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SoEnvironment.h
1 #ifndef COIN_SOENVIRONMENT_H
2 #define COIN_SOENVIRONMENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/fields/SoSFColor.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/elements/SoEnvironmentElement.h>
33
34 class COIN_DLL_API SoEnvironment : public SoNode {
35 typedef SoNode inherited;
36
37 SO_NODE_HEADER(SoEnvironment);
38
39 public:
40 static void initClass(void);
41 SoEnvironment(void);
42
43 enum FogType {
44 NONE = SoEnvironmentElement::NONE,
45 HAZE = SoEnvironmentElement::HAZE,
46 FOG = SoEnvironmentElement::FOG,
47 SMOKE = SoEnvironmentElement::SMOKE
48 };
49
50 virtual void GLRender(SoGLRenderAction * action);
51 virtual void callback(SoCallbackAction * action);
52
53 SoSFFloat ambientIntensity;
54 SoSFColor ambientColor;
55 SoSFVec3f attenuation;
56 SoSFEnum fogType;
57 SoSFColor fogColor;
58 SoSFFloat fogVisibility;
59
60 protected:
61 virtual ~SoEnvironment();
62 };
63
64 #endif // !COIN_SOENVIRONMENT_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoEnvironment::fogVisibility
SoSFFloat fogVisibility
Definition: SoEnvironment.h:58
SoEnvironment::ambientIntensity
SoSFFloat ambientIntensity
Definition: SoEnvironment.h:53
SoSFColor
The SoSFColor class is a container for an SbColor value.This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Definition: SoSFColor.h:31
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoEnvironment::ambientColor
SoSFColor ambientColor
Definition: SoEnvironment.h:54
SoEnvironment::fogType
SoSFEnum fogType
Definition: SoEnvironment.h:56
SoEnvironment::FogType
FogType
Definition: SoEnvironment.h:43
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoEnvironment::attenuation
SoSFVec3f attenuation
Definition: SoEnvironment.h:55
SoEnvironment::fogColor
SoSFColor fogColor
Definition: SoEnvironment.h:57
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoEnvironment
The SoEnvironment class is a node for specifying global rendering parameters.This node type provides ...
Definition: SoEnvironment.h:34
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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