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SoPointLightManip.h
1 #ifndef COIN_SOPOINTLIGHTMANIP_H
2 #define COIN_SOPOINTLIGHTMANIP_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoPointLight.h>
28 #include <Inventor/tools/SbLazyPimplPtr.h>
29 #ifndef COIN_INTERNAL
30 #include <Inventor/draggers/SoDragger.h>
31 #endif // !COIN_INTERNAL
32
33 class SoChildList;
34 class SoDragger;
35 class SoFieldSensor;
36 class SoPath;
37 class SoSensor;
38 class SoPointLightManipP;
39
40 class COIN_DLL_API SoPointLightManip : public SoPointLight {
41 typedef SoPointLight inherited;
42
43 SO_NODE_HEADER(SoPointLightManip);
44
45 public:
46 static void initClass(void);
47 SoPointLightManip(void);
48
49 SoDragger * getDragger(void);
50 SbBool replaceNode(SoPath * path);
51 SbBool replaceManip(SoPath * path, SoPointLight * newone) const;
52
53 virtual void doAction(SoAction * action);
54 virtual void callback(SoCallbackAction * action);
55 virtual void GLRender(SoGLRenderAction * action);
56 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
57 virtual void getMatrix(SoGetMatrixAction * action);
58 virtual void handleEvent(SoHandleEventAction * action);
59 virtual void pick(SoPickAction * action);
60 virtual void search(SoSearchAction * action);
61
62 virtual SoChildList * getChildren(void) const;
63
64 protected:
65 virtual ~SoPointLightManip(void);
66
67 void setDragger(SoDragger * newdragger);
68
69 virtual void copyContents(const SoFieldContainer * fromfc, SbBool copyconnections);
70 static void transferFieldValues(const SoPointLight * from, SoPointLight * to);
71
72 static void valueChangedCB(void * f, SoDragger * d);
73 static void fieldSensorCB(void * f, SoSensor * d);
74
75 SoFieldSensor * locationFieldSensor;
76 SoFieldSensor * colorFieldSensor;
77 SoChildList * children;
78
79 private:
80 void attachSensors(const SbBool onoff);
81
82 private:
83 SbLazyPimplPtr<SoPointLightManipP> pimpl;
84
85 // NOT IMPLEMENTED:
86 SoPointLightManip(const SoPointLightManip & rhs);
87 SoPointLightManip & operator = (const SoPointLightManip & rhs);
88 }; // SoPointLightManip
89
90 #endif // !COIN_SOPOINTLIGHTMANIP_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoNode::copyContents
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoPointLightManip::colorFieldSensor
SoFieldSensor * colorFieldSensor
Definition: SoPointLightManip.h:76
SoFieldContainer
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
SoNode::search
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoPointLightManip
The SoPointLightManip class is used to manipulate point light nodes.
Definition: SoPointLightManip.h:40
SoChildList
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
SoPath
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
SoDragger
The SoDragger class is the base class for all draggers.Draggers is a mechanism used for letting the e...
Definition: SoDragger.h:55
SoSensor
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
SoPointLight
The SoPointLight class is a node type for light sources.Pointlights emits light equally in all direct...
Definition: SoPointLight.h:31
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoFieldSensor
The SoFieldSensor class detects changes to a field.Attach a field to a sensor of this type to put it ...
Definition: SoFieldSensor.h:29
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
SoPointLightManip::children
SoChildList * children
Definition: SoPointLightManip.h:77
SoLight::callback
virtual void callback(SoCallbackAction *action)
Definition: SoLight.cpp:131
SoPointLight::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoPointLight.cpp:106
SoNode::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
SoDragger.h
SoNode::getChildren
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
SoPointLightManip::locationFieldSensor
SoFieldSensor * locationFieldSensor
Definition: SoPointLightManip.h:75
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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