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SoVRMLSphereSensor.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
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13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLSPHERESENSOR_H
25 #define COIN_SOVRMLSPHERESENSOR_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
29 #include <Inventor/fields/SoSFRotation.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31
32 class SbSphereProjector;
33
34 class COIN_DLL_API SoVRMLSphereSensor : public SoVRMLDragSensor
35 {
36 typedef SoVRMLDragSensor inherited;
37 SO_NODE_HEADER(SoVRMLSphereSensor);
38
39 public:
40 static void initClass(void);
41 SoVRMLSphereSensor(void);
42
43 SoSFRotation offset;
44 SoSFRotation rotation_changed;
45
46 protected:
47
48 virtual SbBool dragStart(void);
49 virtual void drag(void);
50 virtual void dragFinish(void);
51
52 virtual ~SoVRMLSphereSensor();
53
54 private:
55
56 SbSphereProjector * sphereproj;
57 SbVec3f prevworldhitpt;
58 SbRotation prevrotation;
59 };
60
61 #endif // ! COIN_SOVRMLSPHERESENSOR_H
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSFRotation
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:31
SbSphereProjector
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.The sphere projectors map 2D points to various surface types based on spherical shapes.
Definition: SbSphereProjector.h:31
SoVRMLDragSensor::dragStart
virtual SbBool dragStart(void)=0
SoVRMLDragSensor
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:37
SoVRMLDragSensor::drag
virtual void drag(void)=0
SoVRMLSensor
The SoVRMLSensor class is an abstract superclass for VRML sensors.
Definition: SoVRMLSensor.h:30
SbRotation
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoVRMLDragSensor::dragFinish
virtual void dragFinish(void)=0
SoVRMLSphereSensor::offset
SoSFRotation offset
Definition: SoVRMLSphereSensor.h:43
SoVRMLSphereSensor
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.The detailed class docume...
Definition: SoVRMLSphereSensor.h:34
SoVRMLSphereSensor::rotation_changed
SoSFRotation rotation_changed
Definition: SoVRMLSphereSensor.h:44

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