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SoVRMLTextureCoordinate.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
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8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
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13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
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20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLTEXTURECOORDINATE_H
25 #define COIN_SOVRMLTEXTURECOORDINATE_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoMFVec2f.h>
30
31 class SoVRMLTextureCoordinateP;
32
33 class COIN_DLL_API SoVRMLTextureCoordinate : public SoNode
34 {
35 typedef SoNode inherited;
36 SO_NODE_HEADER(SoVRMLTextureCoordinate);
37
38 public:
39 static void initClass(void);
40 SoVRMLTextureCoordinate(void);
41
42 SoMFVec2f point;
43
44 virtual void doAction( SoAction * action );
45 virtual void callback( SoCallbackAction * action );
46 virtual void GLRender( SoGLRenderAction * action );
47 virtual void pick( SoPickAction * action );
48 virtual void getPrimitiveCount( SoGetPrimitiveCountAction * action );
49
50 protected:
51 virtual ~SoVRMLTextureCoordinate();
52 private:
53 SoVRMLTextureCoordinateP * pimpl;
54
55 }; // class SoVRMLTextureCoordinate
56
57 #endif // ! COIN_SOVRMLTEXTURECOORDINATE_H
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoVRMLTextureCoordinate::point
SoMFVec2f point
Definition: SoVRMLTextureCoordinate.h:42
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoMFVec2f
The SoMFVec2f class is a container for SbVec2f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with two elements.
Definition: SoMFVec2f.h:31
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoVRMLTextureCoordinate
The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry.The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: .
Definition: SoVRMLTextureCoordinate.h:33
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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