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SoShadowStyle.h
1 #ifndef COIN_SOSHADOWSTYLE_H
2 #define COIN_SOSHADOWSTYLE_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/annex/FXViz/elements/SoShadowStyleElement.h>
30
31 class COIN_DLL_API SoShadowStyle : public SoNode {
32 typedef SoNode inherited;
33
34 SO_NODE_HEADER(SoShadowStyle);
35
36 public:
37 static void initClass(void);
38 SoShadowStyle(void);
39
40 enum Style {
41 NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING,
42 CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW,
43 SHADOWED = SoShadowStyleElement::SHADOWED,
44 CASTS_SHADOW_AND_SHADOWED = SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED
45 };
46
47 SoSFEnum style;
48
49 virtual void GLRender(SoGLRenderAction * action);
50
51 protected:
52 virtual ~SoShadowStyle();
53 };
54
55 #endif // !COIN_SOSHADOWSTYLE_H
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShadowStyle
The SoShadowStyle class is a node for setting the shadow style on nodes.
Definition: SoShadowStyle.h:31
SoShadowStyle::style
SoSFEnum style
Definition: SoShadowStyle.h:47
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoShadowStyle::Style
Style
Definition: SoShadowStyle.h:40
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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