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Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SoModelMatrixElement Class Reference
Element Classes

The SoModelMatrixElement class is used to manage the current transformation.SoModelMatrixElement contains the object-to-world matrix. More...

`#include <Inventor/elements/SoModelMatrixElement.h>`

Inheritance diagram for SoModelMatrixElement:

## Public Member Functions

virtual void | init (SoState *state)
virtual void | push (SoState *state)
virtual SbBool | matches (const SoElement *element) const
const SbMatrix & | getModelMatrix (void) const
Public Member Functions inherited from SoElement
const SoType | getTypeId (void) const
int | getStackIndex (void) const
virtual void | pop (SoState *state, const SoElement *prevTopElement)
void | setDepth (const int depth)
int | getDepth (void) const
virtual void | print (FILE *file=stdout) const
virtual | ~SoElement ()

## Static Public Member Functions

static SoType | getClassTypeId (void)
static int | getClassStackIndex (void)
static void * | createInstance (void)
static void | initClass (void)
static void | makeIdentity (SoState *const state, SoNode *const node)
static void | set (SoState *const state, SoNode *const node, const SbMatrix &matrix)
static void | setCullMatrix (SoState *state, SoNode *node, const SbMatrix &matrix)
static void | mult (SoState *const state, SoNode *const node, const SbMatrix &matrix)
static void | translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation)
static void | rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation)
static void | scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor)
static SbMatrix | pushMatrix (SoState *const state)
static void | popMatrix (SoState *const state, const SbMatrix &matrix)
static const SbMatrix & | getCombinedCullMatrix (SoState *const state)
static const SbMatrix & | get (SoState *const state)
static const SbMatrix & | get (SoState *const state, SbBool &isIdentity)
Static Public Member Functions inherited from SoAccumulatedElement
static SoType | getClassTypeId (void)
static int | getClassStackIndex (void)
static void | initClass (void)
Static Public Member Functions inherited from SoElement
static void | initClass (void)
static SoType | getClassTypeId (void)
static int | getClassStackIndex (void)
static void | initElements (void)
static int | getNumStackIndices (void)
static SoType | getIdFromStackIndex (const int stackIndex)

## Protected Member Functions

virtual | ~SoModelMatrixElement ()
virtual void | makeEltIdentity (void)
virtual void | setElt (const SbMatrix &matrix)
virtual void | multElt (const SbMatrix &matrix)
virtual void | translateEltBy (const SbVec3f &translation)
virtual void | rotateEltBy (const SbRotation &rotation)
virtual void | scaleEltBy (const SbVec3f &scaleFactor)
virtual SbMatrix | pushMatrixElt (void)
virtual void | popMatrixElt (const SbMatrix &matrix)
Protected Member Functions inherited from SoAccumulatedElement
void | clearNodeIds (void)
void | addNodeId (const SoNode *const node)
void | setNodeId (const SoNode *const node)
void | copyNodeIds (const SoAccumulatedElement *copyfrom)
virtual SoElement * | copyMatchInfo (void) const
virtual void | captureThis (SoState *state) const
Protected Member Functions inherited from SoElement
| SoElement (void)
void | capture (SoState *const state) const
void | setTypeId (const SoType typeId)
void | setStackIndex (const int index)
SoElement * | getNextInStack (void) const
SoElement * | getNextFree (void) const

## Protected Attributes

SbMatrix | modelMatrix
SbMatrix | cullMatrix
SbMatrix | combinedMatrix
uint32_t | flags
Protected Attributes inherited from SoAccumulatedElement
SbList< uint32_t > | nodeIds
Protected Attributes inherited from SoElement
SoType | typeId
int | stackIndex
int | depth

## Additional Inherited Members

Static Protected Member Functions inherited from SoElement
static SoElement * | getElement (SoState *const state, const int stackIndex)
static const SoElement * | getConstElement (SoState *const state, const int stackIndex)
static int | createStackIndex (const SoType id)
Static Protected Attributes inherited from SoElement
static int | classStackIndex
static SoTypeList * | stackToType

## Detailed Description

The SoModelMatrixElement class is used to manage the current transformation.

SoModelMatrixElement contains the object-to-world matrix.

The world-to-camera transformation is stored in the SoViewingMatrixElement class.

Note that one thing that can be a little confusing with the API is that SoModelMatrixElement does not contain the same matrix as the OpenGL `GL_MODELVIEW` matrix.

See also
  SoViewingMatrixElement

## Constructor & Destructor Documentation

## ◆ ~SoModelMatrixElement()

SoModelMatrixElement::~SoModelMatrixElement | ( | void |  | ) |

protectedvirtual

The destructor.

## Member Function Documentation

## ◆ createInstance()

void * SoModelMatrixElement::createInstance | ( | void |  | ) |

static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

## ◆ initClass()

void SoModelMatrixElement::initClass | ( | void |  | ) |

static

This static method initializes static data for the SoModelMatrixElement class.

## ◆ init()

void SoModelMatrixElement::init | ( | SoState * | state | ) |

virtual

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoAccumulatedElement.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ push()

void SoModelMatrixElement::push | ( | SoState * | state | ) |

virtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoAccumulatedElement.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ matches()

SbBool SoModelMatrixElement::matches | ( | const SoElement * | element | ) | const

virtual

This function returns `TRUE` is the element matches another element (of the same class), with respect to cache validity.

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Reimplemented from SoAccumulatedElement.

## ◆ makeIdentity()

void SoModelMatrixElement::makeIdentity | ( | SoState *const | state,
|  | SoNode *const | node
| ) |  |

static

Sets the current model matrix to the identity matrix.

## ◆ set()

void SoModelMatrixElement::set | ( | SoState *const | state,
|  | SoNode *const | node,
|  | const SbMatrix & | matrix
| ) |  |

static

Sets the current model matrix to matrix.

## ◆ setCullMatrix()

void SoModelMatrixElement::setCullMatrix | ( | SoState * | state,
|  | SoNode * | node,
|  | const SbMatrix & | matrix
| ) |  |

static

Sets the current cull matrix.

## ◆ mult()

void SoModelMatrixElement::mult | ( | SoState *const | state,
|  | SoNode *const | node,
|  | const SbMatrix & | matrix
| ) |  |

static

Multiplies matrix into the model matrix.

## ◆ translateBy()

void SoModelMatrixElement::translateBy | ( | SoState *const | state,
|  | SoNode *const | node,
|  | const SbVec3f & | translation
| ) |  |

static

Appends translation to the model matrix.

## ◆ rotateBy()

void SoModelMatrixElement::rotateBy | ( | SoState *const | state,
|  | SoNode *const | node,
|  | const SbRotation & | rotation
| ) |  |

static

Appends rotation to the model matrix.

## ◆ scaleBy()

void SoModelMatrixElement::scaleBy | ( | SoState *const | state,
|  | SoNode *const | node,
|  | const SbVec3f & | scaleFactor
| ) |  |

static

Appends scaleFactor to the model matrix.

## ◆ pushMatrix()

SbMatrix SoModelMatrixElement::pushMatrix | ( | SoState *const | state | ) |

static

Used by SoTransformSeparator to store and restore model matrix. Don't use it for any other reason.

## ◆ popMatrix()

void SoModelMatrixElement::popMatrix | ( | SoState *const | state,
|  | const SbMatrix & | matrix
| ) |  |

static

Used by SoTransformSeparator to store and restore model matrix. Don't use it for any other reason.

## ◆ getCombinedCullMatrix()

const SbMatrix & SoModelMatrixElement::getCombinedCullMatrix | ( | SoState *const | state | ) |

static

Returns the combined cull and model matrix. This matrix is cached.

## ◆ get() [1/2]

const SbMatrix & SoModelMatrixElement::get | ( | SoState *const | state | ) |

static

Returns the current model matrix.

## ◆ get() [2/2]

const SbMatrix & SoModelMatrixElement::get | ( | SoState *const | state,
|  | SbBool & | isIdentity
| ) |  |

static

Returns the current model matrix. Sets isIdentity to TRUE if the model matrix is known to be an identity matrix.

## ◆ makeEltIdentity()

void SoModelMatrixElement::makeEltIdentity | ( | void |  | ) |

protectedvirtual

virtual method which is called from the static method makeIdentity(). Sets element model matrix to identity.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ setElt()

void SoModelMatrixElement::setElt | ( | const SbMatrix & | matrix | ) |

protectedvirtual

virtual method which is called from the static method set(). Sets element model matrix to matrix.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ multElt()

void SoModelMatrixElement::multElt | ( | const SbMatrix & | matrix | ) |

protectedvirtual

virtual method which is called from the static method mult(). Multiplies matrix into element model matrix.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ translateEltBy()

void SoModelMatrixElement::translateEltBy | ( | const SbVec3f & | translation | ) |

protectedvirtual

virtual method which is called from the static method translateBy(). Appends translation to element model matrix.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ rotateEltBy()

void SoModelMatrixElement::rotateEltBy | ( | const SbRotation & | rotation | ) |

protectedvirtual

virtual method which is called from the static method rotateBy(). Appends rotation to element model matrix.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ scaleEltBy()

void SoModelMatrixElement::scaleEltBy | ( | const SbVec3f & | scaleFactor | ) |

protectedvirtual

virtual method which is called from the static method scaleBy(). Appends scaleFactor to element model matrix.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ pushMatrixElt()

SbMatrix SoModelMatrixElement::pushMatrixElt | ( | void |  | ) |

protectedvirtual

virtual method which is called from the static method pushMatrix(). Returns current model matrix.

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## ◆ popMatrixElt()

void SoModelMatrixElement::popMatrixElt | ( | const SbMatrix & | matrix | ) |

protectedvirtual

virtual method which is called from the static method popMatrix(). Retores model matrix to the matrix returned from pushMatrix().

Reimplemented in SoBBoxModelMatrixElement, and SoGLModelMatrixElement.

## Member Data Documentation

## ◆ modelMatrix

SoModelMatrixElement::modelMatrix

protected

FIXME: write doc.

## ◆ cullMatrix

SoModelMatrixElement::cullMatrix

protected

FIXME: write doc.

## ◆ combinedMatrix

SoModelMatrixElement::combinedMatrix

protected

FIXME: write doc.

## ◆ flags

SoModelMatrixElement::flags

protected

FIXME: write doc.

The documentation for this class was generated from the following files:

- SoModelMatrixElement.h
- SoModelMatrixElement.cpp

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