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SbName.h
1 #ifndef COIN_SBNAME_H
2 #define COIN_SBNAME_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/SbBasic.h>
28
29 class SbString;
30
31 class COIN_DLL_API SbName {
32 public:
33 SbName(void);
34 SbName(const char * namestring);
35 SbName(const SbString & str);
36 SbName(const SbName & name);
37 ~SbName();
38
39 const char * getString(void) const;
40 int getLength(void) const;
41
42 int operator!(void) const;
43 friend COIN_DLL_API int operator==(const SbName & lhs, const char * rhs);
44 friend COIN_DLL_API int operator==(const char * lhs, const SbName & rhs);
45 friend COIN_DLL_API int operator==(const SbName & lhs, const SbName & rhs);
46 friend COIN_DLL_API int operator!=(const SbName & lhs, const char * rhs);
47 friend COIN_DLL_API int operator!=(const char * lhs, const SbName & rhs);
48 friend COIN_DLL_API int operator!=(const SbName & lhs, const SbName & rhs);
49
50 operator const char * (void) const;
51
52 // The following 4 functions shouldn't be in this class, they are
53 // related solely to .iv/.wrl file I/O (and so would likely be
54 // better placed in SoOutput). This is a design flaw, but we can't
55 // fix it without breaking API compatibility with the original SGI
56 // Inventor.
57 static SbBool isIdentStartChar(const char c);
58 static SbBool isIdentChar(const char c);
59 static SbBool isBaseNameStartChar(const char c);
60 static SbBool isBaseNameChar(const char c);
61
62 static const SbName & empty(void);
63
64 private:
65 const char * permaaddress;
66 };
67
68 COIN_DLL_API int operator==(const SbName & lhs, const char * rhs);
69 COIN_DLL_API int operator==(const char * lhs, const SbName & rhs);
70 COIN_DLL_API int operator==(const SbName & lhs, const SbName & rhs);
71 COIN_DLL_API int operator!=(const SbName & lhs, const char * rhs);
72 COIN_DLL_API int operator!=(const char * lhs, const SbName & rhs);
73 COIN_DLL_API int operator!=(const SbName & lhs, const SbName & rhs);
74
75 #endif // !COIN_SBNAME_H
SbBox2d::operator!=
int operator!=(const SbBox2d &b1, const SbBox2d &b2)
Definition: SbBox2d.h:92
SbBox2d::operator==
int operator==(const SbBox2d &b1, const SbBox2d &b2)
Definition: SbBox2d.h:88
SbString
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
SbName
The SbName class stores strings by reference.The class is used by Coin for storing keywords...
Definition: SbName.h:31

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