| http://www.sim.no/ http://www.coin3d.org/

SoGLDepthBufferElement.h
1 #ifndef COIN_SOGLDEPTHBUFFERELEMENT_H
2 #define COIN_SOGLDEPTHBUFFERELEMENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/elements/SoDepthBufferElement.h>
28
29 class COIN_DLL_API SoGLDepthBufferElement : public SoDepthBufferElement {
30 typedef SoDepthBufferElement inherited;
31 SO_ELEMENT_HEADER(SoGLDepthBufferElement);
32
33 public:
34 static void initClass(void);
35
36 virtual void init(SoState * state);
37 virtual void push(SoState * state);
38 virtual void pop(SoState * state, const SoElement * prevTopElement);
39
40 protected:
41 virtual ~SoGLDepthBufferElement();
42
43 virtual void setElt(SbBool test, SbBool write,
44 DepthWriteFunction function, SbVec2f range);
45
46 private:
47 void updategl(void) const;
48
49 }; // SoGLDepthBufferElement
50
51 #endif // !COIN_SOGLDEPTHBUFFERELEMENT_H
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
SoDepthBufferElement::setElt
virtual void setElt(SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range)
Definition: SoDepthBufferElement.cpp:209
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoDepthBufferElement::push
virtual void push(SoState *state)
Definition: SoDepthBufferElement.cpp:75
SoGLDepthBufferElement
The SoGLDepthBufferElement controls the OpenGL depth buffer.
Definition: SoGLDepthBufferElement.h:29
SoDepthBufferElement::initClass
static void initClass(void)
Definition: SoDepthBufferElement.cpp:46
SoDepthBufferElement::init
virtual void init(SoState *state)
Definition: SoDepthBufferElement.cpp:62
SoDepthBufferElement
The SoDepthBufferElement controls the depth buffer settings.
Definition: SoDepthBufferElement.h:31
SoDepthBufferElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoDepthBufferElement.cpp:92

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.