// ZZ> This function anounces your location
IfTimeOut
  IfBumped			// 
    SetTargetToWhoeverBumped	  //
      IfTargetIsAPlayer
        tmpargument = rand & 3		        //
        SendMessage		        //
        tmpargument = 180
        SetTime
        
        
//This makes the player enter the module
IfAttacked
  SetTargetToWhoeverAttacked
  IfTargetIsAPlayer
    GetContent
    tmpargument = 0
    BeatModule
    EnableExport

    // Fix the end text
    ClearEndMessage
    GetContent
    AddEndMessage

    //palshad.mod
    tmpargument = 4
    FollowLink
    
End				// Finished with this character
