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SoMouseButtonEvent.h
1 #ifndef COIN_SOMOUSEBUTTONEVENT_H
2 #define COIN_SOMOUSEBUTTONEVENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/events/SoButtonEvent.h>
28
29 #define SO_MOUSE_PRESS_EVENT(EVENT, BUTTON) \
30 (SoMouseButtonEvent::isButtonPressEvent(EVENT, SoMouseButtonEvent::BUTTON))
31
32 #define SO_MOUSE_RELEASE_EVENT(EVENT, BUTTON) \
33 (SoMouseButtonEvent::isButtonReleaseEvent(EVENT, SoMouseButtonEvent::BUTTON))
34
35 class COIN_DLL_API SoMouseButtonEvent : public SoButtonEvent {
36 typedef SoButtonEvent inherited;
37
38 SO_EVENT_HEADER();
39
40 public:
41 static void initClass(void);
42
43 SoMouseButtonEvent(void);
44 virtual ~SoMouseButtonEvent();
45
46 enum Button {
47 ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5
48 };
49
50 void setButton(Button button);
51 Button getButton(void) const;
52
53 static SbBool isButtonPressEvent(const SoEvent * e, Button whichButton);
54 static SbBool isButtonReleaseEvent(const SoEvent * e, Button whichButton);
55
56 static SbBool enumToString(Button enumval, SbString & stringrep);
57
58 private:
59 Button button;
60
61 }; // SoMouseButtonEvent
62
63 #endif // !COIN_SOMOUSEBUTTONEVENT_H
SoButtonEvent
The SoButtonEvent class is the base class for all button events.The event classes which results from ...
Definition: SoButtonEvent.h:31
SoMouseButtonEvent::Button
Button
Definition: SoMouseButtonEvent.h:46
SoButtonEvent::enumToString
static SbBool enumToString(State enumval, SbString &stringrep)
Definition: SoButtonEvent.cpp:120
SoButtonEvent::initClass
static void initClass(void)
Definition: SoButtonEvent.cpp:65
SoEvent
The SoEvent class is the base class for all Coin events.Coin contains its own set of event classes...
Definition: SoEvent.h:34
SoMouseButtonEvent
The SoMouseButtonEvent class contains information about mousebutton interaction.When the user presses...
Definition: SoMouseButtonEvent.h:35
SbString
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42

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