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SbSpherePlaneProjector.h
1 #ifndef COIN_SBSPHEREPLANEPROJECTOR_H
2 #define COIN_SBSPHEREPLANEPROJECTOR_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/projectors/SbSphereSectionProjector.h>
28
29 class COIN_DLL_API SbSpherePlaneProjector : public SbSphereSectionProjector {
30 typedef SbSphereSectionProjector inherited;
31
32 public:
33 SbSpherePlaneProjector(const float edgetol = 0.9f,
34 const SbBool orienttoeye = TRUE);
35 SbSpherePlaneProjector(const SbSphere & sph,
36 const float edgetol = 0.9f,
37 const SbBool orienttoeye = TRUE);
38
39 virtual SbProjector * copy(void) const;
40 virtual SbVec3f project(const SbVec2f & point);
41 virtual SbRotation getRotation(const SbVec3f & point1,
42 const SbVec3f & point2);
43
44 protected:
45 SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
46 const SbVec3f & point2, const SbBool tol2);
47 };
48
49 #endif // !COIN_SBSPHEREPLANEPROJECTOR_H
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
SbSphere
The SbSphere class is a representation of a sphere.This class is used within many other classes in Co...
Definition: SbSphere.h:33
SbProjector
The SbProjector class is the abstract base projector class.Projectors are used in the Coin library fo...
Definition: SbProjector.h:34
SbSpherePlaneProjector
The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane.This projector uses ...
Definition: SbSpherePlaneProjector.h:29
SbSphereSectionProjector::copy
virtual SbProjector * copy(void) const
Definition: SbSphereSectionProjector.cpp:98
SbSphereSectionProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbSphereSectionProjector.cpp:137
SbRotation
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
SbSphereSectionProjector
The SbSphereSectionProjector projects 2D points to a sliced sphere.The projection sphere for this cla...
Definition: SbSphereSectionProjector.h:30
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SbSphereSectionProjector::project
virtual SbVec3f project(const SbVec2f &point)
Definition: SbSphereSectionProjector.cpp:105

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