)
| Compute number of ticks when next wagon will leave a depot.
Foundation | GetRailFoundation (Slope tileh, TrackBits bits)
| Checks if a track combination is valid on a specific slope and returns the needed foundation.
bool | HasRailtypeAvail (const CompanyID company, const RailType railtype)
| Finds out if a company has a certain railtype available.
bool | ValParamRailtype (const RailType rail)
| Validate functions for rail building.
RailTypes | AddDateIntroducedRailTypes (RailTypes current, Date date)
| Add the rail types that are to be introduced at the given date.
RailType | GetBestRailtype (const CompanyID company)
| Returns the "best" railtype a company can build.
RailTypes | GetCompanyRailtypes (const CompanyID c)
| Get the rail types the given company can build.
RailType | GetRailTypeByLabel (RailTypeLabel label, bool allow_alternate_labels=true)
| Get the rail type for a given label.
void | ResetRailTypes ()
| Reset all rail type information to its default values.
void | InitRailTypes ()
| Resolve sprites of custom rail types.
RailType | AllocateRailType (RailTypeLabel label)
| Allocate a new rail type label.

## Variables
RailType | _sorted_railtypes [RAILTYPE_END]
uint8 | _sorted_railtypes_size

## Detailed Description

Rail specific functions.

Definition in file rail.h.

## Macro Definition Documentation

#define FOR_ALL_SORTED_RAILTYPES | ( |  | var | ) | for (uint8 index = 0; index < _sorted_railtypes_size && (var = _sorted_railtypes[index], true) ; index++)

Loop header for iterating over railtypes, sorted by sortorder.

Parameters

  var | Railtype.

Definition at line 441 of file rail.h.

Referenced by CompanyInfrastructureWindow::DrawWidget(), and GetRailTypeDropDownList().

## Typedef Documentation

typedef SmallVector<RailTypeLabel, 4> RailTypeLabelList

List of rail type labels.

Definition at line 111 of file rail.h.

## Enumeration Type Documentation

enum RailFenceOffset

Offsets from base sprite for fence sprites.

These are in the order of the sprites in the original data files.

Enumerator:

  RFO_FLAT_X_NW | Slope FLAT, Track X, Fence NW.
  RFO_FLAT_Y_NE | Slope FLAT, Track Y, Fence NE.
  RFO_FLAT_LEFT | Slope FLAT, Track LEFT, Fence E.
  RFO_FLAT_UPPER | Slope FLAT, Track UPPER, Fence S.
  RFO_SLOPE_SW_NW | Slope SW, Track X, Fence NW.
  RFO_SLOPE_SE_NE | Slope SE, Track Y, Fence NE.
  RFO_SLOPE_NE_NW | Slope NE, Track X, Fence NW.
  RFO_SLOPE_NW_NE | Slope NW, Track Y, Fence NE.
  RFO_FLAT_X_SE | Slope FLAT, Track X, Fence SE.
  RFO_FLAT_Y_SW | Slope FLAT, Track Y, Fence SW.
  RFO_FLAT_RIGHT | Slope FLAT, Track RIGHT, Fence W.
  RFO_FLAT_LOWER | Slope FLAT, Track LOWER, Fence N.
  RFO_SLOPE_SW_SE | Slope SW, Track X, Fence SE.
  RFO_SLOPE_SE_SW | Slope SE, Track Y, Fence SW.
  RFO_SLOPE_NE_SE | Slope NE, Track X, Fence SE.
  RFO_SLOPE_NW_SW | Slope NW, Track Y, Fence SW.

Definition at line 91 of file rail.h.

enum RailTrackBridgeOffset

Offsets for sprites within a bridge surface overlay set.

Enumerator:

  RTBO_X | Piece of rail in X direction.
  RTBO_Y | Piece of rail in Y direction.
  RTBO_SLOPE | Sloped rail pieces, in order NE, SE, SW, NW.

Definition at line 81 of file rail.h.

enum RailTrackOffset

Offsets for sprites within an overlay/underlay set.

These are the same for overlay and underlay sprites.

Enumerator:

  RTO_X | Piece of rail in X direction.
  RTO_Y | Piece of rail in Y direction.
  RTO_N | Piece of rail in northern corner.
  RTO_S | Piece of rail in southern corner.
  RTO_E | Piece of rail in eastern corner.
  RTO_W | Piece of rail in western corner.
  RTO_SLOPE_NE | Piece of rail on slope with north-east raised.
  RTO_SLOPE_SE | Piece of rail on slope with south-east raised.
  RTO_SLOPE_SW | Piece of rail on slope with south-west raised.
  RTO_SLOPE_NW | Piece of rail on slope with north-west raised.
  RTO_CROSSING_XY | Crossing of X and Y rail, with ballast.
  RTO_JUNCTION_SW | Ballast for junction 'pointing' SW.
  RTO_JUNCTION_NE | Ballast for junction 'pointing' NE.
  RTO_JUNCTION_SE | Ballast for junction 'pointing' SE.
  RTO_JUNCTION_NW | Ballast for junction 'pointing' NW.
  RTO_JUNCTION_NSEW | Ballast for full junction.

Definition at line 59 of file rail.h.

enum RailTypeFlags

Railtype flags.

Enumerator:

  RTF_CATENARY | Bit number for drawing a catenary.
  RTF_NO_LEVEL_CROSSING | Bit number for disallowing level crossings.
  RTFB_NONE | All flags cleared.
  RTFB_CATENARY | Value for drawing a catenary.
  RTFB_NO_LEVEL_CROSSING | Value for disallowing level crossings.

Definition at line 26 of file rail.h.

enum RailTypeSpriteGroup

Sprite groups for a railtype.

Enumerator:

  RTSG_CURSORS | Cursor and toolbar icon images.
  RTSG_OVERLAY | Images for overlaying track.
  RTSG_GROUND | Main group of ground images.
  RTSG_TUNNEL | Main group of ground images for snow or desert.
  RTSG_WIRES | Catenary wires.
  RTSG_PYLONS | Catenary pylons.
  RTSG_BRIDGE | Bridge surface images.
  RTSG_CROSSING | Level crossing overlay images.
  RTSG_DEPOT | Depot images.
  RTSG_FENCES | Fence images.
  RTSG_TUNNEL_PORTAL | Tunnel portal overlay.
  RTSG_SIGNALS | Signal images.

Definition at line 39 of file rail.h.

## Function Documentation

RailTypes AddDateIntroducedRailTypes | ( | RailTypes | current,
|  | Date | date
| ) |  |

Add the rail types that are to be introduced at the given date.

Parameters

  current | The currently available railtypes.
  date | The date for the introduction comparisons.

Returns
  The rail types that should be available when date introduced rail types are taken into account as well.

Definition at line 225 of file rail.cpp.

References AddDateIntroducedRailTypes(), GetRailTypeInfo(), RailtypeInfo::introduces_railtypes, RailtypeInfo::introduction_date, RailtypeInfo::introduction_required_railtypes, IsInsideMM(), RailtypeInfo::label, MAX_DAY, RAILTYPE_BEGIN, and RAILTYPE_END.

Referenced by AcceptEnginePreview(), AddDateIntroducedRailTypes(), CheckRailIntroduction(), GetCompanyRailtypes(), GetRailTypeDropDownList(), and NewVehicleAvailable().

RailType GetBestRailtype | ( | const CompanyID | company | ) |

Returns the "best" railtype a company can build.

As the AI doesn't know what the BEST one is, we have our own priority list here. When adding new railtypes, modify this function

Parameters

  company | the company "in action"

Returns
  The "best" railtype a company has available

Definition at line 210 of file rail.cpp.

References HasRailtypeAvail(), RAILTYPE_ELECTRIC, RAILTYPE_MAGLEV, RAILTYPE_MONO, and RAILTYPE_RAIL.

Referenced by SetDefaultRailGui().

RailTypes GetCompanyRailtypes | ( | CompanyID | company | ) |

Get the rail types the given company can build.

Parameters

  c | the company to get the rail types for.

Returns
  the rail types.

Definition at line 257 of file rail.cpp.

References _date, _settings_game, AddDateIntroducedRailTypes(), EngineInfo::climates, Engine::company_avail, DAYS_IN_YEAR, GameSettings::game_creation, GetRailTypeInfo(), HasBit(), Engine::intro_date, RailtypeInfo::introduces_railtypes, GameCreationSettings::landscape, RAILTYPE_END, RAILTYPES_NONE, RAILVEH_WAGON, and VEH_TRAIN.

Referenced by AfterLoadGame(), DoStartupNewCompany(), SettingsDisableElrail(), and StartupEngines().

Foundation GetRailFoundation | ( | Slope | tileh,
|  | TrackBits | bits
| ) |  |

Checks if a track combination is valid on a specific slope and returns the needed foundation.

Parameters

  tileh | Tile slope.
  bits | Trackbits.

Returns
  Needed foundation or FOUNDATION_INVALID if track/slope combination is not allowed.

Definition at line 320 of file rail_cmd.cpp.

References CornerToTrackBits(), FOUNDATION_INCLINED_X, FOUNDATION_INCLINED_Y, FOUNDATION_INVALID, FOUNDATION_LEVELED, FOUNDATION_NONE, FOUNDATION_STEEP_BOTH, FOUNDATION_STEEP_LOWER, GetHighestSlopeCorner(), HalftileFoundation(), IsSlopeWithOneCornerRaised(), IsSlopeWithThreeCornersRaised(), IsSteepSlope(), OppositeCorner(), SLOPE_E, SLOPE_N, SLOPE_S, SLOPE_W, SlopeWithOneCornerRaised(), SlopeWithThreeCornersRaised(), SpecialRailFoundation(), TRACK_BIT_HORZ, TRACK_BIT_LEFT, TRACK_BIT_LOWER, TRACK_BIT_NONE, TRACK_BIT_RIGHT, TRACK_BIT_UPPER, TRACK_BIT_VERT, TRACK_BIT_X, TRACK_BIT_Y, and TracksOverlap().

Referenced by CheckRailSlope(), DrawCatenaryRailway(), DrawTrackBits(), FloodHalftile(), and TestAutoslopeOnRailTile().

RailType GetRailTypeByLabel | ( | RailTypeLabel | label,
|  | bool | allow_alternate_labels
| ) |  |

Get the rail type for a given label.

Parameters

  label | the railtype label.
  allow_alternate_labels | Search in the alternate label lists as well.

Returns
  the railtype.

Definition at line 285 of file rail.cpp.

References RailtypeInfo::alternate_labels, SmallVector< T, S >::Contains(), GetRailTypeInfo(), INVALID_RAILTYPE, RailtypeInfo::label, RAILTYPE_BEGIN, and RAILTYPE_END.

Referenced by AfterLoadGRFs(), and RailTypeChangeInfo().

static const RailtypeInfo* GetRailTypeInfo | ( | RailType | railtype | ) |
| inline static

Returns a pointer to the Railtype information for a given railtype.

Parameters

  railtype | the rail type which the information is requested for

Returns
  The pointer to the RailtypeInfo

Definition at line 295 of file rail.h.

References RAILTYPE_END.

Referenced by AcceptEnginePreview(), AddDateIntroducedRailTypes(), AffectSpeedByZChange(), CheckAutoreplaceValidity(), CompareRailTypes(), Train::ConsistChanged(), DrawBridgeMiddle(), DrawStationTile(), DrawTile_Road(), DrawTile_TunnelBridge(), DrawTrackBits(), BuildSignalWindow::DrawWidget(), CompanyInfrastructureWindow::DrawWidget(), VehicleDetailsWindow::DrawWidget(), FollowTrainReservation(), FreeTrainTrackReservation(), Train::GetAccelerationType(), GetCompanyRailtypes(), Train::GetCurveSpeedLimit(), GetEngineCategoryName(), GetGlobalVariable(), Train::GetMaxTrackSpeed(), GetNewEngine(), GetPylonBase(), GetRailTypeByLabel(), GetRailTypeDropDownList(), GetReverseRailTypeTranslation(), GetSmallMapRoutesPixels(), CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::GetSpeedLimit(), GetTrainForReservation(), GetWireBase(), HasCatenary(), HasPowerOnRail(), IsCompatibleRail(), IsEngineBuildable(), IsSafeWaitingPosition(), IsWaitingPositionFree(), NeedRailTypeConversion(), NewVehicleAvailable(), NPFTrainFindNearestSafeTile(), BuildRailToolbarWindow::OnClick(), BuildSignalWindow::OnInit(), ReplaceVehicleWindow::OnPaint(), RailBuildCost(), RailMaintenanceCost(), RailNoLevelCrossings(), ResetNewGRFData(), BuildRailToolbarWindow::SetStringParameters(), BuildVehicleWindow::SetStringParameters(), BuildRailToolbarWindow::SetupRailToolbar(), StartupEngines(), TrainController(), ReplaceVehicleWindow::UpdateWidgetSize(), and CompanyInfrastructureWindow::UpdateWidgetSize().

static bool HasPowerOnRail | ( | RailType | enginetype,
|  | RailType | tiletype
| ) |  |
| inline static

Checks if an engine of the given RailType got power on a tile with a given RailType.

This would normally just be an equality check, but for electric rails (which also support non-electric engines).

Returns
  Whether the engine got power on this tile.

Parameters

  enginetype | The RailType of the engine we are considering.
  tiletype | The RailType of the tile we are considering.

Definition at line 323 of file rail.h.

References GetRailTypeInfo(), and HasBit().

Referenced by CheckFlatLandRailStation(), CmdBuildRailVehicle(), CmdBuildSingleRail(), CmdConvertRail(), Train::GetPower(), Train::GetPoweredPartPower(), RailConvertCost(), and Vehicle::ShowVisualEffect().

bool HasRailtypeAvail | ( | const CompanyID | company,
|  | const RailType | railtype
| ) |  |

Finds out if a company has a certain railtype available.

Parameters

  company | the company in question
  railtype | requested RailType

Returns
  true if company has requested RailType available

Definition at line 188 of file rail.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Get(), and HasBit().

Referenced by GetBestRailtype(), SetDefaultRailGui(), and ValParamRailtype().

static bool IsCompatibleRail | ( | RailType | enginetype,
|  | RailType | tiletype
| ) |  |
| inline static

Checks if an engine of the given RailType can drive on a tile with a given RailType.

This would normally just be an equality check, but for electric rails (which also support non-electric engines).

Returns
  Whether the engine can drive on this tile.

Parameters

  enginetype | The RailType of the engine we are considering.
  tiletype | The RailType of the tile we are considering.

Definition at line 310 of file rail.h.

References GetRailTypeInfo(), and HasBit().

Referenced by CmdBuildRailWagon(), CmdBuildSingleRail(), CmdConvertRail(), and IsCompatibleTrainStationTile().

static Money RailBuildCost | ( | RailType | railtype | ) |
| inline static

Returns the cost of building the specified railtype.

Parameters

  railtype | The railtype being built.

Returns
  The cost multiplier.

Definition at line 343 of file rail.h.

References GetRailTypeInfo(), and RAILTYPE_END.

Referenced by CmdBuildBridge(), CmdBuildRailStation(), CmdBuildSingleRail(), CmdBuildTrainDepot(), CmdBuildTunnel(), RailClearCost(), RailConvertCost(), and ShowBuildBridgeWindow().

static Money RailClearCost | ( | RailType | railtype | ) |
| inline static

Returns the 'cost' of clearing the specified railtype.

Parameters

  railtype | The railtype being removed.

Returns
  The cost.

Definition at line 354 of file rail.h.

References max(), RailBuildCost(), and RAILTYPE_END.

Referenced by CmdRemoveSingleRail(), and RailConvertCost().

static Money RailConvertCost | ( | RailType | from,
|  | RailType | to
| ) |  |
| inline static

Calculates the cost of rail conversion.

Parameters

  from | The railtype we are converting from
  to | The railtype we are converting to

Returns
  Cost per TrackBit

Definition at line 371 of file rail.h.

References HasPowerOnRail(), max(), min(), RailBuildCost(), and RailClearCost().

Referenced by CmdConvertRail().

static Money RailMaintenanceCost | ( | RailType | railtype,
|  | uint32 | num,
|  | uint32 | total_num
| ) |  |
| inline static

Calculates the maintenance cost of a number of track bits.

Parameters

  railtype | The railtype to get the cost of.
  num | Number of track bits of this railtype.
  total_num | Total number of track bits of all railtypes.

Returns
  Total cost.

Definition at line 398 of file rail.h.

References GetRailTypeInfo(), IntSqrt(), and RAILTYPE_END.

Referenced by CompaniesGenStatistics(), CompanyInfrastructureWindow::DrawWidget(), CompanyInfrastructureWindow::GetTotalMaintenanceCost(), and CompanyInfrastructureWindow::UpdateWidgetSize().

static bool RailNoLevelCrossings | ( | RailType | rt | ) |
| inline static

Test if a RailType disallows build of level crossings.

Parameters

  rt | The RailType to check.

Returns
  Whether level crossings are not allowed.

Definition at line 333 of file rail.h.

References GetRailTypeInfo(), HasBit(), and RTF_NO_LEVEL_CROSSING.

Referenced by CmdBuildRoad(), CmdBuildSingleRail(), and CmdConvertRail().

static Money SignalMaintenanceCost | ( | uint32 | num | ) |
| inline static

Calculates the maintenance cost of a number of signals.

Parameters

  num | Number of signals.

Returns
  Total cost.

Definition at line 409 of file rail.h.

References IntSqrt().

Referenced by CompaniesGenStatistics(), CompanyInfrastructureWindow::DrawWidget(), CompanyInfrastructureWindow::GetTotalMaintenanceCost(), and CompanyInfrastructureWindow::UpdateWidgetSize().

int TicksToLeaveDepot | ( | const Train * | v | ) |

Compute number of ticks when next wagon will leave a depot.

Negative means next wagon should have left depot n ticks before.

Parameters

  v | vehicle outside (leaving) the depot

Returns
  number of ticks when the next wagon will leave

Definition at line 2854 of file rail_cmd.cpp.

References Train::CalcNextVehicleOffset(), DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_SW, GetRailDepotDirection(), Vehicle::tile, Vehicle::x_pos, and Vehicle::y_pos.

Referenced by AdvanceWagonsAfterSwap(), CheckTrainsLengths(), and FixupTrainLengths().

bool ValParamRailtype | ( | const RailType | rail | ) |

Validate functions for rail building.

Parameters

  rail | the railtype to check.

Returns
  true if the current company may build the rail.

Definition at line 198 of file rail.cpp.

References _current_company, HasRailtypeAvail(), and RAILTYPE_END.

Referenced by CmdBuildBridge(), CmdBuildRailStation(), CmdBuildSingleRail(), CmdBuildTrainDepot(), CmdBuildTunnel(), CmdConvertRail(), CmdRailTrackHelper(), and ShowBuildRailToolbar().