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SoGLMultiTextureEnabledElement.h
1 #ifndef COIN_SOGLMULTITEXTUREENABLEDELEMENT_H
2 #define COIN_SOGLMULTITEXTUREENABLEDELEMENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/elements/SoMultiTextureEnabledElement.h>
28
29 typedef struct cc_glglue cc_glglue;
30
31 class COIN_DLL_API SoGLMultiTextureEnabledElement : public SoMultiTextureEnabledElement {
32 typedef SoMultiTextureEnabledElement inherited;
33
34 SO_ELEMENT_HEADER(SoGLMultiTextureEnabledElement);
35 public:
36 static void initClass(void);
37 protected:
38 virtual ~SoGLMultiTextureEnabledElement();
39
40 public:
41 virtual void init(SoState * state);
42
43 virtual void push(SoState * state);
44 virtual void pop(SoState * state,
45 const SoElement * prevTopElement);
46 virtual void setElt(const int unit, const int mode);
47
48 private:
49 void updategl(const int unit);
50 void updategl(const int unit, const Mode oldvalue, const Mode newvalue);
51
52 uint32_t cachecontext;
53 };
54
55 #endif // !COIN_SOGLMULTITEXTUREENABLEDELEMENT_H
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoMultiTextureEnabledElement
The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not...
Definition: SoMultiTextureEnabledElement.h:32
SoMultiTextureEnabledElement::setElt
virtual void setElt(const int unit, const int mode)
Definition: SoMultiTextureEnabledElement.cpp:128
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoMultiTextureEnabledElement::push
virtual void push(SoState *state)
Definition: SoMultiTextureEnabledElement.cpp:179
SoMultiTextureEnabledElement::init
virtual void init(SoState *state)
Definition: SoMultiTextureEnabledElement.cpp:100
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585

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