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SoGLEnvironmentElement.h
1 #ifndef COIN_SOGLENVIRONMENTELEMENT_H
2 #define COIN_SOGLENVIRONMENTELEMENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/elements/SoEnvironmentElement.h>
28
29 class COIN_DLL_API SoGLEnvironmentElement : public SoEnvironmentElement {
30 typedef SoEnvironmentElement inherited;
31
32 SO_ELEMENT_HEADER(SoGLEnvironmentElement);
33 public:
34 static void initClass(void);
35 protected:
36 virtual ~SoGLEnvironmentElement();
37
38 public:
39 virtual void init(SoState * state);
40 virtual void pop(SoState * state,
41 const SoElement * prevTopElement);
42
43 protected:
44
45 virtual void setElt(SoState * const state,
46 const float ambientIntensity,
47 const SbColor & ambientColor,
48 const SbVec3f & attenuation,
49 const int32_t fogType,
50 const SbColor & fogColor,
51 const float fogVisibility,
52 const float fogStart);
53 private:
54 void updategl(SoState * const state);
55 };
56
57 #endif // !COIN_SOGLENVIRONMENTELEMENT_H
SbColor
The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:30
SoEnvironmentElement
The SoEnvironmentElement class is yet to be documented.FIXME: write doc.
Definition: SoEnvironmentElement.h:30
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoReplacedElement
The SoReplacedElement class is an abstract element superclass.This is the superclass of all elements ...
Definition: SoReplacedElement.h:30
SoEnvironmentElement::initClass
static void initClass(void)
Definition: SoEnvironmentElement.cpp:95
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoEnvironmentElement::init
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoEnvironmentElement.cpp:261
SoGLEnvironmentElement
The SoGLEnvironmentElement class is for setting GL fog etc.
Definition: SoGLEnvironmentElement.h:29
SoEnvironmentElement::setElt
virtual void setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.
Definition: SoEnvironmentElement.cpp:270
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585

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