
IfTimeOut
  IfBumped
    SetTargetToWhoeverBumped
      IfTargetCanOpenStuff
        tmpargument = rand & 3
        SendMessage
        tmpargument = 180
        SetTime

IfAttacked
  GetContent
  tmpargument = 0
  //GetState
  BeatModule
  EnableExport
  // Fix the end text
  ClearEndMessage
  GetContent
  AddEndMessage
  EndModule

End				// Finished with this character
