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SoVRMLPixelTexture.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLPIXELTEXTURE_H
25 #define COIN_SOVRMLPIXELTEXTURE_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLTexture.h>
29 #include <Inventor/fields/SoSFImage.h>
30
31 class SoVRMLPixelTextureP;
32
33 class COIN_DLL_API SoVRMLPixelTexture : public SoVRMLTexture
34 {
35 typedef SoVRMLTexture inherited;
36 SO_NODE_HEADER(SoVRMLPixelTexture);
37
38 public:
39 static void initClass(void);
40 SoVRMLPixelTexture(void);
41
42 SoSFImage image;
43
44 virtual void doAction(SoAction * action);
45 virtual void GLRender(SoGLRenderAction * action);
46 virtual void callback(SoCallbackAction * action);
47 virtual void rayPick(SoRayPickAction * action);
48
49 protected:
50 virtual ~SoVRMLPixelTexture();
51
52 virtual SbBool readInstance( SoInput * in, unsigned short flags );
53 virtual void notify(SoNotList * list);
54
55
56 private:
57 SoVRMLPixelTextureP * pimpl;
58 }; // class SoVRMLPixelTexture
59
60 #endif // ! COIN_SOVRMLPIXELTEXTURE_H
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoVRMLTexture::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: Texture.cpp:80
SoVRMLPixelTexture
The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..The detailed class do...
Definition: SoVRMLPixelTexture.h:33
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoVRMLTexture
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:31
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoSFImage
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:33
SoInput
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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