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SoTransformSeparator.h
1 #ifndef COIN_SOTRANSFORMSEPARATOR_H
2 #define COIN_SOTRANSFORMSEPARATOR_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
29
30 class COIN_DLL_API SoTransformSeparator : public SoGroup {
31 typedef SoGroup inherited;
32
33 SO_NODE_HEADER(SoTransformSeparator);
34
35 public:
36 static void initClass(void);
37 SoTransformSeparator(void);
38
39 SoTransformSeparator(int nChildren);
40
41 virtual void doAction(SoAction * action);
42 virtual void callback(SoCallbackAction * action);
43 virtual void GLRender(SoGLRenderAction * action);
44 virtual void pick(SoPickAction * action);
45 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
46 virtual void getMatrix(SoGetMatrixAction * action);
47 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
48 virtual void audioRender(SoAudioRenderAction * action);
49
50 protected:
51 virtual ~SoTransformSeparator();
52 };
53
54 #endif // !COIN_SOTRANSFORMSEPARATOR_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoGroup::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:830
SoGroup::doAction
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:494
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoGroup::pick
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:663
SoTransformSeparator
The SoTransformSeparator class is a group node preserving the current transformations.This node works like the SoSeparator group node, except that it only stores and restores the current model matrix transformation. Other appearance settings, like materials, textures, cameras, lights, etc, will affect the remaining parts of the scenegraph after traversal, just like as for the SoGroup node.
Definition: SoTransformSeparator.h:30
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoGroup::callback
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:641
SoGroup::audioRender
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:677
SoGroup::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:510
SoGroup::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:648
SoAudioRenderAction
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoGroup
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoGroup::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:566
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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