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SbSphereSheetProjector.h
1 #ifndef COIN_SBSPHERESHEETPROJECTOR_H
2 #define COIN_SBSPHERESHEETPROJECTOR_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/projectors/SbSphereProjector.h>
28 #include <Inventor/SbPlane.h>
29
30 class COIN_DLL_API SbSphereSheetProjector : public SbSphereProjector {
31 typedef SbSphereProjector inherited;
32
33 public:
34 SbSphereSheetProjector(const SbBool orienttoeye = TRUE);
35 SbSphereSheetProjector(const SbSphere & sph, const SbBool orienttoeye = TRUE);
36
37 virtual SbProjector * copy(void) const;
38 virtual SbVec3f project(const SbVec2f & point);
39 virtual SbRotation getRotation(const SbVec3f & point1,
40 const SbVec3f & point2);
41
42 protected:
43 void setupPlane(void);
44
45 SbVec3f workingProjPoint;
46 SbVec3f planePoint;
47 SbVec3f planeDir;
48 float planeDist;
49 SbPlane tolPlane;
50 };
51
52 #endif // !COIN_SBSPHERESHEETPROJECTOR_H
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
SbSphereSheetProjector::workingProjPoint
SbVec3f workingProjPoint
Definition: SbSphereSheetProjector.h:45
SbProjector::copy
virtual SbProjector * copy(void) const =0
SbSphere
The SbSphere class is a representation of a sphere.This class is used within many other classes in Co...
Definition: SbSphere.h:33
SbProjector
The SbProjector class is the abstract base projector class.Projectors are used in the Coin library fo...
Definition: SbProjector.h:34
SbSphereSheetProjector::tolPlane
SbPlane tolPlane
Definition: SbSphereSheetProjector.h:49
SbSphereProjector
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.The sphere projectors map 2D points to various surface types based on spherical shapes.
Definition: SbSphereProjector.h:31
SbSphereSheetProjector::planeDir
SbVec3f planeDir
Definition: SbSphereSheetProjector.h:47
SbProjector::project
virtual SbVec3f project(const SbVec2f &point)=0
SbRotation
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SbSphereProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
SbSphereSheetProjector::planeDist
float planeDist
Definition: SbSphereSheetProjector.h:48
SbPlane
The SbPlane class represents a plane in 3D space.SbDPPlane is used by many other classes in Coin...
Definition: SbPlane.h:34
SbSphereSheetProjector::planePoint
SbVec3f planePoint
Definition: SbSphereSheetProjector.h:46
SbSphereSheetProjector
The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shap...
Definition: SbSphereSheetProjector.h:30

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