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SoVRMLCylinderSensor.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
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8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
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15 * about acquiring a Coin Professional Edition License.
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22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLCYLINDERSENSOR_H
25 #define COIN_SOVRMLCYLINDERSENSOR_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFRotation.h>
31
32 class COIN_DLL_API SoVRMLCylinderSensor : public SoVRMLDragSensor
33 {
34 typedef SoVRMLDragSensor inherited;
35 SO_NODE_HEADER(SoVRMLCylinderSensor);
36
37 public:
38 static void initClass(void);
39 SoVRMLCylinderSensor(void);
40
41 SoSFFloat diskAngle;
42 SoSFFloat maxAngle;
43 SoSFFloat minAngle;
44 SoSFFloat offset;
45 SoSFRotation rotation_changed;
46
47 protected:
48
49 virtual SbBool dragStart(void);
50 virtual void drag(void);
51 virtual void dragFinish(void);
52
53 virtual ~SoVRMLCylinderSensor();
54
55 private:
56 static float findAngle(const SbRotation & rot);
57 class SbCylinderProjector * cylinderproj;
58 };
59
60 #endif // ! COIN_SOVRMLCYLINDERSENSOR_H
SoVRMLCylinderSensor
The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: .
Definition: SoVRMLCylinderSensor.h:32
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSFRotation
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:31
SoVRMLCylinderSensor::offset
SoSFFloat offset
Definition: SoVRMLCylinderSensor.h:44
SoVRMLDragSensor::dragStart
virtual SbBool dragStart(void)=0
SoVRMLDragSensor
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:37
SoVRMLDragSensor::drag
virtual void drag(void)=0
SbRotation
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
SoVRMLDragSensor::dragFinish
virtual void dragFinish(void)=0
SoVRMLCylinderSensor::diskAngle
SoSFFloat diskAngle
Definition: SoVRMLCylinderSensor.h:41
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoVRMLCylinderSensor::rotation_changed
SoSFRotation rotation_changed
Definition: SoVRMLCylinderSensor.h:45
SoVRMLCylinderSensor::maxAngle
SoSFFloat maxAngle
Definition: SoVRMLCylinderSensor.h:42
SbCylinderProjector
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces...
Definition: SbCylinderProjector.h:30
SoVRMLCylinderSensor::minAngle
SoSFFloat minAngle
Definition: SoVRMLCylinderSensor.h:43

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