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SoProfilerStats.h
1 #ifndef COIN_SOPROFILERSTATS_H
2 #define COIN_SOPROFILERSTATS_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/fields/SoMFName.h>
28 #include <Inventor/fields/SoMFNode.h>
29 #include <Inventor/fields/SoMFTime.h>
30 #include <Inventor/fields/SoMFUInt32.h>
31 #include <Inventor/fields/SoSFTrigger.h>
32 #include <Inventor/nodes/SoSubNode.h>
33 #include <Inventor/tools/SbPimplPtr.h>
34
35 class SbProfilingData;
36 class SoSeparator;
37
38 class COIN_DLL_API SoProfilerStats : public SoNode {
39 typedef SoNode inherited;
40
41 SO_NODE_HEADER(SoProfilerStats);
42
43 public:
44 static void initClass(void);
45 SoProfilerStats(void);
46
47 //fields for storing information on rendering time spent per node type
48 SoMFName renderedNodeType;
49 SoMFTime renderingTimePerNodeType;
50 SoMFTime renderingTimeMaxPerNodeType;
51 SoMFUInt32 renderedNodeTypeCount;
52
53 SoMFName profiledAction;
54 SoMFTime profiledActionTime;
55 SoMFNode separatorsCullRoots;
56
57 SoSFTrigger profilingUpdate;
58
59 // FIXME: below are suggestions for fields exposing future profiling
60 // functionality. -mortene.
61
62 //fields for storing time spent rendering in each node in the scene graph
63 // SoMFNode renderedNode;
64 // SoMFTime renderingTimePerNode;
65
66 //fields for storing time spent handling events in each node in the scene
67 //graph
68 // SoMFNode handlingNode;
69 // SoMFTime handlingTimePerNode;
70
71 virtual void GLRender(SoGLRenderAction * action);
72 virtual void handleEvent(SoHandleEventAction * action);
73 virtual void rayPick(SoRayPickAction * action);
74 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
75 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
76 virtual void audioRender(SoAudioRenderAction * action);
77
78 virtual void callback(SoCallbackAction * action);
79 virtual void getMatrix(SoGetMatrixAction * action);
80 virtual void pick(SoPickAction * action);
81 virtual void search(SoSearchAction * action);
82 virtual void write(SoWriteAction * action);
83
84 const SbProfilingData & getProfilingData(SoType actiontype) const;
85
86 protected:
87 virtual ~SoProfilerStats();
88
89 virtual void notify (SoNotList *l);
90
91 private:
92 SbPimplPtr<class SoProfilerStatsP> pimpl;
93
94 SoProfilerStats(const SoProfilerStats & rhs);
95 SoProfilerStats & operator=(const SoProfilerStats & rhs);
96
97 }; // SoProfilerStats
98
99 #endif // !COIN_SOPROFILERSTATS_H
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSFTrigger
The SoSFTrigger class is the "void" class used for detecting field changes.Connect this field to a ma...
Definition: SoSFTrigger.h:32
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
SoNode::search
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoProfilerStats
The SoProfilerStats class is a node for exposing profiling results gathered by SoProfilerElement.
Definition: SoProfilerStats.h:38
SbProfilingData
Data structure for gathering scene graph traversal profiling information.
Definition: SbProfilingData.h:43
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
SoNode::audioRender
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1283
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
SoAudioRenderAction
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoMFNode
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:32
SoMFUInt32
The SoMFUInt32 class is a container for 32-bit unsigned integer values.This field is used where nodes...
Definition: SoMFUInt32.h:30
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoMFName
The SoMFName class is a container for SbName values.This field is used where nodes, engines or other field containers needs to store arrays of names.
Definition: SoMFName.h:31
SoWriteAction
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:33
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSeparator
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:35
SoType
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:50
SoNode::write
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1217
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoMFTime
The SoMFTime class is a container for SbTime values.This field is used where nodes, engines or other field containers needs to store multiple time representations.
Definition: SoMFTime.h:31
SoNode::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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