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SbLinear.h
1 #ifndef COIN_SBLINEAR_H
2 #define COIN_SBLINEAR_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #ifdef COIN_INTERNAL
28 /* Detect erroneous include statements in library code. Application
29 programmers can ignore this. */
30 #error "Do not include SbLinear.h in internal library code."
31 #endif // COIN_INTERNAL
32
33 /*
34 * Note to application programmers: include this header file in your
35 * application code instead of the specific class header files below
36 * if you want to be sourcecode compatible with the SGI and TGS
37 * Inventor implementations.
38 *
39 * (All the class definitions below are placed in the SbLinear.h file
40 * in SGI and TGS Inventor, and the following header files are not
41 * part of the SDK.)
42 */
43
44 #include <Inventor/SbVec2f.h>
45 #include <Inventor/SbVec2s.h>
46 #include <Inventor/SbVec3f.h>
47 #include <Inventor/SbVec3s.h>
48 #include <Inventor/SbVec4f.h>
49 #include <Inventor/SbSphere.h>
50 #include <Inventor/SbRotation.h>
51 #include <Inventor/SbLine.h>
52 #include <Inventor/SbCylinder.h>
53 #include <Inventor/SbPlane.h>
54 #include <Inventor/SbMatrix.h>
55 #include <Inventor/SbRotation.h>
56 #include <Inventor/SbPlane.h>
57 #include <Inventor/SbViewVolume.h>
58
59 #endif // !COIN_SBLINEAR_H

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