| http://www.sim.no/ http://www.coin3d.org/

SoMaterialBinding.h
1 #ifndef COIN_SOMATERIALBINDING_H
2 #define COIN_SOMATERIALBINDING_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/elements/SoMaterialBindingElement.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/nodes/SoSubNode.h>
30
31 class COIN_DLL_API SoMaterialBinding : public SoNode {
32 typedef SoNode inherited;
33
34 SO_NODE_HEADER(SoMaterialBinding);
35
36 public:
37 static void initClass(void);
38 SoMaterialBinding(void);
39
40 enum Binding {
41 OVERALL = SoMaterialBindingElement::OVERALL,
42 PER_PART = SoMaterialBindingElement::PER_PART,
43 PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
44 PER_FACE = SoMaterialBindingElement::PER_FACE,
45 PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
46 PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
47 PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED,
48
49 // Note: DEFAULT and NONE bindings are obsolete, but we include them
50 // to be compatible with old Open Inventor code.
51 DEFAULT = OVERALL,
52 NONE = OVERALL
53 };
54
55 SoSFEnum value;
56
57 virtual void doAction(SoAction * action);
58 virtual void GLRender(SoGLRenderAction * action);
59 virtual void callback(SoCallbackAction * action);
60 virtual void pick(SoPickAction * action);
61 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
62
63 protected:
64 virtual ~SoMaterialBinding();
65 };
66
67 #endif // !COIN_SOMATERIALBINDING_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoMaterialBinding
The SoMaterialBinding class is a node for setting up how materials are mapped to shapes.The material binding specified in nodes of this type decides how the material values of SoMaterial nodes are mapped on the builtin geometry shape nodes.
Definition: SoMaterialBinding.h:31
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoMaterialBinding::value
SoSFEnum value
Definition: SoMaterialBinding.h:55
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoMaterialBinding::Binding
Binding
Definition: SoMaterialBinding.h:40
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.