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SoVRMLVertexPoint.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
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13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLVERTEXPOINT_H
25 #define COIN_SOVRMLVERTEXPOINT_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoMaterialBindingElement.h>
32
33 class COIN_DLL_API SoVRMLVertexPoint : public SoVRMLGeometry
34 {
35 typedef SoVRMLGeometry inherited;
36 SO_NODE_ABSTRACT_HEADER(SoVRMLVertexPoint);
37
38 public:
39 static void initClass(void);
40
41 SoSFNode coord;
42 SoSFNode color;
43
44 virtual void doAction(SoAction * action);
45 virtual void GLRender(SoGLRenderAction * action);
46 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
47 virtual void callback(SoCallbackAction * action);
48 virtual void pick(SoPickAction * action);
49 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
50
51 virtual void notify(SoNotList * list);
52
53 protected:
54 SoVRMLVertexPoint(void);
55 virtual ~SoVRMLVertexPoint();
56
57 virtual SbBool shouldGLRender(SoGLRenderAction * action);
58 virtual void computeBBox(SoAction * action, SbBox3f & box,
59 SbVec3f & center);
60 }; // class SoVRMLVertexPoint
61
62 #endif // ! COIN_SOVRMLVERTEXPOINT_H
SoVRMLGeometry::notify
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:164
SoVRMLVertexPoint::color
SoSFNode color
Definition: SoVRMLVertexPoint.h:42
SoVRMLVertexPoint::coord
SoSFNode coord
Definition: SoVRMLVertexPoint.h:41
SoShape::callback
virtual void callback(SoCallbackAction *action)
Definition: SoShape.cpp:423
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
SoVRMLGeometry::shouldGLRender
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: Geometry.cpp:106
SoVRMLGeometry
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:32
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoSFNode
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
SoShape::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoVRMLVertexPoint
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition: SoVRMLVertexPoint.h:33
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoShape
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SO_NODE_ABSTRACT_HEADER
#define SO_NODE_ABSTRACT_HEADER(classname)
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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