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SoBBoxModelMatrixElement.h
1 #ifndef COIN_SOBBOXMODELMATRIXELEMENT_H
2 #define COIN_SOBBOXMODELMATRIXELEMENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/elements/SoModelMatrixElement.h>
28
29 class SoLocalBBoxMatrixElement;
30
31 class COIN_DLL_API SoBBoxModelMatrixElement : public SoModelMatrixElement {
32 typedef SoModelMatrixElement inherited;
33
34 SO_ELEMENT_HEADER(SoBBoxModelMatrixElement);
35 public:
36 static void initClass(void);
37 protected:
38 virtual ~SoBBoxModelMatrixElement();
39
40 public:
41 virtual void init(SoState * state);
42
43 virtual void push(SoState * state);
44
45 static void reset(SoState * const state, SoNode * const node);
46 static void pushMatrix(SoState * const state, SbMatrix & matrix,
47 SbMatrix & localmatrix);
48 static void popMatrix(SoState * const state, const SbMatrix & matrix,
49 const SbMatrix & localmatrix);
50
51 protected:
52 virtual void makeEltIdentity(void);
53 virtual void setElt(const SbMatrix & matrix);
54 virtual void multElt(const SbMatrix & matrix);
55 virtual void translateEltBy(const SbVec3f & translation);
56 virtual void rotateEltBy(const SbRotation & translation);
57 virtual void scaleEltBy(const SbVec3f & scaleFactor);
58
59 // the following two functions should not be called - only for debug usage
60 virtual SbMatrix pushMatrixElt();
61 virtual void popMatrixElt(const SbMatrix & matrix);
62
63 private:
64 SoLocalBBoxMatrixElement *getLocal();
65
66 SoState *state;
67 };
68
69 #endif // !COIN_SOBBOXMODELMATRIXELEMENT_H
SoModelMatrixElement::scaleEltBy
virtual void scaleEltBy(const SbVec3f &scaleFactor)
Definition: SoModelMatrixElement.cpp:391
SoModelMatrixElement::translateEltBy
virtual void translateEltBy(const SbVec3f &translation)
Definition: SoModelMatrixElement.cpp:365
SoModelMatrixElement::multElt
virtual void multElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:354
SoModelMatrixElement::pushMatrix
static SbMatrix pushMatrix(SoState *const state)
Definition: SoModelMatrixElement.cpp:245
SoModelMatrixElement::popMatrixElt
virtual void popMatrixElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:415
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoModelMatrixElement::popMatrix
static void popMatrix(SoState *const state, const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:261
SoModelMatrixElement::makeEltIdentity
virtual void makeEltIdentity(void)
Definition: SoModelMatrixElement.cpp:332
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoModelMatrixElement::init
virtual void init(SoState *state)
Definition: SoModelMatrixElement.cpp:422
SbRotation
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoModelMatrixElement
The SoModelMatrixElement class is used to manage the current transformation.SoModelMatrixElement cont...
Definition: SoModelMatrixElement.h:31
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
SoModelMatrixElement::initClass
static void initClass(void)
Definition: SoModelMatrixElement.cpp:86
SoLocalBBoxMatrixElement
The SoLocalBBoxMatrixElement class is yet to be documented.FIXME: write doc.
Definition: SoLocalBBoxMatrixElement.h:29
SoModelMatrixElement::pushMatrixElt
virtual SbMatrix pushMatrixElt(void)
Definition: SoModelMatrixElement.cpp:404
SoBBoxModelMatrixElement
The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph trave...
Definition: SoBBoxModelMatrixElement.h:31
SoModelMatrixElement::push
virtual void push(SoState *state)
Definition: SoModelMatrixElement.cpp:433
SoModelMatrixElement::setElt
virtual void setElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:343
SoModelMatrixElement::rotateEltBy
virtual void rotateEltBy(const SbRotation &rotation)
Definition: SoModelMatrixElement.cpp:378

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