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SoVRMLBox.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLBOX_H
25 #define COIN_SOVRMLBOX_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30
31 class COIN_DLL_API SoVRMLBox : public SoVRMLGeometry
32 {
33 typedef SoVRMLGeometry inherited;
34 SO_NODE_HEADER(SoVRMLBox);
35
36 public:
37 static void initClass(void);
38 SoVRMLBox(void);
39
40 SoSFVec3f size;
41
42 virtual void GLRender(SoGLRenderAction * action);
43 virtual void rayPick(SoRayPickAction * action);
44 virtual void getPrimitiveCount( SoGetPrimitiveCountAction * action );
45
46 protected:
47 virtual ~SoVRMLBox();
48
49 virtual void generatePrimitives( SoAction * action );
50 virtual void computeBBox( SoAction * action, SbBox3f & box,
51 SbVec3f & center );
52 }; // class SoVRMLBox
53
54 #endif // ! COIN_SOVRMLBOX_H
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
SoVRMLBox
The SoVRMLBox class is used for representing a 3D box.The detailed class documentation is taken verba...
Definition: SoVRMLBox.h:31
SoVRMLGeometry
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:32
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoVRMLBox::size
SoSFVec3f size
Definition: SoVRMLBox.h:40
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:445
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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