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SoVRMLVisibilitySensor.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLVISIBILITYSENSOR_H
25 #define COIN_SOVRMLVISIBILITYSENSOR_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFTime.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/fields/SoSFVec3f.h>
32
33 class COIN_DLL_API SoVRMLVisibilitySensor : public SoNode
34 {
35 typedef SoNode inherited;
36 SO_NODE_HEADER(SoVRMLVisibilitySensor);
37
38 public:
39 static void initClass(void);
40 SoVRMLVisibilitySensor(void);
41
42 SoSFVec3f center;
43 SoSFVec3f size;
44 SoSFBool enabled;
45
46 SoSFTime enterTime;
47 SoSFTime exitTime;
48 SoSFBool isActive;
49
50 virtual void GLRender( SoGLRenderAction * action );
51
52 protected:
53 virtual ~SoVRMLVisibilitySensor();
54
55 };
56
57 #endif // ! COIN_SOVRMLVISIBILITYSENSOR_H
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoVRMLVisibilitySensor::enabled
SoSFBool enabled
Definition: SoVRMLVisibilitySensor.h:44
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoVRMLVisibilitySensor::center
SoSFVec3f center
Definition: SoVRMLVisibilitySensor.h:42
SoVRMLVisibilitySensor::enterTime
SoSFTime enterTime
Definition: SoVRMLVisibilitySensor.h:46
SoSFBool
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoVRMLVisibilitySensor::isActive
SoSFBool isActive
Definition: SoVRMLVisibilitySensor.h:48
SoVRMLVisibilitySensor::size
SoSFVec3f size
Definition: SoVRMLVisibilitySensor.h:43
SoVRMLVisibilitySensor
The SoVRMLVisibilitySensor class will generate events based on visibility.The detailed class document...
Definition: SoVRMLVisibilitySensor.h:33
SoVRMLVisibilitySensor::exitTime
SoSFTime exitTime
Definition: SoVRMLVisibilitySensor.h:47
SoSFTime
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:31
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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