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SoTextureImageElement.h
1 #ifndef COIN_SOTEXTUREIMAGEELEMENT_H
2 #define COIN_SOTEXTUREIMAGEELEMENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/elements/SoReplacedElement.h>
28 #include <Inventor/SbVec2s.h>
29 #include <Inventor/SbVec3s.h>
30 #include <Inventor/SbColor.h>
31
32 class SoState;
33
34 class COIN_DLL_API SoTextureImageElement : public SoReplacedElement {
35 typedef SoReplacedElement inherited;
36
37 SO_ELEMENT_HEADER(SoTextureImageElement);
38 public:
39 static void initClass(void);
40 protected:
41 virtual ~SoTextureImageElement();
42
43 public:
44 enum Model {
45 // These should match GL_BLEND, GL_MODULATE and GL_DECAL for SGI
46 // Inventor compatibility (these are also used by SoTexture2 and
47 // SoTexture3).
48 BLEND = 0x0be2,
49 MODULATE = 0x2100,
50 DECAL = 0x2101,
51 REPLACE = 0x1E01 // must match GL_REPLACE
52 };
53
54 enum Wrap {
55 // These should match GL_CLAMP and GL_REPEAT for SGI Inventor
56 // compatibility (these are also used by SoTexture2 and
57 // SoTexture3).
58 CLAMP = 0x2900,
59 REPEAT = 0x2901,
60 CLAMP_TO_BORDER = 0x812D
61 };
62
63 virtual void init(SoState * state);
64
65 static void setDefault(SoState * const state, SoNode * const node);
66
67 static void set(SoState * const state, SoNode * const node,
68 const SbVec2s & size, const int numComponents,
69 const unsigned char * bytes,
70 const int wrapS, const int wrapT,
71 const int model, const SbColor & blendColor);
72 static void set(SoState * const state, SoNode * const node,
73 const SbVec3s & size, const int numComponents,
74 const unsigned char * bytes,
75 const int wrapS, const int wrapT, const int wrapR,
76 const int model, const SbColor & blendColor);
77
78 static void set(SoState * const state, SoNode * const node,
79 const SbVec2s & size, const int numComponents,
80 const unsigned char * bytes,
81 const Wrap wrapS, const Wrap wrapT,
82 const Model model, const SbColor & blendColor);
83 static void set(SoState * const state, SoNode * const node,
84 const SbVec3s & size, const int numComponents,
85 const unsigned char * bytes,
86 const Wrap wrapS, const Wrap wrapT, const Wrap wrapR,
87 const Model model, const SbColor & blendColor);
88
89 static const unsigned char *get(SoState * const state,
90 SbVec2s & size,
91 int & numComponents,
92 Wrap & wrapS,
93 Wrap & wrapT,
94 Model & model,
95 SbColor & blendColor);
96 static const unsigned char *get(SoState * const state,
97 SbVec3s & size,
98 int & numComponents,
99 Wrap & wrapS,
100 Wrap & wrapT,
101 Wrap & wrapR,
102 Model & model,
103 SbColor & blendColor);
104
105 static const unsigned char *get(SoState * const state,
106 SbVec2s & size,
107 int & numComponents,
108 int & wrapS,
109 int & wrapT,
110 int & model,
111 SbColor & blendColor);
112 static const unsigned char *get(SoState * const state,
113 SbVec3s & size,
114 int & numComponents,
115 int & wrapS,
116 int & wrapT,
117 int & wrapR,
118 int & model,
119 SbColor & blendColor);
120
121 static const SbColor &getBlendColor(SoState * const state);
122 static const unsigned char *getImage(SoState * const state,
123 SbVec2s &size,
124 int &numComponents);
125 static const unsigned char *getImage(SoState * const state,
126 SbVec3s &size,
127 int &numComponents);
128 static Model getModel(SoState * const state);
129 static Wrap getWrapS(SoState * const state);
130 static Wrap getWrapT(SoState * const state);
131 static Wrap getWrapR(SoState * const state);
132
133 static SbBool containsTransparency(SoState * const state);
134
135 static const unsigned char *getDefault(SbVec2s & size, int & numComponents);
136 static const unsigned char *getDefault(SbVec3s & size, int & numComponents);
137
138 protected:
139 virtual void setElt(const SbVec2s & size, const int numComponents,
140 const unsigned char * bytes,
141 const Wrap wrapS, const Wrap wrapT,
142 const Model model, const SbColor & blendColor);
143 virtual void setElt(const SbVec3s & size, const int numComponents,
144 const unsigned char * bytes,
145 const Wrap wrapS, const Wrap wrapT, const Wrap wrapR,
146 const Model model, const SbColor & blendColor);
147
148 virtual SbBool hasTransparency(void) const;
149
150 SbVec3s size;
151 int numComponents;
152 const unsigned char *bytes;
153 Wrap wrapS, wrapT, wrapR;
154 Model model;
155 SbColor blendColor;
156
157 private:
158 void setDefaultValues(void);
159
160 };
161
162 #endif // !COIN_SOTEXTUREIMAGEELEMENT_H
SoTextureImageElement::size
SbVec3s size
Definition: SoTextureImageElement.h:150
SbColor
The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:30
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoTextureImageElement::model
Model model
Definition: SoTextureImageElement.h:154
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoReplacedElement::init
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:79
SoTextureImageElement::Wrap
Wrap
Definition: SoTextureImageElement.h:54
SbVec3s
The SbVec3s class is a 3 dimensional vector with short integer coordinates.This vector class provides...
Definition: SbVec3s.h:39
SoTextureImageElement::bytes
const unsigned char * bytes
Definition: SoTextureImageElement.h:152
SoReplacedElement
The SoReplacedElement class is an abstract element superclass.This is the superclass of all elements ...
Definition: SoReplacedElement.h:30
SoTextureImageElement::wrapT
Wrap wrapT
Definition: SoTextureImageElement.h:153
SoTextureImageElement
The SoTextureImageElement class is yet to be documented.FIXME: write doc.
Definition: SoTextureImageElement.h:34
SoTextureImageElement::Model
Model
Definition: SoTextureImageElement.h:44
SoTextureImageElement::numComponents
int numComponents
Definition: SoTextureImageElement.h:151
SoTextureImageElement::blendColor
SbColor blendColor
Definition: SoTextureImageElement.h:155
SbVec2s
The SbVec2s class is a 2 dimensional vector with short integer coordinates.This vector class is used ...
Definition: SbVec2s.h:41

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