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Enumerations | Functions
clear_map.h File Reference

Map accessors for 'clear' tiles. More...

`#include "bridge_map.h"`
`#include "industry_type.h"`

Go to the source code of this file.

## Enumerations
enum | ClearGround { CLEAR_GRASS = 0, CLEAR_ROUGH = 1, CLEAR_ROCKS = 2, CLEAR_FIELDS = 3, CLEAR_SNOW = 4, CLEAR_DESERT = 5 }
| Ground types. More...

## Functions
static bool | IsSnowTile (TileIndex t)
| Test if a tile is covered with snow.
static ClearGround | GetRawClearGround (TileIndex t)
| Get the type of clear tile but never return CLEAR_SNOW.
static ClearGround | GetClearGround (TileIndex t)
| Get the type of clear tile.
static bool | IsClearGround (TileIndex t, ClearGround ct)
| Set the type of clear tile.
static uint | GetClearDensity (TileIndex t)
| Get the density of a non-field clear tile.
static void | AddClearDensity (TileIndex t, int d)
| Increment the density of a non-field clear tile.
static void | SetClearDensity (TileIndex t, uint d)
| Set the density of a non-field clear tile.
static uint | GetClearCounter (TileIndex t)
| Get the counter used to advance to the next clear density/field type.
static void | AddClearCounter (TileIndex t, int c)
| Increments the counter used to advance to the next clear density/field type.
static void | SetClearCounter (TileIndex t, uint c)
| Sets the counter used to advance to the next clear density/field type.
static void | SetClearGroundDensity (TileIndex t, ClearGround type, uint density)
| Sets ground type and density in one go, also sets the counter to 0.
static uint | GetFieldType (TileIndex t)
| Get the field type (production stage) of the field.
static void | SetFieldType (TileIndex t, uint f)
| Set the field type (production stage) of the field.
static IndustryID | GetIndustryIndexOfField (TileIndex t)
| Get the industry (farm) that made the field.
static void | SetIndustryIndexOfField (TileIndex t, IndustryID i)
| Set the industry (farm) that made the field.
static uint | GetFence (TileIndex t, DiagDirection side)
| Is there a fence at the given border?
static void | SetFence (TileIndex t, DiagDirection side, uint h)
| Sets the type of fence (and whether there is one) for the given border.
static void | MakeClear (TileIndex t, ClearGround g, uint density)
| Make a clear tile.
static void | MakeField (TileIndex t, uint field_type, IndustryID industry)
| Make a (farm) field tile.
static void | MakeSnow (TileIndex t, uint density=0)
| Make a snow tile.
static void | ClearSnow (TileIndex t)
| Clear the snow from a tile and return it to its previous type.

## Detailed Description

Map accessors for 'clear' tiles.

Definition in file clear_map.h.

## Enumeration Type Documentation

enum ClearGround

Ground types.

Valid densities in comments after the enum.

Enumerator:

  CLEAR_GRASS | 0-3
  CLEAR_ROUGH | 3
  CLEAR_ROCKS | 3
  CLEAR_FIELDS | 3
  CLEAR_SNOW | 0-3
  CLEAR_DESERT | 1,3

Definition at line 21 of file clear_map.h.

## Function Documentation

static void AddClearCounter | ( | TileIndex | t,
|  | int | c
| ) |  |
| inline static

Increments the counter used to advance to the next clear density/field type.

Parameters

  t | the tile to increment the counter of
  c | the amount to increment the counter with

Precondition
  IsTileType(t, MP_CLEAR)

Definition at line 134 of file clear_map.h.

References _m, IsTileType(), Tile::m5, and MP_CLEAR.

static void AddClearDensity | ( | TileIndex | t,
|  | int | d
| ) |  |
| inline static

Increment the density of a non-field clear tile.

Parameters

  t | the tile to increment the density of
  d | the amount to increment the density with

Precondition
  IsTileType(t, MP_CLEAR)

Definition at line 97 of file clear_map.h.

References _m, IsTileType(), Tile::m5, and MP_CLEAR.

Referenced by TileLoopClearAlps().

static void ClearSnow | ( | TileIndex | t | ) |
| inline static

Clear the snow from a tile and return it to its previous type.

Parameters

  t | the tile to clear of snow

Precondition
  GetClearGround(t) == CLEAR_SNOW

Definition at line 316 of file clear_map.h.

References _m, CLEAR_SNOW, ClrBit(), GetClearGround(), and SetClearDensity().

Referenced by TileLoopClearAlps().

static uint GetClearCounter | ( | TileIndex | t | ) |
| inline static

Get the counter used to advance to the next clear density/field type.

Parameters

  t | the tile to get the counter of

Precondition
  IsTileType(t, MP_CLEAR)

Returns
  the value of the counter

Definition at line 122 of file clear_map.h.

References _m, GB(), IsTileType(), and MP_CLEAR.

static uint GetClearDensity | ( | TileIndex | t | ) |
| inline static

Get the density of a non-field clear tile.

Parameters

  t | the tile to get the density of

Precondition
  IsTileType(t, MP_CLEAR)

Returns
  the density

Definition at line 85 of file clear_map.h.

References _m, GB(), IsTileType(), and MP_CLEAR.

Referenced by AfterLoadGame(), GetSmallMapVegetationPixels(), GetTerrainType(), PlantTreesOnTile(), and TileLoopClearAlps().

static ClearGround GetClearGround | ( | TileIndex | t | ) |
| inline static

Get the type of clear tile.

Parameters

  t | the tile to get the clear ground type of

Precondition
  IsTileType(t, MP_CLEAR)

Returns
  the ground type

Definition at line 61 of file clear_map.h.

References CLEAR_SNOW, GetRawClearGround(), and IsSnowTile().

Referenced by ClearSnow(), GetFieldType(), GetIndustryIndexOfField(), GetSmallMapVegetationPixels(), IsClearGround(), MakeSnow(), PlantTreesOnTile(), SetFieldType(), and SetIndustryIndexOfField().

static uint GetFence | ( | TileIndex | t,
|  | DiagDirection | side
| ) |  |
| inline static

Is there a fence at the given border?

Parameters

  t | the tile to check for fences
  side | the border to check

Precondition
  IsClearGround(t, CLEAR_FIELDS)

Returns
  0 if there is no fence, otherwise the fence type

Definition at line 223 of file clear_map.h.

References _m, _me, CLEAR_FIELDS, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_SW, GB(), and IsClearGround().

static uint GetFieldType | ( | TileIndex | t | ) |
| inline static

Get the field type (production stage) of the field.

Parameters

  t | the field to get the type of

Precondition
  GetClearGround(t) == CLEAR_FIELDS

Returns
  the field type

Definition at line 173 of file clear_map.h.

References _m, CLEAR_FIELDS, GB(), and GetClearGround().

static IndustryID GetIndustryIndexOfField | ( | TileIndex | t | ) |
| inline static

Get the industry (farm) that made the field.

Parameters

  t | the field to get creating industry of

Precondition
  GetClearGround(t) == CLEAR_FIELDS

Returns
  the industry that made the field

Definition at line 197 of file clear_map.h.

References _m, CLEAR_FIELDS, GetClearGround(), and Tile::m2.

static ClearGround GetRawClearGround | ( | TileIndex | t | ) |
| inline static

Get the type of clear tile but never return CLEAR_SNOW.

Parameters

  t | the tile to get the clear ground type of

Precondition
  IsTileType(t, MP_CLEAR)

Returns
  the ground type

Definition at line 49 of file clear_map.h.

References _m, GB(), IsTileType(), and MP_CLEAR.

Referenced by AfterLoadGame(), CanPlantTreesOnTile(), CmdPlantTree(), GetClearGround(), MakeSnow(), and PlantTreesOnTile().

static bool IsClearGround | ( | TileIndex | t,
|  | ClearGround | ct
| ) |  |
| inline static

Set the type of clear tile.

Parameters

  t | the tile to set the clear ground type of
  ct | the ground type

Precondition
  IsTileType(t, MP_CLEAR)

Definition at line 73 of file clear_map.h.

References GetClearGround().

Referenced by AfterLoadGame(), CanPlantTreesOnTile(), GetFence(), GetSmallMapVegetationPixels(), IsSuitableForFarmField(), SetFence(), and SetupFarmFieldFence().

static bool IsSnowTile | ( | TileIndex | t | ) |
| inline static

Test if a tile is covered with snow.

Parameters

  t | the tile to check

Precondition
  IsTileType(t, MP_CLEAR)

Returns
  whether the tile is covered with snow.

Definition at line 37 of file clear_map.h.

References _m, HasBit(), IsTileType(), and MP_CLEAR.

Referenced by GetClearGround(), GetTerrainType(), and TileLoopClearAlps().

static void MakeClear | ( | TileIndex | t,
|  | ClearGround | g,
|  | uint | density
| ) |  |
| inline static

Make a clear tile.

Parameters

  t | the tile to make a clear tile
  g | the type of ground
  density | the density of the grass/snow/desert etc

Definition at line 261 of file clear_map.h.

References _m, _me, Tile::m1, Tile::m2, Tile::m3, Tile::m4, TileExtended::m6, TileExtended::m7, MP_CLEAR, OWNER_NONE, SetClearGroundDensity(), SetTileOwner(), and SetTileType().

Referenced by AfterLoadGame(), DoDryUp(), FixOwnerOfRailTrack(), GenerateRockyArea(), GrayscaleToMapHeights(), and TgenSetTileHeight().

static void MakeField | ( | TileIndex | t,
|  | uint | field_type,
|  | IndustryID | industry
| ) |  |
| inline static

Make a (farm) field tile.

Parameters

  t | the tile to make a farm field
  field_type | the 'growth' level of the field
  industry | the industry this tile belongs to

Definition at line 281 of file clear_map.h.

References _m, _me, CLEAR_FIELDS, Tile::m1, Tile::m2, Tile::m3, Tile::m4, TileExtended::m7, MP_CLEAR, OWNER_NONE, SB(), SetClearGroundDensity(), SetTileOwner(), and SetTileType().

static void MakeSnow | ( | TileIndex | t,
|  | uint | density = `0`
| ) |  |
| inline static

Make a snow tile.

Parameters

  t | the tile to make snowy
  density | The density of snowiness.

Precondition
  GetClearGround(t) != CLEAR_SNOW

Definition at line 300 of file clear_map.h.

References _m, CLEAR_FIELDS, CLEAR_GRASS, CLEAR_SNOW, GetClearGround(), GetRawClearGround(), SetBit(), SetClearDensity(), and SetClearGroundDensity().

Referenced by TileLoopClearAlps().

static void SetClearCounter | ( | TileIndex | t,
|  | uint | c
| ) |  |
| inline static

Sets the counter used to advance to the next clear density/field type.

Parameters

  t | the tile to set the counter of
  c | the amount to set the counter to

Precondition
  IsTileType(t, MP_CLEAR)

Definition at line 146 of file clear_map.h.

References _m, IsTileType(), MP_CLEAR, and SB().

static void SetClearDensity | ( | TileIndex | t,
|  | uint | d
| ) |  |
| inline static

Set the density of a non-field clear tile.

Parameters

  t | the tile to set the density of
  d | the new density

Precondition
  IsTileType(t, MP_CLEAR)

Definition at line 109 of file clear_map.h.

References _m, IsTileType(), MP_CLEAR, and SB().

Referenced by ClearSnow(), and MakeSnow().

static void SetClearGroundDensity | ( | TileIndex | t,
|  | ClearGround | type,
|  | uint | density
| ) |  |
| inline static

Sets ground type and density in one go, also sets the counter to 0.

Parameters

  t | the tile to set the ground type and density for
  type | the new ground type of the tile
  density | the density of the ground tile

Precondition
  IsTileType(t, MP_CLEAR)

Definition at line 160 of file clear_map.h.

References _m, IsTileType(), Tile::m5, and MP_CLEAR.

Referenced by AfterLoadGame(), MakeClear(), MakeField(), and MakeSnow().

static void SetFence | ( | TileIndex | t,
|  | DiagDirection | side,
|  | uint | h
| ) |  |
| inline static

Sets the type of fence (and whether there is one) for the given border.

Parameters

  t | the tile to check for fences
  side | the border to check
  h | 0 if there is no fence, otherwise the fence type

Precondition
  IsClearGround(t, CLEAR_FIELDS)

Definition at line 242 of file clear_map.h.

References _m, _me, CLEAR_FIELDS, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_SW, IsClearGround(), and SB().

Referenced by AfterLoadGame(), and SetupFarmFieldFence().

static void SetFieldType | ( | TileIndex | t,
|  | uint | f
| ) |  |
| inline static

Set the field type (production stage) of the field.

Parameters

  t | the field to get the type of
  f | the field type

Precondition
  GetClearGround(t) == CLEAR_FIELDS

Definition at line 185 of file clear_map.h.

References _m, CLEAR_FIELDS, GetClearGround(), and SB().

static void SetIndustryIndexOfField | ( | TileIndex | t,
|  | IndustryID | i
| ) |  |
| inline static

Set the industry (farm) that made the field.

Parameters

  t | the field to get creating industry of
  i | the industry that made the field

Precondition
  GetClearGround(t) == CLEAR_FIELDS

Definition at line 209 of file clear_map.h.

References _m, CLEAR_FIELDS, GetClearGround(), and Tile::m2.